[09:26:29.707] {
"status": true
}
[09:26:30.009] ChangeMapSceneTo(1)
[09:26:30.009] id=1, name=Prados de Azula, dungeon_id=0
[09:26:30.009] folder=Maps
[09:26:30.620] GridBuilder.LoadMap()
[09:26:30.620] gCtrl.grid_type=WORLD
[09:26:30.620] WorldService.LoadMap()
[09:26:30.621] {
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"id": 1,
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"dict_floor": [
"x",
"grass-001b",
"grass-001j",
"grass-001a",
"grass-001e",
"dirt-001",
"grass-001d"
],
"dict_overs": [
"x",
"pebbles-003",
"flower-001c",
"pebbles-002",
"pebbles-001",
"flower-002b",
"flower-002c",
"flower-001d",
"flower-001a",
"grass-003a",
"flower-002d",
"flower-001b",
"flower-001f"
],
"dict_props": [
"x",
"spawn-001",
"plant-001a",
"rock-002c",
"rock-002d",
"rock-001b",
"tree-002a",
"spawn-021",
"tree-002b",
"rock-001c",
"spawn-002",
"plant-001b",
"cart-001a-p2",
"cart-001a-p3",
"cart-001a-p4",
"cart-001a-p1",
"collider-range",
"rock-001d",
"tree-002c",
"rock-002b"
],
"bg_color": "#c9fffd",
"world_pos": {
"x": 101,
"y": 100
}
}
[09:26:30.622] data loaded!
[09:26:30.622] status=True
[09:26:30.622] error=
[09:26:30.622] CreateMapFromData()
[09:26:30.793] world.Send() {"evtype":"get-position"}
[09:26:30.843] {
"status": true,
"map_id": 1,
"cell": {
"x": 25,
"y": 7,
"z": 1
}
}
[09:26:30.844] world.Send() {"evtype":"load-players"}
[09:26:30.895] {
"status": true,
"players": [],
"global": [
{
"core": {
"hair_shade": 0,
"hair_color": 360,
"hair_style": 2,
"body": 1,
"charname": "Gaba",
"current_map": 1,
"current_cell": {
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"y": 7,
"z": 1
},
"currency_gold": 212,
"last_version": "0.0.1",
"god_mode": false,
"id": 810,
"alpha_tokens": 10,
"map_facing": "FR",
"show_ontop": false
},
"stats": {
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}
}
]
}
[09:26:30.895] world.Send() {"evtype":"load-monsters"}
[09:26:30.998] {
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"id": -79,
"spawn_id": 33,
"job_id": 37,
"level_min": 1,
"level_max": 1,
"spawn_chance": 300,
"elite_chance": 0,
"name_ptbr": null,
"name_enus": null,
"monster_script": null,
"behavior": null,
"placement_code": null,
"elite": false,
"level": 1
},
{
"id": -80,
"spawn_id": 33,
"job_id": 37,
"level_min": 1,
"level_max": 1,
"spawn_chance": 300,
"elite_chance": 0,
"name_ptbr": null,
"name_enus": null,
"monster_script": null,
"behavior": null,
"placement_code": null,
"elite": false,
"level": 1
},
{
"id": -81,
"spawn_id": 33,
"job_id": 8,
"level_min": 1,
"level_max": 1,
"spawn_chance": 100,
"elite_chance": 0,
"name_ptbr": null,
"name_enus": null,
"monster_script": null,
"behavior": null,
"placement_code": null,
"elite": false,
"level": 1
}
],
"id": "7bd0d35b-8d68-4923-a595-cc2de63bb621",
"cell": {
"x": 32,
"y": 37,
"z": 2
}
}
],
"level_min": 1,
"level_max": 1
}
[09:26:30.999] [ZoneTitleController.ZoneTitle] PlayerLevel 2
[09:26:31.080] world.Send() {"evtype":"load-npcs"}
[09:26:31.131] {
"status": true,
"npcs": []
}
[09:26:31.131] world.Send() {"evtype":"load-resources"}
[09:26:31.183] {
"status": true,
"resources": [
{
"core": {
"id": 1,
"map_id": 1,
"resource_id": 6,
"spawn_code": 1,
"map_pos": {
"x": 46,
"y": 3,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 6,
"code": "ore_copper",
"tile_full": "ore-001a",
"tile_empty": "ore-001a",
"respawn": 60,
"part_quest_id": null,
"animation": "mining"
},
"gatherTime": 1000
},
{
"core": {
"id": 2,
"map_id": 1,
"resource_id": 6,
"spawn_code": 1,
"map_pos": {
"x": 48,
"y": 9,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 6,
"code": "ore_copper",
"tile_full": "ore-001a",
"tile_empty": "ore-001a",
"respawn": 60,
"part_quest_id": null,
"animation": "mining"
},
"gatherTime": 1000
},
{
"core": {
"id": 3,
"map_id": 1,
"resource_id": 2,
"spawn_code": 2,
"map_pos": {
"x": 35,
"y": 16,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 2,
"code": "box-004",
"tile_full": "box-004",
"tile_empty": "box-004",
"respawn": 30,
"part_quest_id": 2,
"animation": ""
},
"gatherTime": 1000
},
{
"core": {
"id": 12,
"map_id": 1,
"resource_id": 8,
"spawn_code": 1,
"map_pos": {
"x": 19,
"y": 11,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 8,
"code": "wood_maple",
"tile_full": "wood-001a",
"tile_empty": "wood-001a",
"respawn": 60,
"part_quest_id": null,
"animation": "woodcutting"
},
"gatherTime": 1000
},
{
"core": {
"id": 13,
"map_id": 1,
"resource_id": 1,
"spawn_code": 1,
"map_pos": {
"x": 21,
"y": 37,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 1,
"code": "herb_iliy",
"tile_full": "herb-lily-full",
"tile_empty": "herb-lily-empty",
"respawn": 60,
"part_quest_id": 0,
"animation": "herbalism"
},
"gatherTime": 1000
},
{
"core": {
"id": 45,
"map_id": 1,
"resource_id": 1,
"spawn_code": 1,
"map_pos": {
"x": 3,
"y": 44,
"z": 3
}
},
"gathered": false,
"resource": {
"id": 1,
"code": "herb_iliy",
"tile_full": "herb-lily-full",
"tile_empty": "herb-lily-empty",
"respawn": 60,
"part_quest_id": 0,
"animation": "herbalism"
},
"gatherTime": 1000
},
{
"core": {
"id": 46,
"map_id": 1,
"resource_id": 1,
"spawn_code": 1,
"map_pos": {
"x": 25,
"y": 33,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 1,
"code": "herb_iliy",
"tile_full": "herb-lily-full",
"tile_empty": "herb-lily-empty",
"respawn": 60,
"part_quest_id": 0,
"animation": "herbalism"
},
"gatherTime": 1000
},
{
"core": {
"id": 47,
"map_id": 1,
"resource_id": 1,
"spawn_code": 1,
"map_pos": {
"x": 0,
"y": 37,
"z": 3
}
},
"gathered": false,
"resource": {
"id": 1,
"code": "herb_iliy",
"tile_full": "herb-lily-full",
"tile_empty": "herb-lily-empty",
"respawn": 60,
"part_quest_id": 0,
"animation": "herbalism"
},
"gatherTime": 1000
},
{
"core": {
"id": 48,
"map_id": 1,
"resource_id": 1,
"spawn_code": 1,
"map_pos": {
"x": 17,
"y": 21,
"z": 3
}
},
"gathered": false,
"resource": {
"id": 1,
"code": "herb_iliy",
"tile_full": "herb-lily-full",
"tile_empty": "herb-lily-empty",
"respawn": 60,
"part_quest_id": 0,
"animation": "herbalism"
},
"gatherTime": 1000
},
{
"core": {
"id": 74,
"map_id": 1,
"resource_id": 8,
"spawn_code": 1,
"map_pos": {
"x": 28,
"y": 1,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 8,
"code": "wood_maple",
"tile_full": "wood-001a",
"tile_empty": "wood-001a",
"respawn": 60,
"part_quest_id": null,
"animation": "woodcutting"
},
"gatherTime": 1000
},
{
"core": {
"id": 75,
"map_id": 1,
"resource_id": 8,
"spawn_code": 1,
"map_pos": {
"x": 26,
"y": 43,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 8,
"code": "wood_maple",
"tile_full": "wood-001a",
"tile_empty": "wood-001a",
"respawn": 60,
"part_quest_id": null,
"animation": "woodcutting"
},
"gatherTime": 1000
},
{
"core": {
"id": 76,
"map_id": 1,
"resource_id": 8,
"spawn_code": 1,
"map_pos": {
"x": 40,
"y": 45,
"z": 3
}
},
"gathered": false,
"resource": {
"id": 8,
"code": "wood_maple",
"tile_full": "wood-001a",
"tile_empty": "wood-001a",
"respawn": 60,
"part_quest_id": null,
"animation": "woodcutting"
},
"gatherTime": 1000
},
{
"core": {
"id": 77,
"map_id": 1,
"resource_id": 8,
"spawn_code": 1,
"map_pos": {
"x": 29,
"y": 45,
"z": 1
}
},
"gathered": false,
"resource": {
"id": 8,
"code": "wood_maple",
"tile_full": "wood-001a",
"tile_empty": "wood-001a",
"respawn": 60,
"part_quest_id": null,
"animation": "woodcutting"
},
"gatherTime": 1000
}
]
}
[09:26:31.183] world.Send() {"evtype":"load-portals"}
[09:26:31.235] {
"status": true,
"portals": [
{
"id": 4,
"source_map": 1,
"source_cell": {
"x": 0,
"y": 6,
"z": 1
},
"target_map": 4,
"target_cell": {
"x": 49,
"y": 10,
"z": 3
},
"goingback": false,
"working": true
},
{
"id": 5,
"source_map": 1,
"source_cell": {
"x": 35,
"y": 49,
"z": 1
},
"target_map": 5,
"target_cell": {
"x": 35,
"y": 0,
"z": 1
},
"goingback": false,
"working": true
},
{
"id": 10,
"source_map": 1,
"source_cell": {
"x": 49,
"y": 16,
"z": 1
},
"target_map": 8,
"target_cell": {
"x": 0,
"y": 16,
"z": 1
},
"goingback": false,
"working": true
}
]
}
[09:26:31.246] UnsetMode() UI (stackMode.count = 0)
[09:26:31.246] UnsetMode() SUSPENDED (stackMode.count = 0)
[09:26:31.248] Controls.SetMode(MAP, True)
[09:26:31.248] STACKMODE: MAP
[09:26:31.262] RemoveOld() 50 >= 50
[09:26:31.263] RemoveOld() 50 >= 50
[09:26:31.263] RemoveOld() 50 >= 50
[09:26:31.263] RemoveOld() 50 >= 50
[09:26:31.264] RemoveOld() 50 >= 50
[09:26:31.264] RemoveOld() 50 >= 50
[09:26:31.264] RemoveOld() 50 >= 50
[09:26:31.264] RemoveOld() 50 >= 50
[09:26:31.265] RemoveOld() 50 >= 50
[09:26:31.265] RemoveOld() 50 >= 50
[09:26:31.265] RemoveOld() 50 >= 50
[09:26:31.265] RemoveOld() 50 >= 50
[09:26:31.266] RemoveOld() 50 >= 50
[09:26:31.266] RemoveOld() 50 >= 50
[09:26:31.266] RemoveOld() 50 >= 50
[09:26:31.267] RemoveOld() 50 >= 50
[09:26:31.267] RemoveOld() 50 >= 50
[09:26:31.267] RemoveOld() 50 >= 50
[09:26:31.268] RemoveOld() 50 >= 50
[09:26:31.268] RemoveOld() 50 >= 50
[09:26:31.268] RemoveOld() 50 >= 50
[09:26:31.269] RemoveOld() 50 >= 50
[09:26:31.269] RemoveOld() 50 >= 50
[09:26:31.270] RemoveOld() 50 >= 50
[09:26:31.270] RemoveOld() 50 >= 50
[09:26:31.270] RemoveOld() 50 >= 50
[09:26:31.271] RemoveOld() 50 >= 50
[09:26:31.271] RemoveOld() 50 >= 50
[09:26:31.272] RemoveOld() 50 >= 50
[09:26:31.272] RemoveOld() 50 >= 50
[09:26:31.272] RemoveOld() 50 >= 50
[09:26:31.273] RemoveOld() 50 >= 50
[09:26:31.274] RemoveOld() 50 >= 50
[09:26:31.274] RemoveOld() 50 >= 50
[09:26:31.274] RemoveOld() 50 >= 50
[09:26:31.275] RemoveOld() 50 >= 50
[09:26:31.275] RemoveOld() 50 >= 50
[09:26:31.275] RemoveOld() 50 >= 50
[09:26:31.276] RemoveOld() 50 >= 50
[09:26:31.276] RemoveOld() 50 >= 50
[09:26:31.276] RemoveOld() 50 >= 50
[09:26:31.277] RemoveOld() 50 >= 50
[09:26:31.277] RemoveOld() 50 >= 50
[09:26:31.277] RemoveOld() 50 >= 50
[09:26:31.278] RemoveOld() 50 >= 50
[09:26:31.278] RemoveOld() 50 >= 50
[09:26:31.279] RemoveOld() 50 >= 50
[09:26:31.279] RemoveOld() 50 >= 50
[09:26:31.279] RemoveOld() 50 >= 50
[09:26:31.280] RemoveOld() 50 >= 50
[09:26:31.280] RemoveOld() 50 >= 50
[09:26:31.280] RemoveOld() 50 >= 50
[09:26:31.281] RemoveOld() 50 >= 50
[09:26:31.281] RemoveOld() 50 >= 50
[09:26:31.281] RemoveOld() 50 >= 50
[09:26:31.281] RemoveOld() 50 >= 50
[09:26:31.282] RemoveOld() 50 >= 50
[09:26:31.282] RemoveOld() 50 >= 50
[09:26:31.282] RemoveOld() 50 >= 50
[09:26:31.283] RemoveOld() 50 >= 50
[09:26:31.283] RemoveOld() 50 >= 50
[09:26:31.284] RemoveOld() 50 >= 50
[09:26:31.284] RemoveOld() 50 >= 50
[09:26:31.284] RemoveOld() 50 >= 50
[09:26:31.285] RemoveOld() 50 >= 50
[09:26:31.285] RemoveOld() 50 >= 50
[09:26:31.285] RemoveOld() 50 >= 50
[09:26:31.286] RemoveOld() 50 >= 50
[09:26:31.286] RemoveOld() 50 >= 50
[09:26:31.286] RemoveOld() 50 >= 50
[09:26:31.287] RemoveOld() 50 >= 50
[09:26:31.287] RemoveOld() 50 >= 50
[09:26:31.287] RemoveOld() 50 >= 50
[09:26:31.287] RemoveOld() 50 >= 50
[09:26:31.288] RemoveOld() 50 >= 50
[09:26:31.288] RemoveOld() 50 >= 50
[09:26:31.289] RemoveOld() 50 >= 50
[09:26:31.289] RemoveOld() 50 >= 50
[09:26:31.289] RemoveOld() 50 >= 50
[09:26:31.290] RemoveOld() 50 >= 50
[09:26:31.290] RemoveOld() 50 >= 50
[09:26:31.290] RemoveOld() 50 >= 50
[09:26:31.291] RemoveOld() 50 >= 50
[09:26:31.291] RemoveOld() 50 >= 50
[09:26:31.291] RemoveOld() 50 >= 50
[09:26:31.292] RemoveOld() 50 >= 50
[09:26:31.292] RemoveOld() 50 >= 50
[09:26:31.292] RemoveOld() 50 >= 50
[09:26:31.293] RemoveOld() 50 >= 50
[09:26:31.293] RemoveOld() 50 >= 50
[09:26:31.293] RemoveOld() 50 >= 50
[09:26:31.294] RemoveOld() 50 >= 50
[09:26:31.294] RemoveOld() 50 >= 50
[09:26:31.294] RemoveOld() 50 >= 50
[09:26:31.295] RemoveOld() 50 >= 50
[09:26:31.295] RemoveOld() 50 >= 50
[09:26:31.295] RemoveOld() 50 >= 50
[09:26:31.296] RemoveOld() 50 >= 50
[09:26:31.296] RemoveOld() 50 >= 50
[09:26:31.296] RemoveOld() 50 >= 50
[09:26:31.296] RemoveOld() 50 >= 50
[09:26:31.626] ====================
[09:26:31.626] NullReferenceException
[09:26:31.626] --------------------
[09:26:31.626] UnityEngine.Transform+Enumerator.MoveNext () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
Transform_Extension.Empty (UnityEngine.Transform transform) (at :0)
UnitExpResult+d__11.MoveNext () (at :0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[09:26:31.627] ====================
[09:26:31.627] ====================
[09:26:31.627] NullReferenceException
[09:26:31.627] --------------------
[09:26:31.627] UnityEngine.Transform+Enumerator.MoveNext () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
Transform_Extension.Empty (UnityEngine.Transform transform) (at :0)
UnitExpResult+d__11.MoveNext () (at :0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[09:26:31.627] ====================
[09:26:31.627] ====================
[09:26:31.627] NullReferenceException
[09:26:31.627] --------------------
[09:26:31.627] UnityEngine.Transform+Enumerator.MoveNext () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
Transform_Extension.Empty (UnityEngine.Transform transform) (at :0)
UnitExpResult+d__11.MoveNext () (at :0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[09:26:31.628] ====================
[09:26:31.628] ====================
[09:26:31.628] NullReferenceException
[09:26:31.628] --------------------
[09:26:31.628] UnityEngine.Transform+Enumerator.MoveNext () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
Transform_Extension.Empty (UnityEngine.Transform transform) (at :0)
UnitExpResult+d__11.MoveNext () (at :0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[09:26:31.628] ====================
[09:26:32.649] Controls.SetMode(UI, True)
[09:26:32.649] STACKMODE: MAP, UI
[09:26:34.130] UnsetMode() UI (stackMode.count = 2)
[09:26:34.130] STACKMODE: MAP
[09:26:34.130] ResetLastMode()
[09:26:34.130] Controls.SetMode(MAP, False)
[09:26:35.836] world.Send() {"source":"(24, 7, 1)","evtype":"movement-start","target":"(23, 7, 1)"}
[09:26:35.887] {
"status": true
}
[09:26:36.338] world.Send() {"source":"(22, 7, 1)","evtype":"movement-start","target":"(22, 8, 1)"}
[09:26:36.389] {
"status": true
}
[09:26:36.841] world.Send() {"evtype":"movement-end","target":"(22, 9, 1)","facing":"BL"}
[09:26:36.892] {
"status": true
}
[09:26:37.360] world.Send() {"source":"(22, 9, 1)","evtype":"movement-start","target":"(21, 9, 1)"}
[09:26:37.412] {
"status": true
}
[09:26:37.611] world.Send() {"source":"(21, 9, 1)","evtype":"movement-start","target":"(21, 10, 1)"}
[09:26:37.662] {
"status": true
}
[09:26:38.866] world.Send() {"evtype":"movement-end","target":"(21, 14, 1)","facing":"BL"}
[09:26:38.916] {
"status": true
}
[09:26:39.609] world.Send() {"source":"(21, 14, 1)","evtype":"movement-start","target":"(21, 15, 1)"}
[09:26:39.660] {
"status": true
}
[09:26:40.864] world.Send() {"evtype":"movement-end","target":"(21, 19, 1)","facing":"FL"}
[09:26:40.915] {
"status": true
}
[09:26:41.658] world.Send() {"source":"(21, 19, 1)","evtype":"movement-start","target":"(21, 18, 1)"}
[09:26:41.710] {
"status": true
}
[09:26:41.908] world.Send() {"source":"(21, 18, 1)","evtype":"movement-start","target":"(20, 18, 1)"}
[09:26:41.959] {
"status": true
}
[09:26:42.409] world.Send() {"source":"(19, 18, 1)","evtype":"movement-start","target":"(18, 18, 2)"}
[09:26:42.460] {
"status": true
}
[09:26:42.660] world.Send() {"source":"(18, 18, 2)","evtype":"movement-start","target":"(17, 18, 2)"}
[09:26:42.711] {
"status": true
}
[09:26:42.911] world.Send() {"source":"(17, 18, 2)","evtype":"movement-start","target":"(17, 19, 3)"}
[09:26:42.962] {
"status": true
}
[09:26:43.161] world.Send() {"source":"(17, 19, 3)","evtype":"movement-start","target":"(17, 20, 3)"}
[09:26:43.213] {
"status": true
}
[09:26:43.415] world.Send() {"map_resource_id":48,"evtype":"gather-resource"}
[09:26:43.466] {
"status": true
}
[09:26:47.961] RemoveOld() 50 >= 50
[09:26:47.970] AddNewItem()
[09:26:47.970] RemoveOld() 50 >= 50
[09:26:47.975] ShowProfessionExperience()
[09:26:47.975] RemoveOld() 50 >= 50
[09:26:47.979] RemoveOld() 50 >= 50
[09:26:49.061] world.Send() {"source":"(17, 21, 3)","evtype":"movement-start","target":"(16, 21, 3)"}
[09:26:49.113] {
"status": true
}
[09:26:49.813] world.Send() {"source":"(14, 21, 3)","evtype":"movement-start","target":"(14, 22, 3)"}
[09:26:49.863] {
"status": true
}
[09:26:50.314] world.Send() {"source":"(14, 23, 3)","evtype":"movement-start","target":"(13, 22, 3)"}
[09:26:50.365] {
"status": true
}
[09:26:50.565] world.Send() {"source":"(13, 22, 3)","evtype":"movement-start","target":"(12, 22, 3)"}
[09:26:50.616] {
"status": true
}
[09:26:51.065] world.Send() {"source":"(11, 22, 3)","evtype":"movement-start","target":"(11, 23, 3)"}
[09:26:51.116] {
"status": true
}
[09:26:52.069] world.Send() {"source":"(11, 26, 3)","evtype":"movement-start","target":"(12, 25, 3)"}
[09:26:52.142] {
"status": true
}
[09:26:52.319] world.Send() {"source":"(12, 25, 3)","evtype":"movement-start","target":"(13, 25, 3)"}
[09:26:52.370] {
"status": true
}
[09:26:52.820] world.Send() {"source":"(14, 25, 3)","evtype":"movement-start","target":"(14, 26, 3)"}
[09:26:52.872] {
"status": true
}
[09:26:54.325] world.Send() {"source":"(14, 31, 3)","evtype":"movement-start","target":"(13, 30, 3)"}
[09:26:54.376] {
"status": true
}
[09:26:54.576] world.Send() {"source":"(13, 30, 3)","evtype":"movement-start","target":"(13, 31, 3)"}
[09:26:54.626] {
"status": true
}
[09:26:55.830] world.Send() {"source":"(13, 34, 3)","evtype":"movement-start","target":"(12, 34, 3)"}
[09:26:55.881] {
"status": true
}
[09:26:56.080] world.Send() {"source":"(12, 34, 3)","evtype":"movement-start","target":"(12, 35, 3)"}
[09:26:56.132] {
"status": true
}
