[10:07:53.957] GridBuilder.LoadMap()
[10:07:53.957] gCtrl.grid_type=BATTLE
[10:07:53.960] [GenericService] [[SENT]] LoadMap()
[10:07:53.966] battle.Send() {"evtype":"load-map"}
[10:07:54.018] {
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"bg_color": "#dbc894"
}
[10:07:54.024] data loaded!
[10:07:54.026] status=True
[10:07:54.029] error=
[10:07:54.030] CreateMapFromData()
[10:07:54.057] OnPhaseSet() SETUP
[10:07:54.066] [GenericService] [[SENT]] MapLoaded()
[10:07:54.067] battle.Send() {"evtype":"battle-map-loaded"}
[10:07:54.073] Controls.SetMode(BATTLE, True)
[10:07:54.074] STACKMODE: BATTLE
[10:07:54.191] [GenericService] [[RECV]] OnUnlockPlacements()
[10:07:54.374] SetupConfigPlacement()
[10:07:54.414] OnPhaseSet() PLACEMENT
[10:07:54.421] [GenericService] [[RECV]] OnSetParty()
[10:07:54.669] {
"status": true
}
[10:07:54.781] [GenericService] [[RECV]] OnSetParty()
[10:07:54.919] [GenericService] [[RECV]] OnSetParty()
[10:07:54.919] [GenericService] [[DATA]] {
"evtype": "set-party",
"data": {
"players": [
{
"core": {
"id": 2,
"username": null,
"charname": "AlanGroder",
"body": 1,
"hair_style": 2,
"hair_color": 360,
"hair_shade": 4,
"current_map": 15,
"current_cell": {
"x": 11,
"y": 8,
"z": 1
},
"map_facing": "BR",
"currency_gold": 44650,
"hat_id": 0,
"face_id": 12,
"cloak_id": 35,
"chest_id": 30,
"legs_id": 31,
"pet_id": 0,
"last_online": 1746788821000,
"last_version": "0.36.2",
"temp_expiredate": null,
"pvp_level": 2,
"pvp_fame": 11,
"god_mode": false,
"alpha_tokens": 101,
"show_ontop": false
},
"flags": {
"combat": true,
"offline": false
}
},
{
"core": {
"id": 62,
"username": null,
"charname": "Wiegraf",
"body": 1,
"hair_style": 3,
"hair_color": 40,
"hair_shade": 1,
"current_map": 15,
"current_cell": {
"x": 3,
"y": 7,
"z": 2
},
"map_facing": "BR",
"currency_gold": 63005,
"hat_id": 10,
"face_id": 14,
"cloak_id": 33,
"chest_id": 25,
"legs_id": 19,
"pet_id": 0,
"last_online": 1746663293000,
"last_version": "0.35.0",
"temp_expiredate": null,
"pvp_level": 1,
"pvp_fame": 35,
"god_mode": false,
"alpha_tokens": 86,
"show_ontop": false,
"face_ontop": 1
},
"flags": {
"combat": true,
"offline": false
}
},
{
"core": {
"id": 66,
"username": null,
"charname": "Gafgarion",
"body": 1,
"hair_style": 27,
"hair_color": 360,
"hair_shade": 5,
"current_map": 15,
"current_cell": {
"x": 7,
"y": 7,
"z": 3
},
"map_facing": "BR",
"currency_gold": 47528,
"hat_id": 38,
"face_id": 0,
"cloak_id": 32,
"chest_id": 30,
"legs_id": 31,
"pet_id": 0,
"last_online": 1746663300000,
"last_version": "0.35.0",
"temp_expiredate": null,
"pvp_level": 1,
"pvp_fame": 0,
"god_mode": false,
"alpha_tokens": 81,
"show_ontop": false
},
"flags": {
"combat": true,
"offline": false
}
},
{
"core": {
"id": 9,
"username": null,
"charname": "VitóriaGroder",
"body": 2,
"hair_style": 11,
"hair_color": 360,