[09:26:56.583] world.Send() {"source":"(12, 36, 3)","evtype":"movement-start","target":"(13, 35, 3)"}
[09:26:56.634] {
"status": true
}
[09:26:56.834] world.Send() {"source":"(13, 35, 3)","evtype":"movement-start","target":"(14, 35, 3)"}
[09:26:56.886] {
"status": true
}
[09:26:57.085] world.Send() {"source":"(14, 35, 3)","evtype":"movement-start","target":"(14, 36, 3)"}
[09:26:57.136] {
"status": true
}
[09:26:57.587] world.Send() {"source":"(14, 37, 3)","evtype":"movement-start","target":"(14, 38, 2)"}
[09:26:57.639] {
"status": true
}
[09:26:57.838] world.Send() {"source":"(14, 38, 2)","evtype":"movement-start","target":"(14, 39, 1)"}
[09:26:57.889] {
"status": true
}
[09:26:58.338] world.Send() {"source":"(15, 37, 2)","evtype":"movement-start","target":"(16, 37, 2)"}
[09:26:58.389] {
"status": true
}
[09:26:58.589] world.Send() {"source":"(16, 37, 2)","evtype":"movement-start","target":"(17, 37, 1)"}
[09:26:58.642] {
"status": true
}
[09:26:58.840] world.Send() {"source":"(17, 37, 1)","evtype":"movement-start","target":"(18, 37, 1)"}
[09:26:58.892] {
"status": true
}
[09:26:59.628] world.Send() {"evtype":"movement-end","target":"(20, 37, 1)","facing":"BR"}
[09:26:59.680] {
"status": true
}
[09:27:00.021] world.Send() {"map_resource_id":13,"evtype":"gather-resource"}
[09:27:00.071] {
"status": true
}
[09:27:04.579] AddNewItem()
[09:27:04.579] RemoveOld() 50 >= 50
[09:27:04.584] ShowProfessionExperience()
[09:27:04.584] RemoveOld() 50 >= 50
[09:27:04.592] RemoveOld() 50 >= 50
[09:27:04.597] RemoveOld() 50 >= 50
[09:27:04.898] world.Send() {"source":"(20, 37, 1)","evtype":"movement-start","target":"(21, 37, 1)"}
[09:27:04.949] {
"status": true
}
[09:27:05.150] world.Send() {"evtype":"movement-end","target":"(21, 37, 1)","facing":"FR"}
[09:27:05.201] {
"status": true
}
[09:27:06.625] world.Send() {"source":"(21, 37, 1)","evtype":"movement-start","target":"(21, 38, 1)"}
[09:27:06.675] {
"status": true
}
[09:27:07.125] world.Send() {"source":"(21, 39, 1)","evtype":"movement-start","target":"(22, 39, 1)"}
[09:27:07.175] {
"status": true
}
[09:27:07.626] world.Send() {"source":"(23, 39, 1)","evtype":"movement-start","target":"(23, 38, 1)"}
[09:27:07.677] {
"status": true
}
[09:27:08.127] world.Send() {"source":"(23, 37, 1)","evtype":"movement-start","target":"(24, 37, 1)"}
[09:27:08.179] {
"status": true
}
[09:27:08.380] world.Send() {"evtype":"movement-end","target":"(24, 37, 1)","facing":"BR"}
[09:27:08.432] {
"status": true
}
[09:27:08.921] world.Send() {"source":"(24, 37, 1)","evtype":"movement-start","target":"(24, 36, 1)"}
[09:27:08.973] {
"status": true
}
[09:27:09.926] world.Send() {"map_resource_id":46,"evtype":"gather-resource"}
[09:27:09.978] {
"status": true
}
[09:27:14.481] RemoveOld() 50 >= 50
[09:27:14.491] AddNewItem()
[09:27:14.491] RemoveOld() 50 >= 50
[09:27:14.495] ShowProfessionExperience()
[09:27:14.495] RemoveOld() 50 >= 50
[09:27:14.503] RemoveOld() 50 >= 50
[09:27:14.985] world.Send() {"source":"(24, 33, 1)","evtype":"movement-start","target":"(24, 34, 1)"}
[09:27:15.035] {
"status": true
}
[09:27:16.238] world.Send() {"evtype":"movement-end","target":"(24, 38, 1)","facing":"BL"}
[09:27:16.289] {
"status": true
}
[09:27:16.713] world.Send() {"source":"(24, 38, 1)","evtype":"movement-start","target":"(24, 39, 1)"}
[09:27:16.764] {
"status": true
}
[09:27:17.968] world.Send() {"evtype":"movement-end","target":"(24, 43, 1)","facing":"BL"}
[09:27:18.019] {
"status": true
}
[09:27:18.121] world.Send() {"source":"(24, 43, 1)","evtype":"movement-start","target":"(23, 43, 1)"}
[09:27:18.173] {
"status": true
}
[09:27:18.372] world.Send() {"source":"(23, 43, 1)","evtype":"movement-start","target":"(23, 44, 1)"}
[09:27:18.423] {
"status": true
}
[09:27:18.623] world.Send() {"source":"(23, 44, 1)","evtype":"movement-start","target":"(22, 44, 1)"}
[09:27:18.674] {
"status": true
}
[09:27:18.874] world.Send() {"source":"(22, 44, 1)","evtype":"movement-start","target":"(23, 43, 1)"}
[09:27:18.925] {
"status": true
}
[09:27:19.124] world.Send() {"source":"(23, 43, 1)","evtype":"movement-start","target":"(23, 42, 1)"}
[09:27:19.175] {
"status": true
}
[09:27:19.626] world.Send() {"source":"(23, 44, 1)","evtype":"movement-start","target":"(22, 44, 1)"}
[09:27:19.677] {
"status": true
}
[09:27:19.876] world.Send() {"source":"(22, 44, 1)","evtype":"movement-start","target":"(23, 43, 1)"}
[09:27:19.928] {
"status": true
}
[09:27:20.128] world.Send() {"source":"(23, 43, 1)","evtype":"movement-start","target":"(23, 42, 1)"}
[09:27:20.180] {
"status": true
}
[09:27:20.629] world.Send() {"source":"(23, 44, 1)","evtype":"movement-start","target":"(22, 44, 1)"}
[09:27:20.680] {
"status": true
}
[09:27:21.380] world.Send() {"source":"(23, 44, 1)","evtype":"movement-start","target":"(23, 43, 1)"}
[09:27:21.431] {
"status": true
}
[09:27:21.881] world.Send() {"source":"(23, 42, 1)","evtype":"movement-start","target":"(22, 42, 1)"}
[09:27:21.932] {
"status": true
}
[09:27:22.132] world.Send() {"source":"(22, 42, 1)","evtype":"movement-start","target":"(22, 41, 1)"}
[09:27:22.183] {
"status": true
}
[09:27:22.385] world.Send() {"evtype":"movement-end","target":"(22, 41, 1)","facing":"FR"}
[09:27:22.436] {
"status": true
}
[09:27:22.650] world.Send() {"source":"(22, 41, 1)","evtype":"movement-start","target":"(21, 41, 1)"}
[09:27:22.701] {
"status": true
}
[09:27:23.401] world.Send() {"source":"(19, 41, 1)","evtype":"movement-start","target":"(19, 42, 1)"}
[09:27:23.452] {
"status": true
}
[09:27:24.154] world.Send() {"source":"(19, 44, 1)","evtype":"movement-start","target":"(18, 43, 1)"}
[09:27:24.205] {
"status": true
}
[09:27:24.405] world.Send() {"source":"(18, 43, 1)","evtype":"movement-start","target":"(18, 44, 1)"}
[09:27:24.457] {
"status": true
}
[09:27:24.655] world.Send() {"source":"(18, 44, 1)","evtype":"movement-start","target":"(17, 44, 1)"}
[09:27:24.708] {
"status": true
}
[09:27:24.906] world.Send() {"source":"(17, 44, 1)","evtype":"movement-start","target":"(17, 45, 1)"}
[09:27:24.958] {
"status": true
}
[09:27:25.409] world.Send() {"source":"(17, 45, 1)","evtype":"movement-start","target":"(16, 45, 1)"}
[09:27:25.461] {
"status": true
}
[09:27:26.161] world.Send() {"source":"(15, 45, 1)","evtype":"movement-start","target":"(14, 45, 2)"}
[09:27:26.212] {
"status": true
}
[09:27:26.661] world.Send() {"source":"(14, 45, 2)","evtype":"movement-start","target":"(13, 45, 2)"}
[09:27:26.712] {
"status": true
}
[09:27:26.911] world.Send() {"source":"(13, 45, 2)","evtype":"movement-start","target":"(12, 45, 3)"}
[09:27:27.013] {
"status": true
}
[09:27:27.413] world.Send() {"source":"(12, 45, 3)","evtype":"movement-start","target":"(11, 45, 3)"}
[09:27:27.464] {
"status": true
}
[09:27:28.918] world.Send() {"evtype":"movement-end","target":"(7, 45, 3)","facing":"FL"}
[09:27:29.019] {
"status": true
}
[09:27:29.410] world.Send() {"source":"(7, 45, 3)","evtype":"movement-start","target":"(7, 46, 3)"}
[09:27:29.461] {
"status": true
}
[09:27:29.661] world.Send() {"source":"(7, 46, 3)","evtype":"movement-start","target":"(6, 46, 3)"}
[09:27:29.712] {
"status": true
}
[09:27:30.412] world.Send() {"source":"(4, 46, 3)","evtype":"movement-start","target":"(4, 45, 3)"}
[09:27:30.462] {
"status": true
}
[09:27:30.664] world.Send() {"evtype":"movement-end","target":"(4, 45, 3)","facing":"FR"}
[09:27:30.715] {
"status": true
}
[09:27:31.169] world.Send() {"source":"(4, 45, 3)","evtype":"movement-start","target":"(3, 45, 3)"}
[09:27:31.220] {
"status": true
}
[09:27:31.421] world.Send() {"map_resource_id":45,"evtype":"gather-resource"}
[09:27:31.472] {
"status": true
}
[09:27:35.970] RemoveOld() 50 >= 50
[09:27:35.979] AddNewItem()
[09:27:35.979] RemoveOld() 50 >= 50
[09:27:35.984] ShowProfessionExperience()
[09:27:35.984] RemoveOld() 50 >= 50
[09:27:36.045] {
"status": true,
"unit": {
"core": {
"level": 1,
"experience": 0,
"pr_hp": 1,
"pr_mp": 0.8,
"pr_ap": 1,
"skin": "default",
"gears": {
"FEET": 45969,
"HAND1": 45970
},
"ranks": {
"9": 1
},
"talents": {},
"player_id": 810,
"job_id": 2,
"id": 6074,
"perm_buffs": {},
"temp_buffs": {}
},
"unitTag": "PLAYER",
"job": {
"id": 2,
"name": "$clericgariot",
"name_ptbr": "Clérigo de Gariot",
"name_enus": "Cleric of Gariot",
"group_role": "HEALER",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/clericgariot",
"skin": "",
"element": "WATER",
"playable": 1,
"atr_vit": 8,
"atr_sta": 2,
"atr_wis": 10,
"atr_str": 2,
"atr_dex": 1,
"atr_int": 3,
"atr_spr": 9,
"move": 4,
"spd": 75,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 40,
"MAX_AP": 11,
"MAX_MP": 51,
"VIT": 8,
"STA": 2,
"WIS": 10,
"STR": 2,
"DEX": 1,
"INT": 3,
"SPR": 9,
"MOVE": 4,
"SPD": 75,
"WEAPON": 15,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 20,
"vanished": false,
"facing": "BL",
"statusEffects": []
}
},
"units": [
{
"core": {
"level": 1,
"experience": 0,
"pr_hp": 1,
"pr_mp": 0.8,
"pr_ap": 1,
"skin": "default",
"gears": {
"FEET": 45969,
"HAND1": 45970
},
"ranks": {
"9": 1
},
"talents": {},
"player_id": 810,
"job_id": 2,
"id": 6074,
"perm_buffs": {},
"temp_buffs": {}
},
"unitTag": "PLAYER",
"job": {
"id": 2,
"name": "$clericgariot",
"name_ptbr": "Clérigo de Gariot",
"name_enus": "Cleric of Gariot",
"group_role": "HEALER",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/clericgariot",
"skin": "",
"element": "WATER",
"playable": 1,
"atr_vit": 8,
"atr_sta": 2,
"atr_wis": 10,
"atr_str": 2,
"atr_dex": 1,
"atr_int": 3,
"atr_spr": 9,
"move": 4,
"spd": 75,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 40,
"MAX_AP": 11,
"MAX_MP": 51,
"VIT": 8,
"STA": 2,
"WIS": 10,
"STR": 2,
"DEX": 1,
"INT": 3,
"SPR": 9,
"MOVE": 4,
"SPD": 75,
"WEAPON": 15,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 20,
"vanished": false,
"facing": "BL",
"statusEffects": []
}
},
{
"core": {
"level": 1,
"experience": 0,
"pr_hp": 1,
"pr_mp": 0.67,
"pr_ap": 1,
"skin": "default",
"gears": {
"FEET": 45974,
"HAND1": 45975
},
"ranks": {
"5": 1
},
"talents": {},
"player_id": 810,
"job_id": 4,
"id": 6076,
"perm_buffs": {},
"temp_buffs": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 30,
"MAX_AP": 11,
"MAX_MP": 61,
"VIT": 6,
"STA": 2,
"WIS": 12,
"STR": 1,
"DEX": 2,
"INT": 10,
"SPR": 2,
"MOVE": 4,
"SPD": 77,
"WEAPON": 15,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 37,
"vanished": false,
"facing": "FR",
"statusEffects": []
}
},
{
"core": {
"level": 1,
"experience": 0,
"pr_hp": 1,
"pr_mp": 0.22,
"pr_ap": 1,
"skin": "default",
"gears": {
"FEET": 45978,
"HAND1": 45979
},
"ranks": {
"13": 1
},
"talents": {},
"player_id": 810,
"job_id": 6,
"id": 6078,
"perm_buffs": {},
"temp_buffs": {}
},
"unitTag": "PLAYER",
"job": {
"id": 6,
"name": "$necromancer",
"name_ptbr": "Necromante",
"name_enus": "Necromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/necromancer",
"skin": "",
"element": "DARK",
"playable": 1,
"atr_vit": 8,
"atr_sta": 2,
"atr_wis": 10,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 9,
"atr_spr": 3,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 40,
"MAX_AP": 11,
"MAX_MP": 51,
"VIT": 8,
"STA": 2,
"WIS": 10,
"STR": 1,
"DEX": 2,
"INT": 9,
"SPR": 3,
"MOVE": 4,
"SPD": 77,
"WEAPON": 15,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 77,
"vanished": false,
"facing": "FR",
"statusEffects": []
}
},
{
"core": {
"level": 1,
"experience": 0,
"pr_hp": 0.92,
"pr_mp": 1,
"pr_ap": 0.57,
"skin": "default",
"gears": {
"FEET": 45980,
"HAND1": 45981,
"HAND2": 45982
},
"ranks": {
"12": 1
},
"talents": {},
"player_id": 810,
"job_id": 7,
"id": 6079,
"perm_buffs": {},
"temp_buffs": {}
},
"unitTag": "PLAYER",
"job": {
"id": 7,
"name": "$paladinolea",
"name_ptbr": "Paladina de Olea",
"name_enus": "Paladin of Olea",
"group_role": "TANK",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/paladinolea",
"skin": "",
"element": "LIGHT",
"playable": 1,
"atr_vit": 10,
"atr_sta": 9,
"atr_wis": 1,
"atr_str": 10,
"atr_dex": 2,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 78,
"aggro": 20,
"base_gear": {
"FEET": 7,
"HAND1": 1,
"HAND2": 48
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 51,
"MAX_AP": 46,
"MAX_MP": 6,
"VIT": 10,
"STA": 9,
"WIS": 1,
"STR": 10,
"DEX": 2,
"INT": 1,
"SPR": 2,
"MOVE": 4,
"SPD": 78,
"WEAPON": 15,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 20,
"ARMOR": 10,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 1,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 98,
"vanished": false,
"facing": "FR",
"statusEffects": [
{
"id": "f1f0af83-611c-41d4-947f-7ce91802ca37",
"value": 12,
"duration": 2,
"card_action_id": 9,
"card_effect_id": 9
},
{
"id": "7863f419-cea7-44f7-98e6-10eff4df11eb",
"value": 5,
"duration": 3,
"card_action_id": 19,
"card_effect_id": 19
}
]
}
},
{
"core": {
"id": -62,
"job_id": 37,
"name_ptbr": null,
"name_enus": null,
"level": 1,
"pr_hp": 0,
"pr_ap": 0.78,
"pr_mp": 1,
"gears": {},
"ranks": {
"92": 1
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "MONSTER",
"job": {
"id": 37,
"name": "$possum",
"name_ptbr": "Gambito",
"name_enus": "Snatchpaw",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
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"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 7,
"code": null,
"template": null,
"card_id": 7,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 95,
"check_angle": 1,
"check_dodges": 1,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "MAGICAL",
"element": "NONE",
"base_value": 0,
"pr_weapon": 1,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 15,
"chance": 100
}
],
"animations": [
{
"id": 9,
"card_id": 7,
"unit": "caster",
"type": "state",
"code": "staff",
"sfx": "weapon:staff",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 850,
"wait_between": 0
},
{
"id": 10,
"card_id": 7,
"unit": "cell",
"type": "vfx",
"code": "damageStaff-white",
"sfx": "",
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 7,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 11,
"card_id": 7,
"unit": "target",
"type": "state",
"code": "damage",
"sfx": "hit:staff",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 7,
"priority": 3,
"wait_before": 0,
"wait_after": 1200,
"wait_between": 0
},
{
"id": 12,
"card_id": 7,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 7,
"priority": 3,
"wait_before": 300,
"wait_after": 700,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 20,
"card_id": 9,
"rank": 1,
"amount": 0,
"cooldown": 0
},
"card": {
"core": {
"id": 9,
"name": "$regeneration",
"name_ptbr": "Regeneração",
"name_enus": "Regeneration",
"description_ptbr": "Recupera HP por alguns turnos.",
"description_enus": "Recovers HP for a few turns.",
"code": "regeneration",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "WATER",
"cooldown": 0,
"cost_type": "mp",
"cost_value": 10,
"cost_ct": 60,
"range_min": 0,
"range_max": 4,
"range_color": "BUFF",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "star:1",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "STAFF",
"stat_atk": "SPR",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 9,
"code": null,
"template": null,
"card_id": 9,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": "buff",
"style_match": 1,
"effect_tick": "turn_start",
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 3,
"duration_tick": "turn_start",
"type": "MAGICAL",
"element": "WATER",
"base_value": 5.7,
"pr_weapon": 0.21,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0.43,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 12,
"chance": 100
}
],
"animations": [
{
"id": 21,
"card_id": 9,
"unit": "caster",
"type": "state",
"code": "cast",
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 22,
"card_id": 9,
"unit": "target",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 9,
"priority": 2,
"wait_before": 0,
"wait_after": 700,
"wait_between": 0
},
{
"id": 23,
"card_id": 9,
"unit": "cell",
"type": "vfx",
"code": "healingCircle-green",
"sfx": "",
"vfx_delay": 0,
"flags": "fb",
"card_effect_id": 9,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 366,
"card_id": 9,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Heal_Medium_04_1",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 9,
"priority": 2,
"wait_before": 100,
"wait_after": 0,
"wait_between": 0
},
{
"id": 24,
"card_id": 9,
"unit": "target",
"type": "act",
"code": null,
"sfx": "",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 9,
"priority": 3,
"wait_before": 0,
"wait_after": 1600,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 16,
"card_id": 2,
"rank": 1,
"amount": 4,
"cooldown": 0
},
"card": {
"core": {
"id": 2,
"name": "$move",
"name_ptbr": "Mover",
"name_enus": "Move",
"description_ptbr": null,
"description_enus": null,
"code": "gear-feet-medium",
"admin_help": null,
"focused": 0,
"main_type": "move",
"stat": "move",
"element": "NONE",
"cooldown": 0,
"cost_type": null,
"cost_value": 0,
"cost_ct": 40,
"range_min": 1,
"range_max": 4,
"range_color": "MOVE",
"range_mode": "MOVE",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 0,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [],
"animations": []
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 18,
"card_id": 2,
"rank": 1,
"amount": 4,
"cooldown": 0
},
"card": {
"core": {
"id": 2,
"name": "$move",
"name_ptbr": "Mover",
"name_enus": "Move",
"description_ptbr": null,
"description_enus": null,
"code": "gear-feet-medium",
"admin_help": null,
"focused": 0,
"main_type": "move",
"stat": "move",
"element": "NONE",
"cooldown": 0,
"cost_type": null,
"cost_value": 0,
"cost_ct": 40,
"range_min": 1,
"range_max": 4,
"range_color": "MOVE",
"range_mode": "MOVE",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 0,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [],
"animations": []
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 19,
"card_id": 2,
"rank": 1,
"amount": 4,
"cooldown": 0
},
"card": {
"core": {
"id": 2,
"name": "$move",
"name_ptbr": "Mover",
"name_enus": "Move",
"description_ptbr": null,
"description_enus": null,
"code": "gear-feet-medium",
"admin_help": null,
"focused": 0,
"main_type": "move",
"stat": "move",
"element": "NONE",
"cooldown": 0,
"cost_type": null,
"cost_value": 0,
"cost_ct": 40,
"range_min": 1,
"range_max": 4,
"range_color": "MOVE",
"range_mode": "MOVE",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 0,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [],
"animations": []
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 12,
"card_id": 7,
"rank": 1,
"amount": 4,
"cooldown": 0
},
"card": {
"core": {
"id": 7,
"name": "$staffattack",
"name_ptbr": "Cajado",
"name_enus": "Staff",
"description_ptbr": null,
"description_enus": null,
"code": "gear-weapon-staff",
"admin_help": null,
"focused": 0,
"main_type": "act",
"stat": "matk",
"element": "NONE",
"cooldown": 0,
"cost_type": null,
"cost_value": 0,
"cost_ct": 40,
"range_min": 1,
"range_max": 4,
"range_color": "ATTACK",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "STAFF",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 7,
"code": null,
"template": null,
"card_id": 7,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 95,
"check_angle": 1,
"check_dodges": 1,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "MAGICAL",
"element": "NONE",
"base_value": 0,
"pr_weapon": 1,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 98
}
],
"animations": [
{
"id": 9,
"card_id": 7,
"unit": "caster",
"type": "state",
"code": "staff",
"sfx": "weapon:staff",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 850,
"wait_between": 0
},
{
"id": 10,
"card_id": 7,
"unit": "cell",
"type": "vfx",
"code": "damageStaff-white",
"sfx": "",
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 7,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 11,
"card_id": 7,
"unit": "target",
"type": "state",
"code": "damage",
"sfx": "hit:staff",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 7,
"priority": 3,
"wait_before": 0,
"wait_after": 1200,
"wait_between": 0
},
{
"id": 12,
"card_id": 7,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 7,
"priority": 3,
"wait_before": 300,
"wait_after": 700,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[09:27:36.046] ============== ProcessActionResult() ==============
[09:27:36.046] result.status=True
[09:27:36.046] result.error=
[09:27:36.047] result.units=8
[09:27:36.047] result.hand=3
[09:27:36.047] cast.pUnit=Clérigo de Gariot
[09:27:36.049] ====================
[09:27:36.049] NullReferenceException
[09:27:36.050] --------------------
[09:27:36.050] GameObject_Extension.Empty (UnityEngine.GameObject go) (at :0)
TurnActionsController.Empty () (at :0)
TurnActionsController.SetHand (System.Collections.Generic.List`1[T] list, System.Boolean firstSet) (at :0)
TurnActionsController.SetCards (WsCardListData data, System.Boolean firstSet) (at :0)
BattleController+d__160.MoveNext () (at :0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <4a957506a04e4cfba566e7dc7a75a151>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[09:27:36.050] ====================
[09:27:36.297] world.Send() {"source":"(3, 45, 3)","evtype":"movement-start","target":"(3, 44, 3)"}
[09:27:36.349] {
"status": true
}
[09:27:37.048] world.Send() {"source":"(3, 42, 3)","evtype":"movement-start","target":"(2, 42, 3)"}
[09:27:37.099] {
"status": true
}
[09:27:37.299] world.Send() {"source":"(2, 42, 3)","evtype":"movement-start","target":"(2, 41, 3)"}
[09:27:37.350] {
"status": true
}
[09:27:38.552] world.Send() {"source":"(2, 37, 3)","evtype":"movement-start","target":"(1, 37, 3)"}
[09:27:38.602] {
"status": true
}
[09:27:38.807] world.Send() {"map_resource_id":47,"evtype":"gather-resource"}
[09:27:38.858] {
"status": true
}
[09:27:43.354] RemoveOld() 50 >= 50
[09:27:43.362] AddNewItem()
[09:27:43.362] RemoveOld() 50 >= 50
[09:27:43.367] ShowProfessionExperience()
[09:27:43.367] RemoveOld() 50 >= 50
[09:27:43.601] world.Send() {"source":"(1, 37, 3)","evtype":"movement-start","target":"(1, 36, 3)"}
[09:27:43.652] {
"status": true
}
[09:27:45.354] world.Send() {"source":"(1, 31, 3)","evtype":"movement-start","target":"(0, 32, 3)"}
[09:27:45.405] {
"status": true
}
[09:27:45.605] world.Send() {"source":"(0, 32, 3)","evtype":"movement-start","target":"(0, 31, 3)"}
[09:27:45.656] {
"status": true
}
[09:27:47.613] world.Send() {"evtype":"movement-end","target":"(0, 24, 3)","facing":"FR"}
[09:27:47.664] {
"status": true
}
[09:27:49.050] world.Send() {"source":"(0, 24, 3)","evtype":"movement-start","target":"(0, 23, 3)"}
[09:27:49.100] {
"status": true
}
[09:27:50.803] world.Send() {"source":"(0, 18, 3)","evtype":"movement-start","target":"(1, 19, 3)"}
[09:27:50.854] {
"status": true
}
[09:27:51.054] world.Send() {"source":"(1, 19, 3)","evtype":"movement-start","target":"(2, 19, 3)"}
[09:27:51.106] {
"status": true
}
[09:27:51.305] world.Send() {"source":"(2, 19, 3)","evtype":"movement-start","target":"(2, 18, 3)"}
[09:27:51.357] {
"status": true
}
[09:27:52.059] world.Send() {"evtype":"movement-end","target":"(2, 16, 3)","facing":"FR"}
[09:27:52.109] {
"status": true
}
[09:27:52.529] world.Send() {"source":"(2, 16, 3)","evtype":"movement-start","target":"(3, 16, 3)"}
[09:27:52.580] {
"status": true
}
[09:27:52.780] world.Send() {"source":"(3, 16, 3)","evtype":"movement-start","target":"(3, 15, 3)"}
[09:27:52.830] {
"status": true
}
[09:27:53.531] world.Send() {"source":"(3, 13, 3)","evtype":"movement-start","target":"(3, 12, 2)"}
[09:27:53.582] {
"status": true
}
[09:27:53.782] world.Send() {"source":"(3, 12, 2)","evtype":"movement-start","target":"(2, 13, 3)"}
[09:27:53.833] {
"status": true
}
[09:27:54.034] world.Send() {"source":"(2, 13, 3)","evtype":"movement-start","target":"(1, 13, 3)"}
[09:27:54.085] {
"status": true
}
[09:27:54.284] world.Send() {"source":"(1, 13, 3)","evtype":"movement-start","target":"(1, 12, 2)"}
[09:27:54.335] {
"status": true
}
[09:27:54.534] world.Send() {"source":"(1, 12, 2)","evtype":"movement-start","target":"(1, 11, 1)"}
[09:27:54.584] {
"status": true
}
[09:27:54.785] world.Send() {"source":"(1, 11, 1)","evtype":"movement-start","target":"(1, 10, 1)"}
[09:27:54.836] {
"status": true
}
[09:27:55.540] world.Send() {"evtype":"movement-end","target":"(1, 8, 1)","facing":"FR"}
[09:27:55.585] world.Send() {"source":"(1, 8, 1)","evtype":"movement-start","target":"(0, 8, 1)"}
[09:27:55.591] {
"status": true
}
[09:27:55.636] {
"status": true
}
[09:27:55.836] world.Send() {"source":"(0, 8, 1)","evtype":"movement-start","target":"(0, 7, 1)"}
[09:27:55.887] {
"status": true
}
[09:27:56.336] HaltStep()
[09:27:56.336] Controls.SetMode(SUSPENDED, True)
[09:27:56.337] STACKMODE: MAP, SUSPENDED
[09:27:56.337] world.Send() {"evtype":"movement-end","target":"(0, 6, 1)","facing":"FR"}
[09:27:56.388] {
"status": true
}
[09:27:56.644] world.Send() {"id":"4","story_mode":false,"evtype":"check-position","leave_dungeon":false,"player_unit_id":0,"type":"portal","avatar_id":0}
[09:27:56.696] {
"status": true,
"action": "portal"
}
[09:27:57.004] ChangeMapSceneTo(4)
[09:27:57.004] id=4, name=Porto de Azula, dungeon_id=0
[09:27:57.004] folder=Maps
[09:27:57.613] GridBuilder.LoadMap()
[09:27:57.613] gCtrl.grid_type=WORLD
[09:27:57.613] WorldService.LoadMap()
[09:27:57.614] {
"status": true,
"id": 4,
"steps": [
"z0",
"y0",
"0|A|0|0|",
"1|A|0|0|",
"2|B|0|0|",
"3|B|0|0|",
"4|B|0|0|",
"5|B|0|0|",
"6|B|0|0|",
"7|B|0|0|",
"8|B|0|0|",
"9|E|0|0|",
"10|E|0|0|",
"11|E|0|0|",
"12|E|0|0|",
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"y13",
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"40|AW|1|0|",
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"y14",
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"y15",
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"26|FN|1|0|",
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"y16",
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"44|GF|1|0|",
"45|GF|1|0|",
"46|GF|1|0|",
"47|GF|1|0|",
"48|GF|1|0|",
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"y17",
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"15|EQ|1|0|",
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"44|GN|1|0|",
"45|GF|1|0|",
"46|ES|1|0|",
"47|ES|1|0|",
"48|ES|1|0|",
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"y18",
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"9|EI|1|0|",
"10|EQ|1|0|",
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"42|GF|1|0|",
"43|GF|1|0|",
"44|GF|1|0|",
"45|ES|1|0|",
"46|ES|1|0|",
"47|ES|1|0|",
"48|ES|1|0|",
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"y19",
"6|FW|0|0|",
"7|FW|0|0|",
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"9|EI|1|0|",
"10|EI|1|0|",
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"15|EQ|1|0|",
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"20|EQ|1|0|",
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"45|GF|1|0|",
"46|GF|1|0|",
"47|ES|1|0|",
"48|ES|1|0|",
"49|ES|1|0|",
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"JH": "5,0,56",
"JI": "15,0,46",
"JJ": "5,0,57",
"JK": "15,0,58",
"JL": "15,0,48",
"JM": "17,0,0",
"JN": "5,0,59",
"JO": "17,0,47",
"JP": "17,0,13",
"JQ": "5,0,60",
"JR": "5,0,61",
"JS": "7,0,49",
"JT": "15,0,49",
"JU": "17,0,62",
"JV": "17,0,34",
"JW": "7,0,11",
"JX": "15,0,5",
"JY": "17,0,63"
},
"dict_floor": [
"x",
"water-w4-solid",
"water-w2-solid",
"water-w0-solid",
"sand-003a",
"stone-001",
"stone-002a20",
"stone-001b",
"stone-001a",
"stone-002a",
"slab-002",
"grass-003a",
"grass-004a",
"grass-002a",
"grass-001d",
"stone-001a2",
"grass-001j",
"grass-001e"
],
"dict_overs": [
"x",
"shell-008",
"crawling-004-b10",
"shell-003",
"crawling-005-b10",
"crawling-003-b10",
"crawling-001-b10",
"shell-010",
"slab-005",
"slab-004",
"portal-001a",
"house-003-stairs-fake"
],
"dict_props": [
"x",
"fence-002",
"fence-001",
"fence-007",
"fence-003",
"fence-006",
"tree-002a",
"house-002a-p3",
"house-002a-p4",
"house-002a-p5",
"house-002a-p6",
"fence-005",
"house-002a-p2",
"collider-range",
"house-001a-p3",
"house-001a-p4",
"house-001a-p5",
"house-001a-p6",
"house-002a-p1",
"house-001ax-p4",
"house-001ax-p5",
"house-001ax-p6",
"house-001a-p2",
"house-001ax-p3",
"house-001a-p1",
"box-002",
"barrel-001b",
"sack-002",
"house-001ax-p2",
"house-001ax-p1",
"shop-003",
"boxtall-001",
"shop-004",
"shop-005",
"plant-001b",
"sack-001",
"barrel-001",
"shop-003-x",
"plant-001a",
"tree-001a",
"shop-007",
"house-002ax-p4",
"house-002ax-p5",
"house-002ax-p6",
"house-002ax-p3",
"target-001ax",
"house-002ax-p2",
"well-002",
"house-002ax-p1",
"fence-004",
"house-003-p8",
"house-003-p9",
"house-003-p10",
"house-003-p11",
"house-003-p7",
"house-003-p6",
"house-003-p5",
"house-003-p4",
"boxtall-003",
"house-003-p3",
"house-003-p2",
"house-003-p1",
"tree-003b",
"tree-002b"
],
"bg_color": "#c9fffd",
"world_pos": {
"x": 100,
"y": 100
}
}
[09:27:57.616] data loaded!
[09:27:57.616] status=True
[09:27:57.616] error=
[09:27:57.616] CreateMapFromData()
[09:27:57.815] RemoveOld() 50 >= 50
[09:27:57.816] RemoveOld() 50 >= 50
[09:27:57.816] RemoveOld() 50 >= 50
[09:27:57.816] RemoveOld() 50 >= 50
[09:27:57.816] RemoveOld() 50 >= 50
[09:27:57.817] RemoveOld() 50 >= 50
[09:27:57.817] RemoveOld() 50 >= 50
[09:27:57.817] RemoveOld() 50 >= 50
[09:27:57.818] RemoveOld() 50 >= 50
[09:27:57.818] RemoveOld() 50 >= 50
[09:27:57.818] RemoveOld() 50 >= 50
[09:27:57.818] RemoveOld() 50 >= 50
[09:27:57.819] RemoveOld() 50 >= 50
[09:27:57.819] RemoveOld() 50 >= 50
[09:27:57.819] RemoveOld() 50 >= 50
[09:27:57.819] RemoveOld() 50 >= 50
[09:27:57.820] RemoveOld() 50 >= 50
[09:27:57.820] RemoveOld() 50 >= 50
[09:27:57.820] RemoveOld() 50 >= 50
[09:27:57.821] RemoveOld() 50 >= 50
[09:27:57.821] RemoveOld() 50 >= 50
[09:27:57.821] RemoveOld() 50 >= 50
[09:27:57.822] RemoveOld() 50 >= 50
[09:27:57.822] RemoveOld() 50 >= 50
[09:27:57.822] RemoveOld() 50 >= 50
[09:27:57.823] RemoveOld() 50 >= 50
[09:27:57.823] RemoveOld() 50 >= 50
[09:27:57.823] RemoveOld() 50 >= 50
[09:27:57.824] RemoveOld() 50 >= 50
[09:27:57.824] RemoveOld() 50 >= 50
[09:27:57.825] RemoveOld() 50 >= 50
[09:27:57.825] RemoveOld() 50 >= 50
[09:27:57.825] RemoveOld() 50 >= 50
[09:27:57.826] RemoveOld() 50 >= 50
[09:27:57.826] RemoveOld() 50 >= 50
[09:27:57.826] RemoveOld() 50 >= 50
[09:27:57.827] RemoveOld() 50 >= 50
[09:27:57.827] RemoveOld() 50 >= 50
[09:27:57.827] RemoveOld() 50 >= 50
[09:27:57.828] RemoveOld() 50 >= 50
[09:27:57.828] RemoveOld() 50 >= 50
[09:27:57.828] RemoveOld() 50 >= 50
[09:27:57.829] RemoveOld() 50 >= 50
[09:27:57.829] RemoveOld() 50 >= 50
[09:27:57.829] RemoveOld() 50 >= 50
[09:27:57.830] RemoveOld() 50 >= 50
[09:27:57.830] RemoveOld() 50 >= 50
[09:27:57.831] RemoveOld() 50 >= 50
[09:27:57.831] RemoveOld() 50 >= 50
[09:27:57.831] RemoveOld() 50 >= 50
[09:27:57.831] RemoveOld() 50 >= 50
[09:27:57.832] RemoveOld() 50 >= 50
[09:27:57.832] RemoveOld() 50 >= 50
[09:27:57.832] RemoveOld() 50 >= 50
[09:27:57.833] RemoveOld() 50 >= 50
[09:27:57.833] RemoveOld() 50 >= 50
[09:27:57.833] RemoveOld() 50 >= 50
[09:27:57.834] RemoveOld() 50 >= 50
[09:27:57.834] RemoveOld() 50 >= 50
[09:27:57.834] RemoveOld() 50 >= 50
[09:27:57.835] RemoveOld() 50 >= 50
[09:27:57.835] RemoveOld() 50 >= 50
[09:27:57.835] RemoveOld() 50 >= 50
[09:27:57.836] RemoveOld() 50 >= 50
[09:27:57.836] RemoveOld() 50 >= 50
[09:27:57.837] RemoveOld() 50 >= 50
[09:27:57.837] RemoveOld() 50 >= 50
[09:27:57.837] RemoveOld() 50 >= 50
[09:27:57.838] RemoveOld() 50 >= 50
[09:27:57.838] RemoveOld() 50 >= 50
[09:27:57.838] RemoveOld() 50 >= 50
[09:27:57.839] RemoveOld() 50 >= 50
[09:27:57.839] RemoveOld() 50 >= 50
[09:27:57.839] RemoveOld() 50 >= 50
[09:27:57.840] RemoveOld() 50 >= 50
[09:27:57.840] RemoveOld() 50 >= 50
[09:27:57.840] RemoveOld() 50 >= 50
[09:27:57.841] RemoveOld() 50 >= 50
[09:27:57.841] RemoveOld() 50 >= 50
[09:27:57.841] RemoveOld() 50 >= 50
[09:27:57.841] RemoveOld() 50 >= 50
[09:27:57.842] RemoveOld() 50 >= 50
[09:27:57.842] RemoveOld() 50 >= 50
[09:27:57.842] RemoveOld() 50 >= 50
[09:27:57.842] RemoveOld() 50 >= 50
[09:27:57.843] RemoveOld() 50 >= 50
[09:27:57.843] RemoveOld() 50 >= 50
[09:27:57.843] RemoveOld() 50 >= 50
[09:27:57.844] RemoveOld() 50 >= 50
[09:27:57.844] RemoveOld() 50 >= 50
[09:27:57.844] RemoveOld() 50 >= 50
[09:27:57.844] RemoveOld() 50 >= 50
[09:27:57.845] RemoveOld() 50 >= 50
[09:27:57.845] RemoveOld() 50 >= 50
[09:27:57.845] RemoveOld() 50 >= 50
[09:27:57.846] RemoveOld() 50 >= 50
[09:27:57.846] RemoveOld() 50 >= 50
[09:27:57.846] RemoveOld() 50 >= 50
[09:27:57.847] RemoveOld() 50 >= 50
[09:27:57.847] RemoveOld() 50 >= 50
[09:27:57.847] RemoveOld() 50 >= 50
[09:27:57.847] RemoveOld() 50 >= 50
[09:27:57.848] RemoveOld() 50 >= 50
[09:27:57.848] RemoveOld() 50 >= 50
[09:27:57.849] RemoveOld() 50 >= 50
[09:27:57.849] RemoveOld() 50 >= 50
[09:27:57.849] RemoveOld() 50 >= 50
[09:27:57.850] RemoveOld() 50 >= 50
[09:27:57.850] RemoveOld() 50 >= 50
[09:27:57.850] RemoveOld() 50 >= 50
[09:27:57.851] RemoveOld() 50 >= 50
[09:27:57.851] RemoveOld() 50 >= 50
[09:27:57.852] RemoveOld() 50 >= 50
[09:27:57.852] RemoveOld() 50 >= 50
[09:27:57.852] RemoveOld() 50 >= 50
[09:27:57.853] RemoveOld() 50 >= 50
[09:27:57.853] RemoveOld() 50 >= 50
[09:27:57.853] RemoveOld() 50 >= 50
[09:27:57.854] RemoveOld() 50 >= 50
[09:27:57.885] world.Send() {"evtype":"get-position"}
[09:27:57.986] {
"status": true,
"map_id": 4,
"cell": {
"x": 49,
"y": 10,
"z": 3
}
}
[09:27:57.987] world.Send() {"evtype":"load-players"}
[09:27:58.037] {
"status": true,
"players": [],
"global": [
{
"core": {
"hair_shade": 0,
"hair_color": 360,
"hair_style": 2,
"body": 1,
"charname": "Gaba",
"current_map": 4,
"current_cell": {
"x": 49,
"y": 10,
"z": 3
},
"currency_gold": 212,
"last_version": "0.0.1",
"god_mode": false,
"id": 810,
"alpha_tokens": 10,
"map_facing": "FR",
"show_ontop": false
},
"stats": {
"speed": 250
}
}
]
}
[09:27:58.038] world.Send() {"evtype":"load-monsters"}
[09:27:58.088] {
"status": true,
"monsters": [],
"level_min": 0,
"level_max": 0
}
[09:27:58.089] world.Send() {"evtype":"load-npcs"}
[09:27:58.140] {
"status": true,
"npcs": [
{
"id": 1,
"map_id": 4,
"map_pos": {
"x": 44,
"y": 44,
"z": 4
},
"name_ptbr": "Estalajadeira Rose",
"name_enus": "Innkeeper Rose",
"name_color": null,
"short_ptbr": "Rose",
"short_enus": "Rose",
"admin_help": null,
"image_path": "NPCs/Humans/Inkeeper-001-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 30,
"shop_ids": [
"5"
],
"shop_quest_id": 0,
"condition": [],
"gossip_ptbr": [
"say|Eu adoro quando as embarcações chegam. É a mehor época do mês! Aventureiros e marujos lotam a taberna!"
],
"gossip_enus": [
"say|I just love when the ships arrive. Best time of the month! Adventures and sailors fill up my inn!"
]
},
{
"id": 2,
"map_id": 4,
"map_pos": {
"x": 20,
"y": 16,
"z": 4
},
"name_ptbr": "Mercador Joff",
"name_enus": "Merchant Joff",
"name_color": null,
"short_ptbr": "Joff",
"short_enus": "Joff",
"admin_help": null,
"image_path": "NPCs/Humans/Merchant-001-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [
"7",
"9"
],
"shop_quest_id": 2,
"condition": [],
"gossip_ptbr": [
"ifdone|2|goto|done2",
"say|O que é que eu vou fazer...",
"label|done2",
"say|As melhoras armaduras do porto, qualidade garantida!"
],
"gossip_enus": [
"ifdone|2|goto|done2",
"say|What am I going to do...",
"label|done2",
"say|The best armor in the port, quality guaranteed!"
]
},
{
"id": 3,
"map_id": 4,
"map_pos": {
"x": 36,
"y": 29,
"z": 4
},
"name_ptbr": "Gran Explorador Marcos",
"name_enus": "Gran Explorer Marcus",
"name_color": null,
"short_ptbr": "Marcos",
"short_enus": "Marcus",
"admin_help": null,
"image_path": "NPCs/Humans/ExplorerM-001-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [],
"gossip_ptbr": [
"ifdone|1|goto|done1",
"say|O que você descobriu hoje?",
"label|done1",
"say|Como vão as coisas, jovem explorador? Como um de nós, você provavelmente não vai passar muito tempo no mesmo lugar, mas é sempre bom dar uma olhada pelas cidades. Pelo que eu soube, a guarda do Porto está precisando de ajuda, e tem um comerciante desesperado no mercado. Nem todas as suas missões vão partir da Guilda, então dê uma olhada!",
"endtalk"
],
"gossip_enus": [
"ifdone|1|goto|done1",
"say|What have you discovered today?",
"label|done1",
"say|How are things going, young explorer? As one of us, you probably won't stay too long at one place, but it's always a good idea to check out around towns to see if there's anything worth doing. From what I've heard, the Port's guard is needing some help, and there is a despaired merchant at the town's market. Not all your quests will come from the guild, so take a look around!",
"endtalk"
]
},
{
"id": 4,
"map_id": 4,
"map_pos": {
"x": 35,
"y": 17,
"z": 4
},
"name_ptbr": "Eric, Lider da Guarda",
"name_enus": "Eric, Guard Leader",
"name_color": null,
"short_ptbr": "Eric",
"short_enus": "Eric",
"admin_help": null,
"image_path": "NPCs/Humans/MilitiaM-004-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 1,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [],
"gossip_ptbr": [
"say|Seja bem-vindo às Ilhas Graemor!"
],
"gossip_enus": [
"say|Welcome to Graemor Islands!"
]
},
{
"id": 5,
"map_id": 4,
"map_pos": {
"x": 9,
"y": 36,
"z": 3
},
"name_ptbr": "Capitã Adele",
"name_enus": "Captain Adele",
"name_color": null,
"short_ptbr": "Adele",
"short_enus": "Adele",
"admin_help": null,
"image_path": "NPCs/Humans/ShipCaptainF-001-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [],
"gossip_ptbr": [
"ifdone|14|goto|done14",
"say|Não arrisco tirar meu navio daqui do porto com essas tempestades. Se você estava pensando em ir embora, vai ter que esperar um pouco!",
"endtalk",
"label|done14",
"say|As tempestades diminuiram um pouco, mas ainda não é seguro zarpar. Se você estava pensando em ir embora, vai ter que esperar um pouco!",
"endtalk"
],
"gossip_enus": [
"ifdone|14|goto|done14",
"say|I won't risk my ship trying to leave the Port with all those storms. If you were planning on leaving, you'll have to wait for a while!",
"endtalk",
"label|done14",
"say|The storms have abated a bit, but it's still not safe to set sail. If you were thinking of leaving, you'll have to wait a while!",
"endtalk"
]
},
{
"id": 6,
"map_id": 4,
"map_pos": {
"x": 32,
"y": 41,
"z": 4
},
"name_ptbr": "Alicia",
"name_enus": "Alice",
"name_color": null,
"short_ptbr": "Alicia",
"short_enus": "Alice",
"admin_help": null,
"image_path": "NPCs/Humans/f21210-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 1,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [],
"gossip_ptbr": [
"ifdone|5|goto|done5",
"say|Meu marido estava torrando minha paciência, então mandei ele catar coquinhos. Ele virou as costas e foi em direção à praia! Você acredita nisso?",
"endtalk",
"label|done5",
"say|Rafael, seu doido! Fiquei preocupada com você! Agora, hm, você conseguiu os cocos mesmo? Me dá eles aqui, vou preparar algo pra gente. ",
"endtalk"
],
"gossip_enus": [
"ifdone|5|goto|done5",
"say|My husband was pesting me off, so I told him to get lost. He instantly turned his back and start walking toward the beach. Can you believe it?",
"endtalk",
"label|done5",
"say|Raphael, you crazy silly! I was worried about you! Now, hm, what's that on your hands? Coconuts? Give them to me, I'll get something ready for us.",
"endtalk"
]
},
{
"id": 8,
"map_id": 4,
"map_pos": {
"x": 32,
"y": 40,
"z": 4
},
"name_ptbr": "Rafael",
"name_enus": "Raphael",
"name_color": null,
"short_ptbr": "Rafael",
"short_enus": "Raphael",
"admin_help": "port",
"image_path": "NPCs/Humans/m02000-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 1,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [
"ifdone|5|show"
],
"gossip_ptbr": [
"say|Eu gosto de coco queimado, de cocada, de pudim de coco... e adoro água de coco, suco de coco, batidinha... hmmm, e agora que a Alicia não está mais com raiva de mim, aposto que ela vai fazer algo delicioso!"
],
"gossip_enus": [
"say|I like tosted coconut, coconut candy, coconut pudding, cocotail... hmm, and now that Alice is not mad at me anymore, I'm sure she'll prepare something delicious!"
]
},
{
"id": 9,
"map_id": 4,
"map_pos": {
"x": 45,
"y": 4,
"z": 4
},
"name_ptbr": "Guarda Ellen",
"name_enus": "Guard Ellen",
"name_color": null,
"short_ptbr": "Ellen",
"short_enus": "Ellen",
"admin_help": null,
"image_path": "NPCs/Humans/MilitiaF-001-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [],
"gossip_ptbr": [
"say|A vida de um guarda não é tão ruim. O pessoal da taberna costuma dar comida de graça pra gente! Confesso que é melhor parte do dia, heh."
],
"gossip_enus": [
"say|The life of a guard is not that bad. People at the Inn often give us free meals! It's the best part of the day, heh."
]
},
{
"id": 11,
"map_id": 4,
"map_pos": {
"x": 45,
"y": 3,
"z": 4
},
"name_ptbr": "Guarda Lucas",
"name_enus": "Guard Luke",
"name_color": null,
"short_ptbr": "Lucas",
"short_enus": "Luke",
"admin_help": "injured/port",
"image_path": "NPCs/Humans/MilitiaM-001-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 1
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [
"ifdone|10|hide",
"ifdone|6|show",
"ifready|6|show",
"hide"
],
"gossip_ptbr": [
"say|Certo, certo. Você se saiu bem. Argh... Chega de goblins por hoje! E... obrigado pela ajuda."
],
"gossip_enus": [
"say|Right right. You did fine. Argh... Enough goblins for today! And... thanks for the help."
]
},
{
"id": 13,
"map_id": 4,
"map_pos": {
"x": 45,
"y": 3,
"z": 4
},
"name_ptbr": "Guarda Lucas",
"name_enus": "Guard Luke",
"name_color": null,
"short_ptbr": "Lucas",
"short_enus": "Luke",
"admin_help": "fine-port",
"image_path": "NPCs/Humans/MilitiaM-001-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [],
"shop_quest_id": 0,
"condition": [
"ifdone|10|show",
"hide"
],
"gossip_ptbr": [
"ifcant|15|goto|cant15",
"say|Gosto de caçar goblins. É um ótimo passatempo.",
"endtalk",
"label|cant15",
"say|Que gosto horrível esse remédio tem... agora é esperar ele fazer efeito.",
"endtalk"
],
"gossip_enus": [
"icant|15|goto|cant15",
"say|I like hunting goblins. It's a great way to pass the time.",
"endtalk",
"label|cant15",
"say|What an awful taste... I hope the effects kick in soon.",
"endtalk"
]
},
{
"id": 30,
"map_id": 4,
"map_pos": {
"x": 15,
"y": 20,
"z": 4
},
"name_ptbr": "Mercador Carlos",
"name_enus": "Mercador Carl",
"name_color": null,
"short_ptbr": "Carlos",
"short_enus": "Carl",
"admin_help": null,
"image_path": "NPCs/Humans/Merchant-001b-c",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 1,
"wander": 0,
"inn_price": 0,
"shop_ids": [
"1",
"3",
"4",
"10"
],
"shop_quest_id": 0,
"condition": [],
"gossip_ptbr": [
"say|Em que posso ajudá-lo? Ou talvez... no que você pode me ajudar?"
],
"gossip_enus": [
"Say | How can I help you? Or maybe... how can you help me?"
]
},
{
"id": 32,
"map_id": 4,
"map_pos": {
"x": 17,
"y": 12,
"z": 4
},
"name_ptbr": "Mercadora Amanda",
"name_enus": "Merchant Amanda",
"name_color": null,
"short_ptbr": "Amanda",
"short_enus": "Amanda",
"admin_help": null,
"image_path": "NPCs/Merchants/Merchant-002b",
"image_mode": "still",
"image_facing": null,
"image_pos": {
"x": 0,
"y": 0
},
"image_flip": 0,
"wander": 0,
"inn_price": 0,
"shop_ids": [
"12",
"14",
"15"
],
"shop_quest_id": 0,
"condition": [
"ifdone|11|show",
"hide"
],
"gossip_ptbr": [
"say|Parace que colocaram os aventureiros pra trabalhar. A rota está mais segura! Finalmente consegui chegar ao Porto."
],
"gossip_enus": [
"say|Looks like they put the adventurers to work. The route is safer now! I finally made it to the Port."
]
}
]
}
[09:27:58.156] world.Send() {"evtype":"load-resources"}
[09:27:58.208] {
"status": true,
"resources": []
}
[09:27:58.208] world.Send() {"evtype":"load-portals"}
[09:27:58.259] {
"status": true,
"portals": [
{
"id": 1,
"source_map": 4,
"source_cell": {
"x": 22,
"y": 0,
"z": 0
},
"target_map": 2,
"target_cell": {
"x": 22,
"y": 49,
"z": 0
},
"goingback": false,
"working": true
},
{
"id": 6,
"source_map": 4,
"source_cell": {
"x": 39,
"y": 49,
"z": 3
},
"target_map": 6,
"target_cell": {
"x": 39,
"y": 0,
"z": 1
},
"goingback": false,
"working": true
},
{
"id": 4,
"source_map": 4,
"source_cell": {
"x": 49,
"y": 10,
"z": 3
},
"target_map": 1,
"target_cell": {
"x": 0,
"y": 6,
"z": 1
},
"goingback": true,
"working": true
}
]
}
[09:27:58.268] UnsetMode() UI (stackMode.count = 0)
[09:27:58.268] UnsetMode() SUSPENDED (stackMode.count = 0)
[09:27:58.270] Controls.SetMode(MAP, True)
[09:27:58.270] STACKMODE: MAP
[09:27:59.390] world.Send() {"source":"(49, 9, 3)","evtype":"movement-start","target":"(48, 9, 3)"}
[09:27:59.441] {
"status": true
}
[09:28:02.903] world.Send() {"source":"(38, 9, 3)","evtype":"movement-start","target":"(37, 9, 4)"}
[09:28:03.008] {
"status": true
}
[09:28:03.154] world.Send() {"source":"(37, 9, 4)","evtype":"movement-start","target":"(36, 9, 4)"}
[09:28:03.258] {
"status": true
}
[09:28:03.905] world.Send() {"source":"(34, 9, 4)","evtype":"movement-start","target":"(34, 10, 4)"}
[09:28:04.061] {
"status": true
}
[09:28:04.155] world.Send() {"source":"(34, 10, 4)","evtype":"movement-start","target":"(34, 11, 3)"}
[09:28:04.308] {
"status": true
}
[09:28:04.408] world.Send() {"evtype":"movement-end","target":"(34, 11, 3)","facing":"BL"}
[09:28:04.561] {
"status": true
}
[09:28:05.857] world.Send() {"source":"(34, 11, 3)","evtype":"movement-start","target":"(34, 12, 3)"}
[09:28:06.009] {
"status": true
}
[09:28:06.610] world.Send() {"source":"(34, 14, 3)","evtype":"movement-start","target":"(34, 15, 4)"}
[09:28:06.712] {
"status": true
}
[09:28:06.862] world.Send() {"source":"(34, 15, 4)","evtype":"movement-start","target":"(35, 15, 4)"}
[09:28:06.965] {
"status": true
}
[09:28:07.115] world.Send() {"evtype":"movement-end","target":"(35, 15, 4)","facing":"BR"}
[09:28:07.167] {
"status": true
}
[09:28:07.676] world.Send() {"source":"(35, 15, 4)","evtype":"movement-start","target":"(35, 16, 4)"}
[09:28:07.828] {
"status": true
}
[09:28:07.927] world.Send() {"evtype":"movement-end","target":"(35, 16, 4)","facing":"BL"}
[09:28:08.079] {
"status": true
}
[09:28:09.178] ShowGossip()
[09:28:09.178] GoNextStep()
[09:28:09.178] GoStepByIndex(0)
[09:28:09.178] stepIndex=0, stepMax=0
[09:28:09.178] step is now say|Seja bem-vindo às Ilhas Graemor!
[09:28:09.178] AddQuestOptions()
[09:28:09.179] TriggerTutorials()
[09:28:09.185] HaltStep()
[09:28:09.185] Controls.SetMode(SUSPENDED, True)
[09:28:09.185] STACKMODE: MAP, SUSPENDED
[09:28:09.185] Controls.SetMode(NPCTALK, True)
[09:28:09.185] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:28:10.162] GoNextStep()
[09:28:10.162] GoStepByIndex(0)
[09:28:10.162] stepIndex=0, stepMax=21
[09:28:10.162] step is now ifready|@id|goto|ready
[09:28:10.162] GoStepByIndex(18)
[09:28:10.162] stepIndex=18, stepMax=21
[09:28:10.162] step is now label|ready
[09:28:10.162] GoNextStep()
[09:28:10.162] GoStepByIndex(19)
[09:28:10.162] stepIndex=19, stepMax=21
[09:28:10.162] step is now say|Oh, obrigado por resolver o problema. Aqui está sua recompensa!
[09:28:10.163] TriggerTutorials()
[09:28:10.164] TriggerTutorials()
[09:28:11.665] GoNextStep()
[09:28:11.665] GoStepByIndex(20)
[09:28:11.665] stepIndex=20, stepMax=21
[09:28:11.665] step is now turnquest|@id
[09:28:11.665] BeginTurnQuest(3, 4)
[09:28:11.665] ShowQuestTurnIn(3, 4)
[09:28:11.667] Controls.SetMode(UI, True)
[09:28:11.668] STACKMODE: MAP, SUSPENDED, NPCTALK, UI
[09:28:11.668] TriggerTutorials()
[09:28:12.746] TurnQuest(3, 4, 0)
[09:28:12.746] player.Send() {"evtype":"turn-quest","quest_id":3,"picks":{},"npc_id":4}
[09:28:12.910] RemoveOld() 50 >= 50
[09:28:12.911] RemoveOld() 50 >= 50
[09:28:12.951] {
"status": true,
"player_quest_id": 3222,
"needpicks": false,
"removedItems": [],
"addedItems": [
{
"rtype": "GOLD",
"amount": 50
},
{
"rtype": "ITEM",
"player_item_id": 45996,
"item_id": 19,
"amount": 2
}
],
"completed": true
}
[09:28:12.951] AfterTurnQuest(True )
[09:28:12.951] ProcessResultList(2, True)
[09:28:12.951] rtype=GOLD, player_item_id=0, item_id=0, avatar_id=0, amount=50
[09:28:12.951] AddNewItem()
[09:28:12.951] RemoveOld() 50 >= 50
[09:28:12.952] rtype=ITEM, player_item_id=45996, item_id=19, avatar_id=0, amount=2
[09:28:12.952] AddNewItem()
[09:28:12.952] RemoveOld() 50 >= 50
[09:28:12.953] ProcessResultList(0, True)
[09:28:12.953] RemoveOld() 50 >= 50
[09:28:12.960] UnsetMode() UI (stackMode.count = 4)
[09:28:12.960] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:28:12.960] ResetLastMode()
[09:28:12.960] Controls.SetMode(NPCTALK, False)
[09:28:12.960] UnsetMode() NPCTALK (stackMode.count = 3)
[09:28:12.960] STACKMODE: MAP, SUSPENDED
[09:28:12.960] ResetLastMode()
[09:28:12.960] Controls.SetMode(SUSPENDED, False)
[09:28:12.960] UnsetMode() UI (stackMode.count = 2)
[09:28:12.960] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:28:12.960] STACKMODE: MAP
[09:28:12.961] ResetLastMode()
[09:28:12.961] Controls.SetMode(MAP, False)
[09:28:12.961] GoNextStep()
[09:28:12.961] GoStepByIndex(0)
[09:28:12.961] stepIndex=0, stepMax=21
[09:28:12.961] step is now ifready|@id|goto|ready
[09:28:12.961] GoNextStep()
[09:28:12.961] GoStepByIndex(1)
[09:28:12.961] stepIndex=1, stepMax=21
[09:28:12.961] step is now ifquest|@id|goto|quest
[09:28:12.961] GoStepByIndex(15)
[09:28:12.961] stepIndex=15, stepMax=21
[09:28:12.961] step is now label|quest
[09:28:12.961] GoNextStep()
[09:28:12.961] GoStepByIndex(16)
[09:28:12.961] stepIndex=16, stepMax=21
[09:28:12.961] step is now say|Os goblins estão atacando à leste do porto. O que você está fazendo aí parado?
[09:28:13.561] world.Send() {"source":"(35, 16, 4)","evtype":"movement-start","target":"(34, 16, 4)"}
[09:28:13.663] {
"status": true
}
[09:28:14.816] world.Send() {"source":"(31, 16, 4)","evtype":"movement-start","target":"(30, 16, 3)"}
[09:28:14.868] {
"status": true
}
[09:28:15.068] world.Send() {"source":"(30, 16, 3)","evtype":"movement-start","target":"(29, 16, 3)"}
[09:28:15.121] {
"status": true
}
[09:28:15.819] world.Send() {"source":"(28, 16, 3)","evtype":"movement-start","target":"(27, 16, 4)"}
[09:28:15.974] {
"status": true
}
[09:28:16.071] world.Send() {"source":"(27, 16, 4)","evtype":"movement-start","target":"(26, 16, 4)"}
[09:28:16.227] {
"status": true
}
[09:28:17.578] world.Send() {"evtype":"movement-end","target":"(22, 16, 4)","facing":"FL"}
[09:28:17.631] {
"status": true
}
[09:28:18.098] world.Send() {"source":"(22, 16, 4)","evtype":"movement-start","target":"(22, 17, 4)"}
[09:28:18.148] {
"status": true
}
[09:28:18.600] world.Send() {"source":"(22, 18, 4)","evtype":"movement-start","target":"(21, 18, 4)"}
[09:28:18.653] {
"status": true
}
[09:28:19.104] world.Send() {"source":"(20, 18, 4)","evtype":"movement-start","target":"(20, 17, 4)"}
[09:28:19.155] {
"status": true
}
[09:28:19.354] ShowGossip()
[09:28:19.354] GoNextStep()
[09:28:19.354] GoStepByIndex(0)
[09:28:19.354] stepIndex=0, stepMax=3
[09:28:19.354] step is now ifdone|2|goto|done2
[09:28:19.354] GoNextStep()
[09:28:19.354] GoStepByIndex(1)
[09:28:19.354] stepIndex=1, stepMax=3
[09:28:19.354] step is now say|O que é que eu vou fazer...
[09:28:19.354] AddQuestOptions()
[09:28:19.355] TriggerTutorials()
[09:28:19.361] HaltStep()
[09:28:19.361] Controls.SetMode(SUSPENDED, True)
[09:28:19.361] STACKMODE: MAP, SUSPENDED
[09:28:19.361] Controls.SetMode(NPCTALK, True)
[09:28:19.361] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:28:20.153] GoNextStep()
[09:28:20.153] GoStepByIndex(0)
[09:28:20.153] stepIndex=0, stepMax=21
[09:28:20.153] step is now ifready|@id|goto|ready
[09:28:20.153] GoStepByIndex(18)
[09:28:20.153] stepIndex=18, stepMax=21
[09:28:20.153] step is now label|ready
[09:28:20.153] GoNextStep()
[09:28:20.153] GoStepByIndex(19)
[09:28:20.153] stepIndex=19, stepMax=21
[09:28:20.153] step is now say|Não acredito... minhas preciosidades! Muito obrigado!
[09:28:20.154] TriggerTutorials()
[09:28:20.154] TriggerTutorials()
[09:28:21.202] GoNextStep()
[09:28:21.202] GoStepByIndex(20)
[09:28:21.202] stepIndex=20, stepMax=21
[09:28:21.202] step is now turnquest|@id
[09:28:21.202] BeginTurnQuest(2, 2)
[09:28:21.202] ShowQuestTurnIn(2, 2)
[09:28:21.209] Controls.SetMode(UI, True)
[09:28:21.209] STACKMODE: MAP, SUSPENDED, NPCTALK, UI
[09:28:21.209] TriggerTutorials()
[09:28:54.754] TurnQuest(2, 2, 2)
[09:28:54.755] player.Send() {"evtype":"turn-quest","quest_id":2,"picks":{"1":22,"2":26},"npc_id":2}
[09:28:54.926] OnQuestUpdated
[09:28:54.926] {
"evtype": "quest-update",
"data": {
"core": {
"player_id": 810,
"quest_id": 2,
"completed": false,
"id": 3223
},
"progress": [
{
"player_quest_id": 3223,
"quest_goal_id": 1,
"qty": 0,
"id": 5328
}
]
}
}
[09:28:54.933] RemoveOld() 50 >= 50
[09:28:54.961] {
"status": true,
"player_quest_id": 3223,
"needpicks": false,
"removedItems": [
{
"rtype": "ITEM",
"player_item_id": 45988,
"item_id": 27,
"amount": -10
}
],
"addedItems": [
{
"rtype": "ITEM",
"player_item_id": 45997,
"item_id": 13,
"amount": 1
},
{
"rtype": "ITEM",
"player_item_id": 45998,
"item_id": 14,
"amount": 1
},
{
"rtype": "ITEM",
"player_item_id": 45996,
"item_id": 19,
"amount": 2
}
],
"completed": true
}
[09:28:54.962] AfterTurnQuest(True )
[09:28:54.962] ProcessResultList(3, True)
[09:28:54.962] rtype=ITEM, player_item_id=45997, item_id=13, avatar_id=0, amount=1
[09:28:54.963] AddNewItem()
[09:28:54.963] RemoveOld() 50 >= 50
[09:28:54.963] rtype=ITEM, player_item_id=45998, item_id=14, avatar_id=0, amount=1
[09:28:54.964] AddNewItem()
[09:28:54.964] RemoveOld() 50 >= 50
[09:28:54.965] rtype=ITEM, player_item_id=45996, item_id=19, avatar_id=0, amount=2
[09:28:54.965] AddNewItem()
[09:28:54.965] RemoveOld() 50 >= 50
[09:28:54.965] ProcessResultList(1, True)
[09:28:54.965] rtype=ITEM, player_item_id=45988, item_id=27, avatar_id=0, amount=-10
[09:28:54.965] RemoveItemQty(45988, -10, True)
[09:28:54.966] RemoveOld() 50 >= 50
[09:28:54.973] UnsetMode() UI (stackMode.count = 4)
[09:28:54.973] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:28:54.974] ResetLastMode()
[09:28:54.974] Controls.SetMode(NPCTALK, False)
[09:28:54.974] UnsetMode() NPCTALK (stackMode.count = 3)
[09:28:54.974] STACKMODE: MAP, SUSPENDED
[09:28:54.974] ResetLastMode()
[09:28:54.974] Controls.SetMode(SUSPENDED, False)
[09:28:54.974] UnsetMode() UI (stackMode.count = 2)
[09:28:54.974] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:28:54.974] STACKMODE: MAP
[09:28:54.974] ResetLastMode()
[09:28:54.974] Controls.SetMode(MAP, False)
[09:28:54.974] GoNextStep()
[09:28:54.974] GoStepByIndex(0)
[09:28:54.974] stepIndex=0, stepMax=21
[09:28:54.975] step is now ifready|@id|goto|ready
[09:28:54.975] GoNextStep()
[09:28:54.975] GoStepByIndex(1)
[09:28:54.975] stepIndex=1, stepMax=21
[09:28:54.975] step is now ifquest|@id|goto|quest
[09:28:54.975] GoStepByIndex(15)
[09:28:54.975] stepIndex=15, stepMax=21
[09:28:54.975] step is now label|quest
[09:28:54.975] GoNextStep()
[09:28:54.975] GoStepByIndex(16)
[09:28:54.975] stepIndex=16, stepMax=21
[09:28:54.975] step is now say|450... mais 200... menos 30... vezes 8... mais 720... Céus! Preciso urgentemente dessas mercadorias! O ataque aconteceu pertinho daqui, nos prados à leste do Porto. Ande logo!
[09:28:55.798] world.Send() {"source":"(20, 17, 4)","evtype":"movement-start","target":"(19, 17, 4)"}
[09:28:55.902] {
"status": true
}
[09:28:56.553] world.Send() {"evtype":"movement-end","target":"(17, 17, 4)","facing":"FL"}
[09:28:56.605] {
"status": true
}
[09:28:57.171] world.Send() {"source":"(17, 17, 4)","evtype":"movement-start","target":"(16, 17, 4)"}
[09:28:57.273] {
"status": true
}
[09:28:57.673] world.Send() {"source":"(15, 17, 4)","evtype":"movement-start","target":"(15, 18, 4)"}
[09:28:57.724] {
"status": true
}
[09:28:58.175] ShowGossip()
[09:28:58.176] GoNextStep()
[09:28:58.176] GoStepByIndex(0)
[09:28:58.176] stepIndex=0, stepMax=0
[09:28:58.176] step is now say|Em que posso ajudá-lo? Ou talvez... no que você pode me ajudar?
[09:28:58.176] AddQuestOptions()
[09:28:58.177] TriggerTutorials()
[09:28:58.183] HaltStep()
[09:28:58.183] Controls.SetMode(SUSPENDED, True)
[09:28:58.183] STACKMODE: MAP, SUSPENDED
[09:28:58.183] Controls.SetMode(NPCTALK, True)
[09:28:58.184] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:28:59.484] GoNextStep()
[09:28:59.484] GoStepByIndex(0)
[09:28:59.484] stepIndex=0, stepMax=22
[09:28:59.484] step is now ifready|@id|goto|ready
[09:28:59.484] GoStepByIndex(19)
[09:28:59.484] stepIndex=19, stepMax=22
[09:28:59.484] step is now label|ready
[09:28:59.484] GoNextStep()
[09:28:59.484] GoStepByIndex(20)
[09:28:59.484] stepIndex=20, stepMax=22
[09:28:59.484] step is now say|Perfeito! Mesmo aspecto repulsivo que ele descreveu. Aqui está sua parte — e valeu por manter descrição.
[09:28:59.485] TriggerTutorials()
[09:28:59.486] TriggerTutorials()
[09:29:01.648] GoNextStep()
[09:29:01.648] GoStepByIndex(21)
[09:29:01.648] stepIndex=21, stepMax=22
[09:29:01.649] step is now turnquest|@id
[09:29:01.649] BeginTurnQuest(38, 30)
[09:29:01.649] ShowQuestTurnIn(38, 30)
[09:29:01.650] Controls.SetMode(UI, True)
[09:29:01.651] STACKMODE: MAP, SUSPENDED, NPCTALK, UI
[09:29:01.651] TriggerTutorials()
[09:29:05.058] TurnQuest(38, 30, 1)
[09:29:05.058] player.Send() {"evtype":"turn-quest","quest_id":38,"picks":{"1":154},"npc_id":30}
[09:29:05.113] OnQuestUpdated
[09:29:05.113] {
"evtype": "quest-update",
"data": {
"core": {
"player_id": 810,
"quest_id": 38,
"completed": false,
"id": 3224
},
"progress": [
{
"player_quest_id": 3224,
"quest_goal_id": 54,
"qty": 0,
"id": 5329
}
]
}
}
[09:29:05.123] RemoveOld() 50 >= 50
[09:29:05.135] RemoveOld() 50 >= 50
[09:29:05.163] {
"status": true,
"player_quest_id": 3224,
"needpicks": false,
"removedItems": [
{
"rtype": "ITEM",
"player_item_id": 45989,
"item_id": 274,
"amount": -10
}
],
"addedItems": [
{
"rtype": "GOLD",
"amount": 200
}
],
"completed": true
}
[09:29:05.163] AfterTurnQuest(True )
[09:29:05.164] ProcessResultList(1, True)
[09:29:05.164] rtype=GOLD, player_item_id=0, item_id=0, avatar_id=0, amount=200
[09:29:05.164] AddNewItem()
[09:29:05.164] RemoveOld() 50 >= 50
[09:29:05.164] ProcessResultList(1, True)
[09:29:05.164] rtype=ITEM, player_item_id=45989, item_id=274, avatar_id=0, amount=-10
[09:29:05.165] RemoveItemQty(45989, -10, True)
[09:29:05.165] RemoveOld() 50 >= 50
[09:29:05.171] UnsetMode() UI (stackMode.count = 4)
[09:29:05.171] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:29:05.171] ResetLastMode()
[09:29:05.171] Controls.SetMode(NPCTALK, False)
[09:29:05.171] UnsetMode() NPCTALK (stackMode.count = 3)
[09:29:05.171] STACKMODE: MAP, SUSPENDED
[09:29:05.171] ResetLastMode()
[09:29:05.172] Controls.SetMode(SUSPENDED, False)
[09:29:05.172] UnsetMode() UI (stackMode.count = 2)
[09:29:05.172] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:29:05.172] STACKMODE: MAP
[09:29:05.172] ResetLastMode()
[09:29:05.172] Controls.SetMode(MAP, False)
[09:29:05.173] GoNextStep()
[09:29:05.173] GoStepByIndex(0)
[09:29:05.173] stepIndex=0, stepMax=22
[09:29:05.173] step is now ifready|@id|goto|ready
[09:29:05.173] GoNextStep()
[09:29:05.173] GoStepByIndex(1)
[09:29:05.173] stepIndex=1, stepMax=22
[09:29:05.173] step is now ifquest|@id|goto|quest
[09:29:05.173] GoStepByIndex(16)
[09:29:05.173] stepIndex=16, stepMax=22
[09:29:05.173] step is now label|quest
[09:29:05.173] GoNextStep()
[09:29:05.173] GoStepByIndex(17)
[09:29:05.173] stepIndex=17, stepMax=22
[09:29:05.173] step is now say|Ainda esperando pelos olhos. Eles vivem nos Prados de Azula, lembra? E vê se volta logo, tenho cliente esperando.
[09:29:07.888] Controls.SetMode(UI, True)
[09:29:07.888] STACKMODE: MAP, UI
[09:29:09.394] OnClickUseItem()Camisa de Treinamento
[09:29:09.394] cant click it. stop here BODY
[09:29:12.242] OnClickUseItem()Colete de Treinamento
[09:29:12.242] cant click it. stop here BODY
[09:29:12.691] OnClickUseItem()Colete de Treinamento
[09:29:12.691] cant click it. stop here BODY
[09:29:12.867] OnClickUseItem()Colete de Treinamento
[09:29:12.867] cant click it. stop here BODY
[09:29:13.027] OnClickUseItem()Colete de Treinamento
[09:29:13.027] cant click it. stop here BODY
[09:29:14.194] UnsetMode() UI (stackMode.count = 2)
[09:29:14.194] STACKMODE: MAP
[09:29:14.194] ResetLastMode()
[09:29:14.194] Controls.SetMode(MAP, False)
[09:29:14.793] Controls.SetMode(UI, True)
[09:29:14.793] STACKMODE: MAP, UI
[09:29:24.938] tRef found. Create around it!
[09:29:24.939] OPEN TX TutPainel-GearChanger1
[09:29:25.865] OnClickClose()
[09:29:25.866] tRef found. Create around it!
[09:29:25.867] OPEN TX TutPainel-GearChanger2
[09:29:26.570] OnClickClose()
[09:29:26.572] tRef found. Create around it!
[09:29:26.573] OPEN TX TutPainel-GearChangerClose
[09:29:27.179] OnClickClose()
[09:29:28.119] tRef found. Create around it!
[09:29:28.119] OPEN TX TutPainel-GearChanger3
[09:29:37.523] UnsetMode() UI (stackMode.count = 2)
[09:29:37.523] STACKMODE: MAP
[09:29:37.523] ResetLastMode()
[09:29:37.523] Controls.SetMode(MAP, False)
[09:29:38.388] world.Send() {"source":"(15, 19, 4)","evtype":"movement-start","target":"(16, 19, 4)"}
[09:29:38.444] {
"status": true
}
[09:29:38.642] world.Send() {"source":"(16, 19, 4)","evtype":"movement-start","target":"(16, 20, 4)"}
[09:29:38.847] {
"status": true
}
[09:29:39.145] world.Send() {"source":"(16, 21, 4)","evtype":"movement-start","target":"(15, 21, 4)"}
[09:29:39.300] {
"status": true
}
[09:29:39.395] world.Send() {"source":"(15, 21, 4)","evtype":"movement-start","target":"(15, 22, 4)"}
[09:29:39.551] {
"status": true
}
[09:29:39.901] world.Send() {"evtype":"movement-end","target":"(15, 23, 4)","facing":"BL"}
[09:29:40.010] {
"status": true
}
[09:30:26.353] MapController.OnCancelPerformed()
[09:30:26.354] TryClosingCurrentTutorial()
[09:30:26.354] OnClickClose()
[09:30:27.276] MapController.OnCancelPerformed()
[09:30:27.276] TryClosingCurrentTutorial()
[09:30:27.276] Controls.SetMode(UI, True)
[09:30:27.276] STACKMODE: MAP, UI
[09:30:27.277] OpenSection()
[09:30:27.280] GeneralContent.OnEnable()
[09:30:28.057] UnsetMode() UI (stackMode.count = 2)
[09:30:28.057] STACKMODE: MAP
[09:30:28.057] ResetLastMode()
[09:30:28.057] Controls.SetMode(MAP, False)
[09:30:29.122] world.Send() {"source":"(15, 23, 4)","evtype":"movement-start","target":"(15, 22, 4)"}
[09:30:29.174] {
"status": true
}
[09:30:29.625] ShowGossip()
[09:30:29.625] GoNextStep()
[09:30:29.625] GoStepByIndex(0)
[09:30:29.625] stepIndex=0, stepMax=0
[09:30:29.625] step is now say|Em que posso ajudá-lo? Ou talvez... no que você pode me ajudar?
[09:30:29.625] AddQuestOptions()
[09:30:29.626] TriggerTutorials()
[09:30:29.632] HaltStep()
[09:30:29.633] Controls.SetMode(SUSPENDED, True)
[09:30:29.633] STACKMODE: MAP, SUSPENDED
[09:30:29.633] Controls.SetMode(NPCTALK, True)
[09:30:29.633] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:30:30.110] UnsetMode() NPCTALK (stackMode.count = 3)
[09:30:30.111] STACKMODE: MAP, SUSPENDED
[09:30:30.111] ResetLastMode()
[09:30:30.111] Controls.SetMode(SUSPENDED, False)
[09:30:30.111] UnsetMode() UI (stackMode.count = 2)
[09:30:30.111] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:30:30.111] STACKMODE: MAP
[09:30:30.111] ResetLastMode()
[09:30:30.111] Controls.SetMode(MAP, False)
[09:30:38.204] Controls.SetMode(UI, True)
[09:30:38.204] STACKMODE: MAP, UI
[09:30:47.113] AfterSend() True
[09:30:47.116] player.Send() {"evtype":"equip-gear","player_item_id":45998,"slot":"BODY","unit_id":6079}
[09:30:47.221] {
"status": true
}
[09:30:47.221] AfterSend() True
[09:31:00.219] UnequipGear(6079, BODY (GearSlotMini))
[09:31:00.219] RemoveCardsAfterUnequip()
[09:31:00.222] removedCards? 0
[09:31:00.224] AfterSend() True
[09:31:00.226] player.Send() {"evtype":"unequip-gear","slot":"BODY","unit_id":6079}
[09:31:00.329] {
"status": true,
"removedCards": 0
}
[09:31:00.329] AfterSend() True
[09:31:07.978] AfterSend() True
[09:31:07.981] player.Send() {"evtype":"equip-gear","player_item_id":45998,"slot":"BODY","unit_id":6073}
[09:31:08.034] {
"status": true
}
[09:31:08.034] AfterSend() True
[09:31:30.955] Card Arcana (code=magick) has job variant basic-magick-leaf
[09:31:30.957] AfterSend() True
[09:31:30.960] player.Send() {"evtype":"equip-gear","player_item_id":45997,"slot":"BODY","unit_id":6080}
[09:31:31.064] {
"status": true
}
[09:31:31.064] AfterSend() True
[09:31:33.575] UnsetMode() UI (stackMode.count = 2)
[09:31:33.575] STACKMODE: MAP
[09:31:33.575] ResetLastMode()
[09:31:33.575] Controls.SetMode(MAP, False)
[09:31:34.387] world.Send() {"source":"(15, 21, 4)","evtype":"movement-start","target":"(16, 21, 4)"}
[09:31:34.441] {
"status": true
}
[09:31:34.637] world.Send() {"source":"(16, 21, 4)","evtype":"movement-start","target":"(16, 20, 4)"}
[09:31:34.688] {
"status": true
}
[09:31:35.392] world.Send() {"source":"(16, 18, 4)","evtype":"movement-start","target":"(17, 18, 4)"}
[09:31:35.443] {
"status": true
}
[09:31:35.642] world.Send() {"source":"(17, 18, 4)","evtype":"movement-start","target":"(16, 17, 4)"}
[09:31:35.744] {
"status": true
}
[09:31:35.892] world.Send() {"source":"(16, 17, 4)","evtype":"movement-start","target":"(16, 16, 4)"}
[09:31:35.944] {
"status": true
}
[09:31:36.143] world.Send() {"source":"(16, 16, 4)","evtype":"movement-start","target":"(15, 17, 4)"}
[09:31:36.193] {
"status": true
}
[09:31:36.395] world.Send() {"source":"(15, 17, 4)","evtype":"movement-start","target":"(15, 16, 4)"}
[09:31:36.446] {
"status": true
}
[09:31:36.897] world.Send() {"source":"(15, 15, 4)","evtype":"movement-start","target":"(14, 16, 4)"}
[09:31:36.949] {
"status": true
}
[09:31:37.149] world.Send() {"source":"(14, 16, 4)","evtype":"movement-start","target":"(13, 16, 4)"}
[09:31:37.199] {
"status": true
}
[09:31:38.153] world.Send() {"source":"(11, 16, 4)","evtype":"movement-start","target":"(12, 15, 4)"}
[09:31:38.207] {
"status": true
}
[09:31:38.404] world.Send() {"source":"(12, 15, 4)","evtype":"movement-start","target":"(12, 14, 4)"}
[09:31:38.457] {
"status": true
}
[09:31:38.907] world.Send() {"source":"(12, 14, 4)","evtype":"movement-start","target":"(13, 14, 4)"}
[09:31:38.959] {
"status": true
}
[09:31:40.412] world.Send() {"source":"(17, 14, 4)","evtype":"movement-start","target":"(16, 13, 4)"}
[09:31:40.464] {
"status": true
}
[09:31:40.663] world.Send() {"source":"(16, 13, 4)","evtype":"movement-start","target":"(16, 12, 4)"}
[09:31:40.714] {
"status": true
}
[09:31:40.915] world.Send() {"source":"(16, 12, 4)","evtype":"movement-start","target":"(17, 12, 4)"}
[09:31:40.967] {
"status": true
}
[09:31:41.921] world.Send() {"source":"(20, 12, 4)","evtype":"movement-start","target":"(19, 11, 4)"}
[09:31:41.974] {
"status": true
}
[09:31:42.174] world.Send() {"source":"(19, 11, 4)","evtype":"movement-start","target":"(20, 11, 4)"}
[09:31:42.226] {
"status": true
}
[09:31:42.676] world.Send() {"source":"(21, 11, 4)","evtype":"movement-start","target":"(20, 10, 4)"}
[09:31:42.727] {
"status": true
}
[09:31:42.927] world.Send() {"source":"(20, 10, 4)","evtype":"movement-start","target":"(21, 10, 4)"}
[09:31:42.978] {
"status": true
}
[09:31:43.178] world.Send() {"source":"(21, 10, 4)","evtype":"movement-start","target":"(22, 10, 3)"}
[09:31:43.230] {
"status": true
}
[09:31:43.429] world.Send() {"source":"(22, 10, 3)","evtype":"movement-start","target":"(23, 10, 3)"}
[09:31:43.482] {
"status": true
}
[09:31:43.680] world.Send() {"source":"(23, 10, 3)","evtype":"movement-start","target":"(24, 10, 4)"}
[09:31:43.781] {
"status": true
}
[09:31:43.932] world.Send() {"evtype":"movement-end","target":"(24, 10, 4)","facing":"BR"}
[09:31:43.984] {
"status": true
}
[09:31:44.299] world.Send() {"source":"(24, 10, 4)","evtype":"movement-start","target":"(24, 11, 3)"}
[09:31:44.350] {
"status": true
}
[09:31:44.551] world.Send() {"source":"(24, 11, 3)","evtype":"movement-start","target":"(24, 12, 3)"}
[09:31:44.604] {
"status": true
}
[09:31:45.053] world.Send() {"source":"(24, 13, 3)","evtype":"movement-start","target":"(24, 14, 4)"}
[09:31:45.107] {
"status": true
}
[09:31:45.304] world.Send() {"source":"(24, 14, 4)","evtype":"movement-start","target":"(24, 15, 4)"}
[09:31:45.355] {
"status": true
}
[09:31:47.310] world.Send() {"source":"(24, 20, 4)","evtype":"movement-start","target":"(23, 20, 4)"}
[09:31:47.362] {
"status": true
}
[09:31:47.562] world.Send() {"source":"(23, 20, 4)","evtype":"movement-start","target":"(23, 21, 4)"}
[09:31:47.614] {
"status": true
}
[09:31:48.814] world.Send() {"source":"(23, 24, 4)","evtype":"movement-start","target":"(22, 24, 4)"}
[09:31:48.865] {
"status": true
}
[09:31:49.065] world.Send() {"source":"(22, 24, 4)","evtype":"movement-start","target":"(22, 25, 4)"}
[09:31:49.117] {
"status": true
}
[09:31:49.817] world.Send() {"source":"(22, 27, 4)","evtype":"movement-start","target":"(23, 27, 4)"}
[09:31:49.868] {
"status": true
}
[09:31:50.070] world.Send() {"evtype":"movement-end","target":"(23, 27, 4)","facing":"BR"}
[09:31:50.122] {
"status": true
}
[09:33:43.243] world.Send() {"source":"(23, 27, 4)","evtype":"movement-start","target":"(23, 28, 4)"}
[09:33:43.295] {
"status": true
}
[09:33:43.995] world.Send() {"source":"(23, 29, 4)","evtype":"movement-start","target":"(24, 29, 4)"}
[09:33:44.046] {
"status": true
}
[09:33:46.001] world.Send() {"source":"(28, 29, 4)","evtype":"movement-start","target":"(29, 29, 3)"}
[09:33:46.053] {
"status": true
}
[09:33:46.252] world.Send() {"source":"(29, 29, 3)","evtype":"movement-start","target":"(30, 29, 3)"}
[09:33:46.303] {
"status": true
}
[09:33:46.504] world.Send() {"source":"(30, 29, 3)","evtype":"movement-start","target":"(29, 30, 3)"}
[09:33:46.555] {
"status": true
}
[09:33:46.755] world.Send() {"source":"(29, 30, 3)","evtype":"movement-start","target":"(29, 31, 3)"}
[09:33:46.807] {
"status": true
}
[09:33:47.506] world.Send() {"source":"(29, 33, 3)","evtype":"movement-start","target":"(30, 33, 3)"}
[09:33:47.609] {
"status": true
}
[09:33:47.756] world.Send() {"source":"(30, 33, 3)","evtype":"movement-start","target":"(29, 32, 3)"}
[09:33:47.807] {
"status": true
}
[09:33:48.007] world.Send() {"source":"(29, 32, 3)","evtype":"movement-start","target":"(30, 32, 3)"}
[09:33:48.059] {
"status": true
}
[09:33:48.257] world.Send() {"source":"(30, 32, 3)","evtype":"movement-start","target":"(29, 33, 3)"}
[09:33:48.310] {
"status": true
}
[09:33:48.509] world.Send() {"source":"(29, 33, 3)","evtype":"movement-start","target":"(29, 34, 3)"}
[09:33:48.560] {
"status": true
}
[09:33:49.764] world.Send() {"source":"(29, 37, 3)","evtype":"movement-start","target":"(29, 38, 4)"}
[09:33:49.816] {
"status": true
}
[09:33:50.015] world.Send() {"source":"(29, 38, 4)","evtype":"movement-start","target":"(29, 39, 4)"}
[09:33:50.067] {
"status": true
}
[09:33:50.266] world.Send() {"source":"(29, 39, 4)","evtype":"movement-start","target":"(30, 39, 4)"}
[09:33:50.367] {
"status": true
}
[09:33:50.518] world.Send() {"evtype":"movement-end","target":"(30, 39, 4)","facing":"BR"}
[09:33:50.569] {
"status": true
}
[09:33:51.643] world.Send() {"source":"(30, 39, 4)","evtype":"movement-start","target":"(30, 40, 4)"}
[09:33:51.694] {
"status": true
}
[09:33:51.892] world.Send() {"source":"(30, 40, 4)","evtype":"movement-start","target":"(31, 40, 4)"}
[09:33:51.944] {
"status": true
}
[09:33:52.396] world.Send() {"evtype":"movement-end","target":"(32, 40, 4)","facing":"BR"}
[09:33:52.448] {
"status": true
}
[09:33:52.717] ShowGossip()
[09:33:52.717] GoNextStep()
[09:33:52.717] GoStepByIndex(0)
[09:33:52.717] stepIndex=0, stepMax=5
[09:33:52.717] step is now ifdone|5|goto|done5
[09:33:52.717] GoNextStep()
[09:33:52.717] GoStepByIndex(1)
[09:33:52.717] stepIndex=1, stepMax=5
[09:33:52.717] step is now say|Meu marido estava torrando minha paciência, então mandei ele catar coquinhos. Ele virou as costas e foi em direção à praia! Você acredita nisso?
[09:33:52.717] AddQuestOptions()
[09:33:52.717] TriggerTutorials()
[09:33:52.725] HaltStep()
[09:33:52.725] Controls.SetMode(SUSPENDED, True)
[09:33:52.725] STACKMODE: MAP, SUSPENDED
[09:33:52.725] Controls.SetMode(NPCTALK, True)
[09:33:52.725] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:33:56.314] GoNextStep()
[09:33:56.314] GoStepByIndex(2)
[09:33:56.315] stepIndex=2, stepMax=5
[09:33:56.315] step is now endtalk
[09:33:56.315] UnsetMode() NPCTALK (stackMode.count = 3)
[09:33:56.315] STACKMODE: MAP, SUSPENDED
[09:33:56.315] ResetLastMode()
[09:33:56.315] Controls.SetMode(SUSPENDED, False)
[09:33:56.315] UnsetMode() UI (stackMode.count = 2)
[09:33:56.315] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:33:56.315] STACKMODE: MAP
[09:33:56.315] ResetLastMode()
[09:33:56.315] Controls.SetMode(MAP, False)
[09:33:56.988] world.Send() {"source":"(32, 40, 4)","evtype":"movement-start","target":"(31, 40, 4)"}
[09:33:57.040] {
"status": true
}
[09:33:57.238] world.Send() {"source":"(31, 40, 4)","evtype":"movement-start","target":"(31, 41, 4)"}
[09:33:57.289] {
"status": true
}
[09:33:57.993] world.Send() {"evtype":"movement-end","target":"(31, 43, 4)","facing":"BL"}
[09:33:58.044] {
"status": true
}
[09:33:58.470] world.Send() {"source":"(31, 43, 4)","evtype":"movement-start","target":"(31, 44, 4)"}
[09:33:58.520] {
"status": true
}
[09:33:58.969] world.Send() {"source":"(31, 45, 4)","evtype":"movement-start","target":"(32, 45, 4)"}
[09:33:59.021] {
"status": true
}
[09:33:59.473] world.Send() {"evtype":"movement-end","target":"(33, 45, 4)","facing":"BR"}
[09:33:59.525] {
"status": true
}
[09:34:00.868] world.Send() {"source":"(33, 45, 4)","evtype":"movement-start","target":"(33, 44, 4)"}
[09:34:00.919] {
"status": true
}
[09:34:01.117] world.Send() {"source":"(33, 44, 4)","evtype":"movement-start","target":"(32, 44, 4)"}
[09:34:01.168] {
"status": true
}
[09:34:02.620] world.Send() {"source":"(28, 44, 4)","evtype":"movement-start","target":"(28, 43, 4)"}
[09:34:02.671] {
"status": true
}
[09:34:03.374] world.Send() {"evtype":"movement-end","target":"(28, 41, 4)","facing":"FL"}
[09:34:03.420] world.Send() {"source":"(28, 41, 4)","evtype":"movement-start","target":"(28, 40, 4)"}
[09:34:03.426] {
"status": true
}
[09:34:03.473] {
"status": true
}
[09:34:03.671] world.Send() {"source":"(28, 40, 4)","evtype":"movement-start","target":"(27, 40, 4)"}
[09:34:03.721] {
"status": true
}
[09:34:04.424] world.Send() {"source":"(25, 40, 4)","evtype":"movement-start","target":"(25, 39, 4)"}
[09:34:04.476] {
"status": true
}
[09:34:04.675] world.Send() {"source":"(25, 39, 4)","evtype":"movement-start","target":"(25, 38, 3)"}
[09:34:04.727] {
"status": true
}
[09:34:04.927] world.Send() {"source":"(25, 38, 3)","evtype":"movement-start","target":"(25, 37, 3)"}
[09:34:04.977] {
"status": true
}
[09:34:05.179] world.Send() {"evtype":"movement-end","target":"(25, 37, 3)","facing":"FR"}
[09:34:05.232] {
"status": true
}
[09:34:05.700] Controls.SetMode(UI, True)
[09:34:05.700] STACKMODE: MAP, UI
[09:34:05.705] SelectProfession(Couraria)
[09:34:07.500] SelectProfession(Mineração)
[09:34:08.339] SelectProfession(Forja de Armas)
[09:34:09.835] SelectProfession(Herbalismo)
[09:34:11.173] SelectProfession(Alquimia)
[09:34:13.619] UnsetMode() UI (stackMode.count = 2)
[09:34:13.619] STACKMODE: MAP
[09:34:13.619] ResetLastMode()
[09:34:13.619] Controls.SetMode(MAP, False)
[09:34:14.268] world.Send() {"source":"(25, 37, 3)","evtype":"movement-start","target":"(25, 36, 3)"}
[09:34:14.320] {
"status": true
}
[09:34:14.769] world.Send() {"source":"(25, 35, 3)","evtype":"movement-start","target":"(25, 34, 4)"}
[09:34:14.821] {
"status": true
}
[09:34:15.021] world.Send() {"source":"(25, 34, 4)","evtype":"movement-start","target":"(25, 33, 4)"}
[09:34:15.072] {
"status": true
}
[09:34:15.272] world.Send() {"source":"(25, 33, 4)","evtype":"movement-start","target":"(26, 33, 4)"}
[09:34:15.325] {
"status": true
}
[09:34:15.773] world.Send() {"source":"(26, 33, 4)","evtype":"movement-start","target":"(26, 32, 4)"}
[09:34:15.825] {
"status": true
}
[09:34:16.276] world.Send() {"source":"(26, 31, 4)","evtype":"movement-start","target":"(27, 32, 4)"}
[09:34:16.327] {
"status": true
}
[09:34:16.527] world.Send() {"source":"(27, 32, 4)","evtype":"movement-start","target":"(27, 31, 4)"}
[09:34:16.677] {
"status": true
}
[09:34:19.281] world.Send() {"source":"(27, 22, 4)","evtype":"movement-start","target":"(28, 22, 3)"}
[09:34:19.332] {
"status": true
}
[09:34:19.533] world.Send() {"evtype":"movement-end","target":"(28, 22, 3)","facing":"BR"}
[09:34:19.586] {
"status": true
}
[09:34:19.844] world.Send() {"source":"(28, 22, 3)","evtype":"movement-start","target":"(28, 21, 3)"}
[09:34:19.896] {
"status": true
}
[09:34:21.352] world.Send() {"evtype":"movement-end","target":"(28, 16, 3)","facing":"FR"}
[09:34:21.403] {
"status": true
}
[09:34:21.643] world.Send() {"source":"(28, 16, 3)","evtype":"movement-start","target":"(28, 17, 3)"}
[09:34:21.694] {
"status": true
}
[09:34:22.395] world.Send() {"source":"(28, 19, 3)","evtype":"movement-start","target":"(27, 19, 4)"}
[09:34:22.447] {
"status": true
}
[09:34:22.645] world.Send() {"source":"(27, 19, 4)","evtype":"movement-start","target":"(26, 19, 4)"}
[09:34:22.696] {
"status": true
}
[09:34:24.654] world.Send() {"source":"(20, 19, 4)","evtype":"movement-start","target":"(20, 18, 4)"}
[09:34:24.705] {
"status": true
}
[09:34:25.156] ShowGossip()
[09:34:25.156] GoNextStep()
[09:34:25.156] GoStepByIndex(0)
[09:34:25.156] stepIndex=0, stepMax=3
[09:34:25.156] step is now ifdone|2|goto|done2
[09:34:25.157] GoStepByIndex(2)
[09:34:25.157] stepIndex=2, stepMax=3
[09:34:25.157] step is now label|done2
[09:34:25.157] GoNextStep()
[09:34:25.157] GoStepByIndex(3)
[09:34:25.157] stepIndex=3, stepMax=3
[09:34:25.157] step is now say|As melhoras armaduras do porto, qualidade garantida!
[09:34:25.157] AddQuestOptions()
[09:34:25.157] TriggerTutorials()
[09:34:25.165] HaltStep()
[09:34:25.165] Controls.SetMode(SUSPENDED, True)
[09:34:25.165] STACKMODE: MAP, SUSPENDED
[09:34:25.165] Controls.SetMode(NPCTALK, True)
[09:34:25.165] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:34:26.156] UnsetMode() NPCTALK (stackMode.count = 3)
[09:34:26.157] STACKMODE: MAP, SUSPENDED
[09:34:26.157] ResetLastMode()
[09:34:26.157] Controls.SetMode(SUSPENDED, False)
[09:34:26.157] UnsetMode() UI (stackMode.count = 2)
[09:34:26.157] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:34:26.157] STACKMODE: MAP
[09:34:26.157] ResetLastMode()
[09:34:26.157] Controls.SetMode(MAP, False)
[09:34:26.157] Controls.SetMode(UI, True)
[09:34:26.157] STACKMODE: MAP, UI
[09:34:26.158] [ShopList.ShopList] Empty()
[09:34:26.159] [ShopList.ShopList] LoadNPC(2)
[09:34:26.159] [ShopList.ShopList] OnRefreshRequested() loading=True, items=0
[09:34:26.160] npc.Send() {"evtype":"get-shop","npc_id":2}
[09:34:26.169] [ShopList.ShopList] Start()
[09:34:26.182] [ShopList.ShopList] OnRefreshRequested() loading=True, items=0
[09:34:26.233] {
"status": true,
"items": [
{
"id": 32,
"shop_id": 7,
"item_id": 51,
"position": 1,
"max_stock": 2,
"restock_timer": 5,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 5,
"stock": 2
},
{
"id": 33,
"shop_id": 7,
"item_id": 53,
"position": 2,
"max_stock": 2,
"restock_timer": 5,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 5,
"stock": 2
},
{
"id": 34,
"shop_id": 7,
"item_id": 52,
"position": 3,
"max_stock": 2,
"restock_timer": 5,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 5,
"stock": 2
},
{
"id": 35,
"shop_id": 7,
"item_id": 50,
"position": 4,
"max_stock": 2,
"restock_timer": 5,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 5,
"stock": 2
},
{
"id": 40,
"shop_id": 9,
"item_id": 58,
"position": 1,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 41,
"shop_id": 9,
"item_id": 59,
"position": 2,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 42,
"shop_id": 9,
"item_id": 60,
"position": 3,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 43,
"shop_id": 9,
"item_id": 61,
"position": 4,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 44,
"shop_id": 9,
"item_id": 62,
"position": 5,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 45,
"shop_id": 9,
"item_id": 63,
"position": 6,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 46,
"shop_id": 9,
"item_id": 64,
"position": 7,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 47,
"shop_id": 9,
"item_id": 65,
"position": 8,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 48,
"shop_id": 9,
"item_id": 66,
"position": 9,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 54,
"shop_id": 9,
"item_id": 67,
"position": 10,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 55,
"shop_id": 9,
"item_id": 68,
"position": 11,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
}
]
}
[09:34:26.238] [ShopList.ShopList] SetSource(15)
[09:34:26.239] [ShopList.ShopList] OnRefreshRequested() loading=True, items=15
[09:34:26.270] [ShopList.ShopList] OnRefreshRequested() loading=False, items=15
[09:34:33.084] UnsetMode() UI (stackMode.count = 2)
[09:34:33.085] STACKMODE: MAP
[09:34:33.085] ResetLastMode()
[09:34:33.085] Controls.SetMode(MAP, False)
[09:34:33.835] world.Send() {"source":"(20, 17, 4)","evtype":"movement-start","target":"(19, 17, 4)"}
[09:34:33.990] {
"status": true
}
[09:34:35.093] world.Send() {"source":"(15, 17, 4)","evtype":"movement-start","target":"(15, 18, 4)"}
[09:34:35.144] {
"status": true
}
[09:34:35.594] ShowGossip()
[09:34:35.594] GoNextStep()
[09:34:35.595] GoStepByIndex(0)
[09:34:35.595] stepIndex=0, stepMax=0
[09:34:35.595] step is now say|Em que posso ajudá-lo? Ou talvez... no que você pode me ajudar?
[09:34:35.595] AddQuestOptions()
[09:34:35.595] TriggerTutorials()
[09:34:35.603] HaltStep()
[09:34:35.603] Controls.SetMode(SUSPENDED, True)
[09:34:35.603] STACKMODE: MAP, SUSPENDED
[09:34:35.604] Controls.SetMode(NPCTALK, True)
[09:34:35.604] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:34:36.500] UnsetMode() NPCTALK (stackMode.count = 3)
[09:34:36.500] STACKMODE: MAP, SUSPENDED
[09:34:36.500] ResetLastMode()
[09:34:36.500] Controls.SetMode(SUSPENDED, False)
[09:34:36.501] UnsetMode() UI (stackMode.count = 2)
[09:34:36.501] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:34:36.501] STACKMODE: MAP
[09:34:36.501] ResetLastMode()
[09:34:36.501] Controls.SetMode(MAP, False)
[09:34:36.501] Controls.SetMode(UI, True)
[09:34:36.501] STACKMODE: MAP, UI
[09:34:36.501] [ShopList.ShopList] Empty()
[09:34:36.501] [ShopList.ShopList] LoadNPC(30)
[09:34:36.501] [ShopList.ShopList] OnRefreshRequested() loading=True, items=0
[09:34:36.501] npc.Send() {"evtype":"get-shop","npc_id":30}
[09:34:36.522] [ShopList.ShopList] OnRefreshRequested() loading=True, items=0
[09:34:36.554] {
"status": true,
"items": [
{
"id": 1,
"shop_id": 1,
"item_id": 8,
"position": 1,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 2,
"shop_id": 1,
"item_id": 9,
"position": 2,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 3,
"shop_id": 1,
"item_id": 10,
"position": 3,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 5,
"shop_id": 3,
"item_id": 1,
"position": 1,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 6,
"shop_id": 3,
"item_id": 2,
"position": 2,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 7,
"shop_id": 3,
"item_id": 3,
"position": 3,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 8,
"shop_id": 3,
"item_id": 4,
"position": 4,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 9,
"shop_id": 4,
"item_id": 13,
"position": 1,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 10,
"shop_id": 4,
"item_id": 14,
"position": 2,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 11,
"shop_id": 4,
"item_id": 15,
"position": 3,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 12,
"shop_id": 4,
"item_id": 31,
"position": 4,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 13,
"shop_id": 4,
"item_id": 32,
"position": 5,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 14,
"shop_id": 4,
"item_id": 33,
"position": 6,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 29,
"shop_id": 4,
"item_id": 5,
"position": 7,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 30,
"shop_id": 4,
"item_id": 6,
"position": 8,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 31,
"shop_id": 4,
"item_id": 7,
"position": 9,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 52,
"shop_id": 4,
"item_id": 48,
"position": 10,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 53,
"shop_id": 4,
"item_id": 49,
"position": 11,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 51,
"shop_id": 10,
"item_id": 93,
"position": 1,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 88,
"shop_id": 10,
"item_id": 187,
"position": 2,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 89,
"shop_id": 10,
"item_id": 250,
"position": 3,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 93,
"shop_id": 10,
"item_id": 259,
"position": 4,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 91,
"shop_id": 10,
"item_id": 249,
"position": 5,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
}
]
}
[09:34:36.556] [ShopList.ShopList] SetSource(23)
[09:34:36.556] [ShopList.ShopList] OnRefreshRequested() loading=True, items=23
[09:34:36.596] [ShopList.ShopList] OnRefreshRequested() loading=False, items=23
[09:34:44.945] Controls.SetMode(UI, True)
[09:34:44.945] STACKMODE: MAP, UI, UI
[09:34:51.342] GetNumericValue()
[09:34:51.342] text = 15
[09:34:51.342] UnsetMode() UI (stackMode.count = 3)
[09:34:51.343] STACKMODE: MAP, UI
[09:34:51.343] ResetLastMode()
[09:34:51.343] Controls.SetMode(UI, False)
[09:34:51.351] TEMP PLAYER ITEM REGISTERED ... -121859 : Frasco Vazio
[09:34:51.352] AddNewItem()
[09:34:51.352] RemoveOld() 50 >= 50
[09:34:51.356] AfterSend() True
[09:34:51.358] player.Send() {"evtype":"buy-item","item_id":93,"temp_ids":[-121859],"qty":15,"npc_id":30}
[09:34:51.470] {
"status": true,
"pItem": {
"player_id": 810,
"item_id": 93,
"qty": 15,
"bound": false,
"equipped_unit_id": 0,
"id": 45999
},
"resolvedIds": {
"-121859": 45999
}
}
[09:34:51.472] TEMP PLAYER ITEM RESOLVED ... -121859 : Frasco Vazio : 45999
[09:34:52.580] UnsetMode() UI (stackMode.count = 2)
[09:34:52.581] STACKMODE: MAP
[09:34:52.581] ResetLastMode()
[09:34:52.581] Controls.SetMode(MAP, False)
[09:34:53.779] Controls.SetMode(UI, True)
[09:34:53.779] STACKMODE: MAP, UI
[09:34:53.780] SelectProfession(Alquimia)
[09:34:54.701] SelectProfession(Alquimia)
[09:34:57.527] Controls.SetMode(UI, True)
[09:34:57.528] STACKMODE: MAP, UI, UI
[09:34:58.742] GetNumericValue()
[09:34:58.742] text = 11
[09:34:58.742] UnsetMode() UI (stackMode.count = 3)
[09:34:58.742] STACKMODE: MAP, UI
[09:34:58.742] ResetLastMode()
[09:34:58.742] Controls.SetMode(UI, False)
[09:34:58.769] player.Send() {"evtype":"craft-recipe","qty":11,"recipe_id":1}
[09:34:58.819] RemoveOld() 50 >= 50
[09:44:06.411] UnsetMode() UI (stackMode.count = 2)
[09:44:06.411] STACKMODE: MAP
[09:44:06.411] ResetLastMode()
[09:44:06.411] Controls.SetMode(MAP, False)
[09:45:32.280] MapController.OnCancelPerformed()
[09:45:32.280] TryClosingCurrentTutorial()
[09:45:32.280] Controls.SetMode(UI, True)
[09:45:32.281] STACKMODE: MAP, UI
[09:45:32.281] OpenSection(GENERAL)
[09:45:32.284] GeneralContent.OnEnable()
[09:45:33.001] UnsetMode() UI (stackMode.count = 2)
[09:45:33.002] STACKMODE: MAP
[09:45:33.002] ResetLastMode()
[09:45:33.002] Controls.SetMode(MAP, False)
[09:45:33.439] MapController.OnCancelPerformed()
[09:45:33.439] TryClosingCurrentTutorial()
[09:45:33.439] Controls.SetMode(UI, True)
[09:45:33.440] STACKMODE: MAP, UI
[09:45:33.440] OpenSection(GENERAL)
[09:45:33.443] GeneralContent.OnEnable()
[09:45:34.779] OnSectionClick(): AUDIO
[09:45:34.779] OpenSection(AUDIO)
[09:45:39.674] OnSectionClick(): INSTANCES
[09:45:39.674] OpenSection(INSTANCES)
[09:45:39.678] INSTANCES ENABLE
[09:45:40.299] OnSectionClick(): ACCOUNT
[09:45:40.299] OpenSection(ACCOUNT)
[09:45:40.301] Controls.SetMode(CHAT, True)
[09:45:40.301] STACKMODE: MAP, UI, CHAT
[09:45:41.307] UnsetMode() CHAT (stackMode.count = 3)
[09:45:41.307] STACKMODE: MAP, UI
[09:45:41.307] ResetLastMode()
[09:45:41.307] Controls.SetMode(UI, False)
[09:45:41.386] OnSectionClick(): SOCIAL
[09:45:41.386] OpenSection(SOCIAL)
[09:45:42.331] OnSectionClick(): CONTROLS
[09:45:42.331] OpenSection(CONTROLS)
[09:45:44.658] OnSectionClick(): PURCHASES
[09:45:44.658] OpenSection(PURCHASES)
[09:45:44.660] PURCHASE ENABLE
[09:45:45.866] OnSectionClick(): ACCOUNT
[09:45:45.866] OpenSection(ACCOUNT)
[09:45:45.867] Controls.SetMode(CHAT, True)
[09:45:45.867] STACKMODE: MAP, UI, CHAT
[09:45:46.171] UnsetMode() CHAT (stackMode.count = 3)
[09:45:46.171] STACKMODE: MAP, UI
[09:45:46.171] ResetLastMode()
[09:45:46.171] Controls.SetMode(UI, False)
[09:45:46.282] OnSectionClick(): SOCIAL
[09:45:46.282] OpenSection(SOCIAL)
[09:45:46.746] OnSectionClick(): CONTROLS
[09:45:46.747] OpenSection(CONTROLS)
[09:45:47.108] OnSectionClick(): GRAPHICS
[09:45:47.108] OpenSection(GRAPHICS)
[09:45:48.116] OnSectionClick(): AUDIO
[09:45:48.116] OpenSection(AUDIO)
[09:45:48.627] OnSectionClick(): INTERFACE
[09:45:48.627] OpenSection(INTERFACE)
[09:45:53.115] OnSectionClick(): GENERAL
[09:45:53.115] OpenSection(GENERAL)
[09:45:53.116] GeneralContent.OnEnable()
[09:45:58.329] Controls.SetMode(UI, True)
[09:45:58.329] STACKMODE: MAP, UI, UI
[09:46:03.371] UnsetMode() UI (stackMode.count = 3)
[09:46:03.371] STACKMODE: MAP, UI
[09:46:03.371] ResetLastMode()
[09:46:03.371] Controls.SetMode(UI, False)
[09:46:03.417] submit cancelled by user.
[09:46:08.714] UnsetMode() UI (stackMode.count = 2)
[09:46:08.714] STACKMODE: MAP
[09:46:08.714] ResetLastMode()
[09:46:08.714] Controls.SetMode(MAP, False)
[09:46:09.546] world.Send() {"source":"(15, 19, 4)","evtype":"movement-start","target":"(16, 19, 4)"}
[09:46:09.598] {
"status": true
}
[09:46:09.797] world.Send() {"source":"(16, 19, 4)","evtype":"movement-start","target":"(16, 20, 4)"}
[09:46:09.848] {
"status": true
}
[09:46:10.299] world.Send() {"source":"(16, 21, 4)","evtype":"movement-start","target":"(17, 21, 4)"}
[09:46:10.352] {
"status": true
}
[09:46:10.803] world.Send() {"evtype":"movement-end","target":"(18, 21, 4)","facing":"BR"}
[09:46:10.855] {
"status": true
}
[09:46:10.924] world.Send() {"source":"(18, 21, 4)","evtype":"movement-start","target":"(18, 22, 4)"}
[09:46:10.976] {
"status": true
}
[09:46:11.676] world.Send() {"source":"(18, 23, 4)","evtype":"movement-start","target":"(17, 23, 4)"}
[09:46:11.727] {
"status": true
}
[09:46:12.432] world.Send() {"evtype":"movement-end","target":"(15, 23, 4)","facing":"FL"}
[09:46:12.484] {
"status": true
}
[09:46:36.204] Controls.SetMode(UI, True)
[09:46:36.204] STACKMODE: MAP, UI
[09:46:36.205] OpenSection(GENERAL)
[09:46:36.207] GeneralContent.OnEnable()
[09:46:37.791] Controls.SetMode(UI, True)
[09:46:37.791] STACKMODE: MAP, UI, UI
[09:46:41.459] UnsetMode() UI (stackMode.count = 3)
[09:46:41.459] STACKMODE: MAP, UI
[09:46:41.459] ResetLastMode()
[09:46:41.459] Controls.SetMode(UI, False)
[09:46:41.469] submit cancelled by user.
[09:46:42.206] Controls.SetMode(UI, True)
[09:46:42.207] STACKMODE: MAP, UI, UI
[09:46:44.515] UnsetMode() UI (stackMode.count = 3)
[09:46:44.515] STACKMODE: MAP, UI
[09:46:44.515] ResetLastMode()
[09:46:44.516] Controls.SetMode(UI, False)
[09:46:44.529] submit cancelled by user.
[09:46:46.156] UnsetMode() UI (stackMode.count = 2)
[09:46:46.156] STACKMODE: MAP
[09:46:46.156] ResetLastMode()
[09:46:46.156] Controls.SetMode(MAP, False)
[09:46:47.092] world.Send() {"source":"(15, 23, 4)","evtype":"movement-start","target":"(16, 23, 4)"}
[09:46:47.143] {
"status": true
}
[09:46:47.344] world.Send() {"source":"(16, 23, 4)","evtype":"movement-start","target":"(16, 22, 4)"}
[09:46:47.396] {
"status": true
}
[09:46:47.596] world.Send() {"source":"(16, 22, 4)","evtype":"movement-start","target":"(17, 22, 4)"}
[09:46:47.648] {
"status": true
}
[09:46:48.099] world.Send() {"source":"(18, 22, 4)","evtype":"movement-start","target":"(17, 21, 4)"}
[09:46:48.150] {
"status": true
}
[09:46:48.350] world.Send() {"source":"(17, 21, 4)","evtype":"movement-start","target":"(17, 20, 4)"}
[09:46:48.503] {
"status": true
}
[09:46:48.601] world.Send() {"source":"(17, 20, 4)","evtype":"movement-start","target":"(18, 20, 4)"}
[09:46:48.652] {
"status": true
}
[09:46:49.103] world.Send() {"source":"(19, 20, 4)","evtype":"movement-start","target":"(18, 19, 4)"}
[09:46:49.155] {
"status": true
}
[09:46:49.355] world.Send() {"source":"(18, 19, 4)","evtype":"movement-start","target":"(18, 18, 4)"}
[09:46:49.405] {
"status": true
}
[09:46:49.607] world.Send() {"evtype":"movement-end","target":"(18, 18, 4)","facing":"FR"}
[09:46:49.659] {
"status": true
}
[09:47:23.379] world.Send() {"source":"(18, 18, 4)","evtype":"movement-start","target":"(18, 19, 4)"}
[09:47:23.431] {
"status": true
}
[09:47:24.881] world.Send() {"source":"(18, 22, 4)","evtype":"movement-start","target":"(19, 22, 4)"}
[09:47:24.932] {
"status": true
}
[09:47:25.634] world.Send() {"source":"(21, 22, 4)","evtype":"movement-start","target":"(20, 23, 4)"}
[09:47:25.686] {
"status": true
}
[09:47:25.886] world.Send() {"source":"(20, 23, 4)","evtype":"movement-start","target":"(21, 23, 4)"}
[09:47:25.937] {
"status": true
}
[09:47:27.393] world.Send() {"source":"(22, 23, 4)","evtype":"movement-start","target":"(21, 23, 4)"}
[09:47:27.444] {
"status": true
}
[09:47:27.895] world.Send() {"source":"(21, 23, 4)","evtype":"movement-start","target":"(22, 23, 4)"}
[09:47:27.946] {
"status": true
}
[09:47:29.648] world.Send() {"source":"(25, 23, 4)","evtype":"movement-start","target":"(25, 24, 4)"}
[09:47:29.700] {
"status": true
}
[09:47:31.443] world.Send() {"source":"(25, 29, 4)","evtype":"movement-start","target":"(26, 29, 4)"}
[09:47:31.494] {
"status": true
}
[09:47:31.946] world.Send() {"source":"(26, 29, 4)","evtype":"movement-start","target":"(26, 30, 4)"}
[09:47:31.997] {
"status": true
}
[09:47:32.447] world.Send() {"source":"(26, 31, 4)","evtype":"movement-start","target":"(27, 30, 4)"}
[09:47:32.499] {
"status": true
}
[09:47:32.697] world.Send() {"source":"(27, 30, 4)","evtype":"movement-start","target":"(27, 31, 4)"}
[09:47:32.749] {
"status": true
}
[09:47:33.698] world.Send() {"source":"(27, 33, 4)","evtype":"movement-start","target":"(27, 34, 3)"}
[09:47:33.748] {
"status": true
}
[09:47:33.949] world.Send() {"source":"(27, 34, 3)","evtype":"movement-start","target":"(27, 35, 3)"}
[09:47:34.000] {
"status": true
}
[09:47:35.203] world.Send() {"source":"(27, 38, 3)","evtype":"movement-start","target":"(27, 39, 4)"}
[09:47:35.254] {
"status": true
}
[09:47:35.704] world.Send() {"source":"(27, 39, 4)","evtype":"movement-start","target":"(27, 40, 4)"}
[09:47:35.755] {
"status": true
}
[09:47:35.955] world.Send() {"source":"(27, 40, 4)","evtype":"movement-start","target":"(28, 40, 4)"}
[09:47:36.007] {
"status": true
}
[09:47:36.205] world.Send() {"source":"(28, 40, 4)","evtype":"movement-start","target":"(28, 41, 4)"}
[09:47:36.257] {
"status": true
}
[09:47:37.209] world.Send() {"source":"(28, 43, 4)","evtype":"movement-start","target":"(29, 43, 4)"}
[09:47:37.261] {
"status": true
}
[09:47:37.460] world.Send() {"source":"(29, 43, 4)","evtype":"movement-start","target":"(28, 42, 4)"}
[09:47:37.511] {
"status": true
}
[09:47:37.711] world.Send() {"source":"(28, 42, 4)","evtype":"movement-start","target":"(28, 41, 4)"}
[09:47:37.762] {
"status": true
}
[09:47:38.211] world.Send() {"source":"(28, 40, 4)","evtype":"movement-start","target":"(29, 41, 4)"}
[09:47:38.261] {
"status": true
}
[09:47:38.462] world.Send() {"source":"(29, 41, 4)","evtype":"movement-start","target":"(29, 42, 4)"}
[09:47:38.513] {
"status": true
}
[09:47:38.962] world.Send() {"source":"(29, 40, 4)","evtype":"movement-start","target":"(29, 39, 4)"}
[09:47:39.012] {
"status": true
}
[09:47:39.504] world.Send() {"source":"(29, 41, 4)","evtype":"movement-start","target":"(29, 42, 4)"}
[09:47:39.606] {
"status": true
}
[09:47:40.004] world.Send() {"source":"(29, 40, 4)","evtype":"movement-start","target":"(29, 39, 4)"}
[09:47:40.056] {
"status": true
}
[09:47:40.507] world.Send() {"source":"(29, 41, 4)","evtype":"movement-start","target":"(29, 42, 4)"}
[09:47:40.558] {
"status": true
}
[09:47:41.008] world.Send() {"source":"(29, 40, 4)","evtype":"movement-start","target":"(29, 39, 4)"}
[09:47:41.059] {
"status": true
}
[09:47:41.510] world.Send() {"source":"(29, 41, 4)","evtype":"movement-start","target":"(29, 42, 4)"}
[09:47:41.561] {
"status": true
}
[09:47:42.012] world.Send() {"source":"(29, 40, 4)","evtype":"movement-start","target":"(29, 39, 4)"}
[09:47:42.063] {
"status": true
}
[09:47:42.515] world.Send() {"evtype":"movement-end","target":"(29, 38, 4)","facing":"FR"}
[09:47:42.566] {
"status": true
}
[09:47:53.491] world.Send() {"source":"(29, 38, 4)","evtype":"movement-start","target":"(30, 38, 4)"}
[09:47:53.544] {
"status": true
}
[09:47:53.995] world.Send() {"evtype":"movement-end","target":"(31, 38, 4)","facing":"BR"}
[09:47:54.047] {
"status": true
}
[09:47:54.509] world.Send() {"source":"(31, 38, 4)","evtype":"movement-start","target":"(30, 38, 4)"}
[09:47:54.561] {
"status": true
}
[09:47:55.263] world.Send() {"source":"(31, 38, 4)","evtype":"movement-start","target":"(32, 38, 4)"}
[09:47:55.313] {
"status": true
}
[09:47:55.765] world.Send() {"evtype":"movement-end","target":"(30, 38, 4)","facing":"FL"}
[09:47:55.816] {
"status": true
}
[09:47:55.901] world.Send() {"source":"(30, 38, 4)","evtype":"movement-start","target":"(30, 37, 3)"}
[09:47:55.952] {
"status": true
}
[09:47:56.153] world.Send() {"source":"(30, 37, 3)","evtype":"movement-start","target":"(31, 37, 4)"}
[09:47:56.204] {
"status": true
}
[09:47:56.404] world.Send() {"source":"(31, 37, 4)","evtype":"movement-start","target":"(32, 37, 4)"}
[09:47:56.455] {
"status": true
}
[09:47:57.411] world.Send() {"evtype":"movement-end","target":"(35, 37, 4)","facing":"BR"}
[09:47:57.462] {
"status": true
}
[09:48:16.510] world.Send() {"source":"(35, 37, 4)","evtype":"movement-start","target":"(35, 36, 3)"}
[09:48:16.561] {
"status": true
}
[09:48:16.760] world.Send() {"source":"(35, 36, 3)","evtype":"movement-start","target":"(35, 35, 3)"}
[09:48:16.812] {
"status": true
}
[09:48:17.010] world.Send() {"source":"(35, 35, 3)","evtype":"movement-start","target":"(34, 36, 3)"}
[09:48:17.061] {
"status": true
}
[09:48:17.261] world.Send() {"source":"(34, 36, 3)","evtype":"movement-start","target":"(34, 35, 3)"}
[09:48:17.314] {
"status": true
}
[09:48:17.762] world.Send() {"source":"(34, 34, 3)","evtype":"movement-start","target":"(34, 33, 4)"}
[09:48:17.814] {
"status": true
}
[09:48:18.012] world.Send() {"source":"(34, 33, 4)","evtype":"movement-start","target":"(34, 32, 4)"}
[09:48:18.063] {
"status": true
}
[09:48:18.765] world.Send() {"source":"(34, 31, 4)","evtype":"movement-start","target":"(33, 32, 4)"}
[09:48:18.817] {
"status": true
}
[09:48:19.016] world.Send() {"source":"(33, 32, 4)","evtype":"movement-start","target":"(33, 31, 4)"}
[09:48:19.068] {
"status": true
}
[09:48:21.271] world.Send() {"source":"(33, 26, 4)","evtype":"movement-start","target":"(32, 26, 4)"}
[09:48:21.323] {
"status": true
}
[09:48:21.523] world.Send() {"source":"(32, 26, 4)","evtype":"movement-start","target":"(31, 26, 3)"}
[09:48:21.574] {
"status": true
}
[09:48:21.773] world.Send() {"source":"(31, 26, 3)","evtype":"movement-start","target":"(32, 25, 4)"}
[09:48:21.824] {
"status": true
}
[09:48:22.025] world.Send() {"source":"(32, 25, 4)","evtype":"movement-start","target":"(32, 24, 4)"}
[09:48:22.079] {
"status": true
}
[09:48:22.276] world.Send() {"source":"(32, 24, 4)","evtype":"movement-start","target":"(31, 25, 3)"}
[09:48:22.328] {
"status": true
}
[09:48:22.782] world.Send() {"evtype":"movement-end","target":"(32, 23, 4)","facing":"FR"}
[09:48:22.833] {
"status": true
}
[09:48:24.108] world.Send() {"source":"(32, 23, 4)","evtype":"movement-start","target":"(31, 23, 3)"}
[09:48:24.160] {
"status": true
}
[09:48:24.359] world.Send() {"source":"(31, 23, 3)","evtype":"movement-start","target":"(31, 22, 4)"}
[09:48:24.462] {
"status": true
}
[09:48:24.609] world.Send() {"source":"(31, 22, 4)","evtype":"movement-start","target":"(31, 21, 4)"}
[09:48:24.660] {
"status": true
}
[09:48:25.364] world.Send() {"evtype":"movement-end","target":"(31, 22, 4)","facing":"BL"}
[09:48:25.388] world.Send() {"source":"(31, 22, 4)","evtype":"movement-start","target":"(31, 21, 4)"}
[09:48:25.416] {
"status": true
}
[09:48:25.440] {
"status": true
}
[09:48:26.645] world.Send() {"evtype":"movement-end","target":"(31, 21, 4)","facing":"BL"}
[09:48:26.696] {
"status": true
}
[09:48:26.717] world.Send() {"source":"(31, 21, 4)","evtype":"movement-start","target":"(31, 20, 4)"}
[09:48:26.768] {
"status": true
}
[09:48:28.220] world.Send() {"source":"(31, 17, 4)","evtype":"movement-start","target":"(32, 17, 4)"}
[09:48:28.272] {
"status": true
}
[09:48:28.722] world.Send() {"source":"(33, 17, 4)","evtype":"movement-start","target":"(32, 16, 4)"}
[09:48:28.774] {
"status": true
}
[09:48:28.973] world.Send() {"source":"(32, 16, 4)","evtype":"movement-start","target":"(33, 16, 4)"}
[09:48:29.023] {
"status": true
}
[09:48:29.725] world.Send() {"source":"(35, 16, 4)","evtype":"movement-start","target":"(34, 15, 4)"}
[09:48:29.776] {
"status": true
}
[09:48:29.975] world.Send() {"source":"(34, 15, 4)","evtype":"movement-start","target":"(35, 15, 4)"}
[09:48:30.026] {
"status": true
}
[09:48:30.476] world.Send() {"source":"(36, 15, 4)","evtype":"movement-start","target":"(35, 14, 4)"}
[09:48:30.528] {
"status": true
}
[09:48:30.727] world.Send() {"source":"(35, 14, 4)","evtype":"movement-start","target":"(36, 14, 4)"}
[09:48:30.779] {
"status": true
}
[09:48:31.230] world.Send() {"source":"(37, 14, 4)","evtype":"movement-start","target":"(36, 15, 4)"}
[09:48:31.281] {
"status": true
}
[09:48:31.480] world.Send() {"source":"(36, 15, 4)","evtype":"movement-start","target":"(36, 16, 4)"}
[09:48:31.633] {
"status": true
}
[09:48:31.731] world.Send() {"source":"(36, 16, 4)","evtype":"movement-start","target":"(37, 16, 4)"}
[09:48:31.782] {
"status": true
}
[09:48:32.983] world.Send() {"source":"(41, 16, 4)","evtype":"movement-start","target":"(40, 17, 4)"}
[09:48:33.033] {
"status": true
}
[09:48:33.234] world.Send() {"source":"(40, 17, 4)","evtype":"movement-start","target":"(40, 18, 4)"}
[09:48:33.285] {
"status": true
}
[09:48:33.485] world.Send() {"source":"(40, 18, 4)","evtype":"movement-start","target":"(41, 18, 4)"}
[09:48:33.690] {
"status": true
}
[09:48:33.986] world.Send() {"source":"(42, 18, 4)","evtype":"movement-start","target":"(41, 19, 4)"}
[09:48:34.038] {
"status": true
}
[09:48:34.237] world.Send() {"source":"(41, 19, 4)","evtype":"movement-start","target":"(41, 20, 4)"}
[09:48:34.289] {
"status": true
}
[09:48:34.739] world.Send() {"source":"(41, 21, 4)","evtype":"movement-start","target":"(42, 21, 4)"}
[09:48:34.790] {
"status": true
}
[09:48:34.990] world.Send() {"source":"(42, 21, 4)","evtype":"movement-start","target":"(41, 22, 4)"}
[09:48:35.042] {
"status": true
}
[09:48:35.242] world.Send() {"source":"(41, 22, 4)","evtype":"movement-start","target":"(42, 22, 4)"}
[09:48:35.396] {
"status": true
}
[09:48:35.993] world.Send() {"source":"(44, 22, 4)","evtype":"movement-start","target":"(43, 23, 4)"}
[09:48:36.097] {
"status": true
}
[09:48:36.243] world.Send() {"source":"(43, 23, 4)","evtype":"movement-start","target":"(43, 24, 4)"}
[09:48:36.294] {
"status": true
}
[09:48:37.244] world.Send() {"source":"(43, 27, 4)","evtype":"movement-start","target":"(44, 26, 4)"}
[09:48:37.295] {
"status": true
}
[09:48:37.495] world.Send() {"source":"(44, 26, 4)","evtype":"movement-start","target":"(45, 26, 4)"}
[09:48:37.546] {
"status": true
}
[09:48:37.746] world.Send() {"source":"(45, 26, 4)","evtype":"movement-start","target":"(44, 27, 4)"}
[09:48:37.797] {
"status": true
}
[09:48:37.996] world.Send() {"source":"(44, 27, 4)","evtype":"movement-start","target":"(44, 28, 4)"}
[09:48:38.047] {
"status": true
}
[09:48:38.746] world.Send() {"source":"(44, 30, 4)","evtype":"movement-start","target":"(43, 30, 4)"}
[09:48:38.797] {
"status": true
}
[09:48:38.997] world.Send() {"source":"(43, 30, 4)","evtype":"movement-start","target":"(43, 31, 4)"}
[09:48:39.048] {
"status": true
}
[09:48:39.498] world.Send() {"source":"(43, 32, 4)","evtype":"movement-start","target":"(42, 32, 4)"}
[09:48:39.549] {
"status": true
}
[09:48:39.749] world.Send() {"source":"(42, 32, 4)","evtype":"movement-start","target":"(43, 31, 4)"}
[09:48:39.800] {
"status": true
}
[09:48:40.000] world.Send() {"source":"(43, 31, 4)","evtype":"movement-start","target":"(42, 31, 4)"}
[09:48:40.051] {
"status": true
}
[09:48:40.251] world.Send() {"source":"(42, 31, 4)","evtype":"movement-start","target":"(43, 32, 4)"}
[09:48:40.303] {
"status": true
}
[09:48:40.501] world.Send() {"source":"(43, 32, 4)","evtype":"movement-start","target":"(43, 33, 4)"}
[09:48:40.553] {
"status": true
}
[09:48:42.007] world.Send() {"evtype":"movement-end","target":"(43, 38, 4)","facing":"BL"}
[09:48:42.059] {
"status": true
}
[09:48:42.061] world.Send() {"source":"(43, 38, 4)","evtype":"movement-start","target":"(42, 38, 4)"}
[09:48:42.112] {
"status": true
}
[09:48:42.311] world.Send() {"source":"(42, 38, 4)","evtype":"movement-start","target":"(41, 38, 3)"}
[09:48:42.362] {
"status": true
}
[09:48:42.561] world.Send() {"source":"(41, 38, 3)","evtype":"movement-start","target":"(40, 38, 3)"}
[09:48:42.613] {
"status": true
}
[09:48:42.812] world.Send() {"source":"(40, 38, 3)","evtype":"movement-start","target":"(41, 39, 3)"}
[09:48:42.864] {
"status": true
}
[09:48:43.064] world.Send() {"source":"(41, 39, 3)","evtype":"movement-start","target":"(41, 40, 3)"}
[09:48:43.114] {
"status": true
}
[09:48:43.816] world.Send() {"source":"(41, 42, 3)","evtype":"movement-start","target":"(42, 42, 4)"}
[09:48:43.920] {
"status": true
}
[09:48:44.068] world.Send() {"source":"(42, 42, 4)","evtype":"movement-start","target":"(43, 42, 4)"}
[09:48:44.170] {
"status": true
}
[09:48:44.320] world.Send() {"evtype":"movement-end","target":"(43, 42, 4)","facing":"BR"}
[09:48:44.422] {
"status": true
}
[09:48:45.469] world.Send() {"source":"(43, 42, 4)","evtype":"movement-start","target":"(43, 43, 4)"}
[09:48:45.673] {
"status": true
}
[09:48:45.972] world.Send() {"evtype":"movement-end","target":"(43, 44, 4)","facing":"BL"}
[09:48:46.023] {
"status": true
}
[09:48:46.621] ShowGossip()
[09:48:46.621] GoNextStep()
[09:48:46.621] GoStepByIndex(0)
[09:48:46.621] stepIndex=0, stepMax=0
[09:48:46.621] step is now say|Eu adoro quando as embarcações chegam. É a mehor época do mês! Aventureiros e marujos lotam a taberna!
[09:48:46.622] AddQuestOptions()
[09:48:46.623] TriggerTutorials()
[09:48:46.631] HaltStep()
[09:48:46.631] Controls.SetMode(SUSPENDED, True)
[09:48:46.631] STACKMODE: MAP, SUSPENDED
[09:48:46.631] Controls.SetMode(NPCTALK, True)
[09:48:46.631] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:48:48.165] GoNextStep()
[09:48:48.165] GoStepByIndex(0)
[09:48:48.166] stepIndex=0, stepMax=21
[09:48:48.166] step is now ifready|@id|goto|ready
[09:48:48.166] GoNextStep()
[09:48:48.166] GoStepByIndex(1)
[09:48:48.166] stepIndex=1, stepMax=21
[09:48:48.166] step is now ifquest|@id|goto|quest
[09:48:48.166] GoNextStep()
[09:48:48.166] GoStepByIndex(2)
[09:48:48.166] stepIndex=2, stepMax=21
[09:48:48.166] step is now noquest|@id|goto|noquest
[09:48:48.166] GoStepByIndex(3)
[09:48:48.166] stepIndex=3, stepMax=21
[09:48:48.166] step is now label|noquest
[09:48:48.166] GoNextStep()
[09:48:48.166] GoStepByIndex(4)
[09:48:48.166] stepIndex=4, stepMax=21
[09:48:48.166] step is now say|Eu adoro quando as embarcações chegam. É a mehor época do mês! Aventureiros e marujos lotam a taberna! Mas com essa movimentação toda, estamos ficando sem comida! E de que serve uma taberna sem comida? As pessoas ainda podem beber, eu sei... mas não é a mesma coisa!
[09:48:48.167] TriggerTutorials()
[09:48:48.168] TriggerTutorials()
[09:48:48.168] TriggerTutorials()
[09:48:48.169] TriggerTutorials()
[09:48:49.356] GoNextStep()
[09:48:49.357] GoStepByIndex(5)
[09:48:49.357] stepIndex=5, stepMax=21
[09:48:49.357] step is now say|Você parece um aventureiro. Que tal fazermos um acordo? Você vai atrás de uns pedaços de carne de gaivota pra mim, e eu te faço alguns assados em troca. Que tal? Parece uma boa ideia?
[09:48:49.358] TriggerTutorials()
[09:48:51.125] GoStepByIndex(8)
[09:48:51.125] stepIndex=8, stepMax=21
[09:48:51.125] step is now label|accept
[09:48:51.125] GoNextStep()
[09:48:51.125] GoStepByIndex(9)
[09:48:51.125] stepIndex=9, stepMax=21
[09:48:51.125] step is now say|Ótimo! Você pode encontrar as gaivotas na praia logo ao sul do Porto. Só tome cuidado com os escorpiões que andam por lá!
[09:48:51.125] TriggerTutorials()
[09:48:51.916] GoNextStep()
[09:48:51.916] GoStepByIndex(10)
[09:48:51.916] stepIndex=10, stepMax=21
[09:48:51.916] step is now addquest|@id
[09:48:51.916] AddQuest(4, 1, False)
[09:48:51.916] player.Send() {"evtype":"add-quest","quest_id":4,"npc_id":1}
[09:48:51.917] TriggerTutorials()
[09:48:51.968] {
"status": true,
"data": {
"core": {
"player_id": 810,
"quest_id": 4,
"completed": false,
"id": 3225
},
"progress": [
{
"player_quest_id": 3225,
"quest_goal_id": 4,
"qty": 0,
"id": 5331
}
]
},
"grants": []
}
[09:48:51.974] AddNewQuest() Almoço de Hoje
[09:48:51.974] show progress? True
[09:48:51.974] RemoveOld() 50 >= 50
[09:48:51.975] GoNextStep()
[09:48:51.975] GoStepByIndex(11)
[09:48:51.975] stepIndex=11, stepMax=21
[09:48:51.975] step is now endtalk
[09:48:51.975] UnsetMode() NPCTALK (stackMode.count = 3)
[09:48:51.975] STACKMODE: MAP, SUSPENDED
[09:48:51.975] ResetLastMode()
[09:48:51.975] Controls.SetMode(SUSPENDED, False)
[09:48:51.975] UnsetMode() UI (stackMode.count = 2)
[09:48:51.976] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:48:51.976] STACKMODE: MAP
[09:48:51.976] ResetLastMode()
[09:48:51.976] Controls.SetMode(MAP, False)
[09:48:52.916] ShowGossip()
[09:48:52.916] GoNextStep()
[09:48:52.916] GoStepByIndex(0)
[09:48:52.916] stepIndex=0, stepMax=0
[09:48:52.916] step is now say|Eu adoro quando as embarcações chegam. É a mehor época do mês! Aventureiros e marujos lotam a taberna!
[09:48:52.917] AddQuestOptions()
[09:48:52.918] TriggerTutorials()
[09:48:52.926] HaltStep()
[09:48:52.926] Controls.SetMode(SUSPENDED, True)
[09:48:52.926] STACKMODE: MAP, SUSPENDED
[09:48:52.926] Controls.SetMode(NPCTALK, True)
[09:48:52.926] STACKMODE: MAP, SUSPENDED, NPCTALK
[09:48:55.165] UnsetMode() NPCTALK (stackMode.count = 3)
[09:48:55.165] STACKMODE: MAP, SUSPENDED
[09:48:55.165] ResetLastMode()
[09:48:55.165] Controls.SetMode(SUSPENDED, False)
[09:48:55.165] UnsetMode() UI (stackMode.count = 2)
[09:48:55.165] UnsetMode() SUSPENDED (stackMode.count = 2)
[09:48:55.165] STACKMODE: MAP
[09:48:55.165] ResetLastMode()
[09:48:55.165] Controls.SetMode(MAP, False)
[09:48:55.166] Controls.SetMode(UI, True)
[09:48:55.166] STACKMODE: MAP, UI
[09:48:55.166] [ShopList.ShopList] Empty()
[09:48:55.166] [ShopList.ShopList] LoadNPC(1)
[09:48:55.166] [ShopList.ShopList] OnRefreshRequested() loading=True, items=0
[09:48:55.166] npc.Send() {"evtype":"get-shop","npc_id":1}
[09:48:55.186] [ShopList.ShopList] OnRefreshRequested() loading=True, items=0
[09:48:55.217] {
"status": true,
"items": [
{
"id": 15,
"shop_id": 5,
"item_id": 39,
"position": 1,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 16,
"shop_id": 5,
"item_id": 38,
"position": 2,
"max_stock": 0,
"restock_timer": 0,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 0,
"stock": 0
},
{
"id": 17,
"shop_id": 5,
"item_id": 34,
"position": 3,
"max_stock": 5,
"restock_timer": 10,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 10,
"stock": 5
},
{
"id": 18,
"shop_id": 5,
"item_id": 35,
"position": 4,
"max_stock": 5,
"restock_timer": 10,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 10,
"stock": 5
},
{
"id": 19,
"shop_id": 5,
"item_id": 36,
"position": 5,
"max_stock": 5,
"restock_timer": 10,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 10,
"stock": 5
},
{
"id": 20,
"shop_id": 5,
"item_id": 37,
"position": 6,
"max_stock": 5,
"restock_timer": 10,
"restock_group": 0,
"restock_count": 0,
"group_item": false,
"restock_interval": 10,
"stock": 5
}
]
}
[09:48:55.218] [ShopList.ShopList] SetSource(6)
[09:48:55.218] [ShopList.ShopList] OnRefreshRequested() loading=True, items=6
[09:48:55.231] [ShopList.ShopList] OnRefreshRequested() loading=False, items=6
[09:49:20.541] UnsetMode() UI (stackMode.count = 2)
[09:49:20.541] STACKMODE: MAP
[09:49:20.541] ResetLastMode()
[09:49:20.541] Controls.SetMode(MAP, False)
[09:49:21.126] world.Send() {"source":"(43, 44, 4)","evtype":"movement-start","target":"(43, 45, 4)"}
[09:49:21.176] {
"status": true
}
[09:49:21.376] world.Send() {"source":"(43, 45, 4)","evtype":"movement-start","target":"(42, 45, 4)"}
[09:49:21.428] {
"status": true
}
[09:49:21.628] world.Send() {"source":"(42, 45, 4)","evtype":"movement-start","target":"(42, 46, 4)"}
[09:49:21.680] {
"status": true
}
[09:49:22.131] world.Send() {"evtype":"movement-end","target":"(42, 47, 4)","facing":"BL"}
[09:49:22.182] {
"status": true
}
[09:49:25.998] world.Send() {"source":"(42, 47, 4)","evtype":"movement-start","target":"(42, 46, 4)"}
[09:49:26.201] {
"status": true
}
[09:49:27.251] world.Send() {"source":"(42, 43, 4)","evtype":"movement-start","target":"(41, 44, 3)"}
[09:49:27.301] {
"status": true
}
[09:49:27.502] world.Send() {"source":"(41, 44, 3)","evtype":"movement-start","target":"(41, 43, 3)"}
[09:49:27.552] {
"status": true
}
[09:49:28.506] world.Send() {"evtype":"movement-end","target":"(41, 40, 3)","facing":"FR"}
[09:49:28.557] {
"status": true
}
[09:49:29.132] Controls.SetMode(UI, True)
[09:49:29.132] STACKMODE: MAP, UI
[09:49:29.133] OpenSection(GENERAL)
[09:49:29.135] GeneralContent.OnEnable()
[09:49:30.361] Controls.SetMode(UI, True)
[09:49:30.361] STACKMODE: MAP, UI, UI
[09:49:38.589] _Modal(Clone) modal got a left input
[09:49:38.589] OffsetAmountBy() -1
[09:49:38.589] gotinput=False, isfocused=False
[09:49:38.652] _Modal(Clone) modal got a down input
[09:49:38.652] OffsetAmountBy() -1
[09:49:38.653] gotinput=False, isfocused=False
[09:49:38.887] _Modal(Clone) modal got a right input
[09:49:38.887] OffsetAmountBy() 1
[09:49:38.887] gotinput=False, isfocused=False
[09:49:41.760] _Modal(Clone) modal got a right input
[09:49:41.760] OffsetAmountBy() 1
[09:49:41.760] gotinput=False, isfocused=False
[09:49:42.070] _Modal(Clone) modal got a down input
[09:49:42.070] OffsetAmountBy() -1
[09:49:42.070] gotinput=False, isfocused=False
[09:49:43.411] _Modal(Clone) modal got a left input
[09:49:43.411] OffsetAmountBy() -1
[09:49:43.411] gotinput=False, isfocused=False
[09:49:44.496] _Modal(Clone) modal got a right input
[09:49:44.496] OffsetAmountBy() 1
[09:49:44.496] gotinput=False, isfocused=False
[09:49:44.609] _Modal(Clone) modal got a left input
[09:49:44.609] OffsetAmountBy() -1
[09:49:44.609] gotinput=False, isfocused=False
[09:49:47.569] _Modal(Clone) modal got a down input
[09:49:47.569] OffsetAmountBy() -1
[09:49:47.569] gotinput=False, isfocused=False
[09:49:48.752] _Modal(Clone) modal got a right input
[09:49:48.752] OffsetAmountBy() 1
[09:49:48.752] gotinput=False, isfocused=False
[09:49:49.557] _Modal(Clone) modal got a down input
[09:49:49.557] OffsetAmountBy() -1
[09:49:49.557] gotinput=False, isfocused=False
[09:49:50.021] _Modal(Clone) modal got a left input
[09:49:50.021] OffsetAmountBy() -1
[09:49:50.021] gotinput=False, isfocused=False
[09:49:51.362] _Modal(Clone) modal got a left input
[09:49:51.362] OffsetAmountBy() -1
[09:49:51.362] gotinput=False, isfocused=False
[09:49:53.755] _Modal(Clone) modal got a down input
[09:49:53.755] OffsetAmountBy() -1
[09:49:53.755] gotinput=False, isfocused=False
[09:49:58.776] _Modal(Clone) modal got a left input
[09:49:58.776] OffsetAmountBy() -1
[09:49:58.776] gotinput=False, isfocused=False
[09:49:59.688] _Modal(Clone) modal got a right input
[09:49:59.688] OffsetAmountBy() 1
[09:49:59.688] gotinput=False, isfocused=False
[09:50:00.772] _Modal(Clone) modal got a left input
[09:50:00.772] OffsetAmountBy() -1
[09:50:00.772] gotinput=False, isfocused=False
[09:50:01.283] _Modal(Clone) modal got a right input
[09:50:01.283] OffsetAmountBy() 1
[09:50:01.283] gotinput=False, isfocused=False
[09:50:02.457] _Modal(Clone) modal got a left input
[09:50:02.457] OffsetAmountBy() -1
[09:50:02.457] gotinput=False, isfocused=False
[09:50:10.302] _Modal(Clone) modal got a left input
[09:50:10.302] OffsetAmountBy() -1
[09:50:10.303] gotinput=False, isfocused=False
[09:50:12.881] _Modal(Clone) modal got a left input
[09:50:12.881] OffsetAmountBy() -1
[09:50:12.881] gotinput=False, isfocused=False
[09:50:13.616] _Modal(Clone) modal got a down input
[09:50:13.616] OffsetAmountBy() -1
[09:50:13.616] gotinput=False, isfocused=False
[09:50:16.385] _Modal(Clone) modal got a left input
[09:50:16.385] OffsetAmountBy() -1
[09:50:16.385] gotinput=False, isfocused=False
[09:50:16.770] _Modal(Clone) modal got a left input
[09:50:16.770] OffsetAmountBy() -1
[09:50:16.770] gotinput=False, isfocused=False
[09:50:16.882] _Modal(Clone) modal got a right input
[09:50:16.882] OffsetAmountBy() 1
[09:50:16.882] gotinput=False, isfocused=False
[09:50:16.976] _Modal(Clone) modal got a left input
[09:50:16.976] OffsetAmountBy() -1
[09:50:16.976] gotinput=False, isfocused=False
[09:50:20.601] _Modal(Clone) modal got a left input
[09:50:20.601] OffsetAmountBy() -1
[09:50:20.601] gotinput=False, isfocused=False
[09:50:21.374] _Modal(Clone) modal got a left input
[09:50:21.374] OffsetAmountBy() -1
[09:50:21.374] gotinput=False, isfocused=False
[09:50:23.075] _Modal(Clone) modal got a down input
[09:50:23.075] OffsetAmountBy() -1
[09:50:23.075] gotinput=False, isfocused=False
[09:50:25.926] _Modal(Clone) modal got a left input
[09:50:25.927] OffsetAmountBy() -1
[09:50:25.927] gotinput=False, isfocused=False
[09:50:26.181] _Modal(Clone) modal got a down input
[09:50:26.181] OffsetAmountBy() -1
[09:50:26.181] gotinput=False, isfocused=False
[09:50:26.437] _Modal(Clone) modal got a right input
[09:50:26.437] OffsetAmountBy() 1
[09:50:26.437] gotinput=False, isfocused=False
[09:50:28.688] _Modal(Clone) modal got a down input
[09:50:28.688] OffsetAmountBy() -1
[09:50:28.688] gotinput=False, isfocused=False
[09:50:29.032] _Modal(Clone) modal got a left input
[09:50:29.032] OffsetAmountBy() -1
[09:50:29.032] gotinput=False, isfocused=False
[09:50:29.240] _Modal(Clone) modal got a left input
[09:50:29.240] OffsetAmountBy() -1
[09:50:29.240] gotinput=False, isfocused=False
[09:50:29.470] _Modal(Clone) modal got a down input
[09:50:29.470] OffsetAmountBy() -1
[09:50:29.470] gotinput=False, isfocused=False
[09:50:29.542] _Modal(Clone) modal got a left input
[09:50:29.542] OffsetAmountBy() -1
[09:50:29.542] gotinput=False, isfocused=False
[09:50:30.037] _Modal(Clone) modal got a right input
[09:50:30.037] OffsetAmountBy() 1
[09:50:30.037] gotinput=False, isfocused=False
[09:50:30.124] _Modal(Clone) modal got a left input
[09:50:30.124] OffsetAmountBy() -1
[09:50:30.124] gotinput=False, isfocused=False
[09:50:30.915] _Modal(Clone) modal got a left input
[09:50:30.915] OffsetAmountBy() -1
[09:50:30.915] gotinput=False, isfocused=False
[09:50:33.717] _Modal(Clone) modal got a right input
[09:50:33.717] OffsetAmountBy() 1
[09:50:33.717] gotinput=False, isfocused=False
[09:50:34.691] _Modal(Clone) modal got a left input
[09:50:34.692] OffsetAmountBy() -1
[09:50:34.692] gotinput=False, isfocused=False
[09:50:35.632] _Modal(Clone) modal got a left input
[09:50:35.632] OffsetAmountBy() -1
[09:50:35.632] gotinput=False, isfocused=False
[09:50:36.032] _Modal(Clone) modal got a right input
[09:50:36.032] OffsetAmountBy() 1
[09:50:36.032] gotinput=False, isfocused=False
[09:50:37.589] _Modal(Clone) modal got a down input
[09:50:37.590] OffsetAmountBy() -1
[09:50:37.590] gotinput=False, isfocused=False
[09:50:37.732] _Modal(Clone) modal got a down input
[09:50:37.732] OffsetAmountBy() -1
[09:50:37.732] gotinput=False, isfocused=False
[09:50:39.720] _Modal(Clone) modal got a down input
[09:50:39.720] OffsetAmountBy() -1
[09:50:39.720] gotinput=False, isfocused=False
[09:50:40.351] _Modal(Clone) modal got a right input
[09:50:40.351] OffsetAmountBy() 1
[09:50:40.351] gotinput=False, isfocused=False
[09:50:41.310] _Modal(Clone) modal got a left input
[09:50:41.310] OffsetAmountBy() -1
[09:50:41.310] gotinput=False, isfocused=False
[09:50:42.332] _Modal(Clone) modal got a left input
[09:50:42.332] OffsetAmountBy() -1
[09:50:42.332] gotinput=False, isfocused=False
[09:50:42.929] _Modal(Clone) modal got a down input
[09:50:42.929] OffsetAmountBy() -1
[09:50:42.929] gotinput=False, isfocused=False
[09:50:43.018] _Modal(Clone) modal got a left input
[09:50:43.018] OffsetAmountBy() -1
[09:50:43.018] gotinput=False, isfocused=False
[09:50:43.648] _Modal(Clone) modal got a right input
[09:50:43.648] OffsetAmountBy() 1
[09:50:43.648] gotinput=False, isfocused=False
[09:50:45.221] _Modal(Clone) modal got a right input
[09:50:45.221] OffsetAmountBy() 1
[09:50:45.221] gotinput=False, isfocused=False
[09:50:46.793] _Modal(Clone) modal got a left input
[09:50:46.794] OffsetAmountBy() -1
[09:50:46.794] gotinput=False, isfocused=False
[09:50:50.105] _Modal(Clone) modal got a down input
[09:50:50.105] OffsetAmountBy() -1
[09:50:50.105] gotinput=False, isfocused=False
[09:50:51.791] _Modal(Clone) modal got a down input
[09:50:51.791] OffsetAmountBy() -1
[09:50:51.791] gotinput=False, isfocused=False
[09:50:53.085] _Modal(Clone) modal got a down input
[09:50:53.085] OffsetAmountBy() -1
[09:50:53.085] gotinput=False, isfocused=False
[09:50:54.886] UnsetMode() UI (stackMode.count = 3)
[09:50:54.886] STACKMODE: MAP, UI
[09:50:54.886] ResetLastMode()
[09:50:54.886] Controls.SetMode(UI, False)
[09:50:55.056] UPLOAD
[09:50:55.057] UPLOAD COROUTINE