"hair_shade": 0,
"current_map": 15,
"current_cell": {
"x": 4,
"y": 7,
"z": 3
},
"map_facing": "BR",
"currency_gold": 52212,
"hat_id": 57,
"face_id": 21,
"cloak_id": 0,
"chest_id": 58,
"legs_id": 59,
"pet_id": 66,
"last_online": 1746663295000,
"last_version": "0.36.2",
"temp_expiredate": null,
"pvp_level": 2,
"pvp_fame": 0,
"god_mode": false,
"alpha_tokens": 11,
"show_ontop": false,
"face_ontop": 1
},
"flags": {
"combat": true,
"offline": false
}
}
],
"leader_id": 2
}
}
[10:07:55.839] [GenericService] [[RECV]] OnSetParty()
[10:08:01.421] [GenericService] [[RECV]] OnUnitPlaced()
[10:08:02.566] [GenericService] [[RECV]] OnSetParty()
[10:08:05.936] [GenericService] [[RECV]] OnUnitPlaced()
[10:08:06.547] [GenericService] [[RECV]] OnSetParty()
[10:08:09.971] [GenericService] [[RECV]] OnUnitPlaced()
[10:08:10.635] [GenericService] [[RECV]] OnSetParty()
[10:08:12.914] OnPhaseSet() PLACE_UNIT
[10:08:13.701] [GenericService] [[SENT]] PlaceUnit()
[10:08:13.702] battle.Send() {"evtype":"place-unit","cell":"(1, 6, 1)","unit_id":459}
[10:08:13.704] OnPhaseSet() PLACEMENT
[10:08:13.721] Controls.SetMode(UI, True)
[10:08:13.721] STACKMODE: BATTLE, UI
[10:08:13.764] {
"status": true,
"facing": "BR"
}
[10:08:14.465] [GenericService] [[SENT]] MyPlacementDone()
[10:08:14.466] battle.Send() {"evtype":"my-placement-done"}
[10:08:14.467] UnsetMode() UI (stackMode.count = 2)
[10:08:14.468] STACKMODE: BATTLE
[10:08:14.468] ResetLastMode()
[10:08:14.469] Controls.SetMode(BATTLE, False)
[10:08:14.829] [GenericService] [[RECV]] OnSetParty()
[10:08:14.830] [GenericService] [[RECV]] OnEndPlacement()
[10:08:14.831] [GenericService] [[RECV]] OnSetCTs()
[10:08:14.846] [GenericService] [[RECV]] OnStartTurn()
[10:08:14.854] OnPhaseSet() PRE_TURN
[10:08:14.859] OnPhaseSet() TURN
[10:08:14.864] {
"status": true
}
[10:08:28.037] [GenericService] [[RECV]] OnPreCast()
[10:08:28.112] ============== ShowIncomingCastedCard() ==============
[10:08:28.139] Failed to load sprite ui/icons/elements/none
[10:08:28.168] bCard unit: Arqueira
[10:08:28.169] bCard rank: 1
[10:08:28.171] -> (raw) card:free_action base_value=1 value=1 duration=0
[10:08:28.172] -> (card) card:free_action base_value=1 value=1 duration=0
[10:08:28.173] [GenericService] [[RECV]] OnExecCard()
[10:08:28.179] ExecCardActions()
[10:08:28.180] OnPhaseSet() CARD_CAST
[10:08:28.191] Awaiting preCastDone...
[10:08:28.197] ============== BeginCardCastPhase() ==============
[10:08:28.702] Awaited preCastDone!
[10:08:28.796] ------------------------------------------------
[10:08:28.797] ExecAnimation(197, act_id=0, type=state, code=charge, sfx=) count=1
[10:08:29.016] -> acts 1, plus 1
[10:08:29.549] ------------------------------------------------
[10:08:29.550] ExecAnimation(198, act_id=71, type=act, code= , sfx=) count=1
[10:08:29.551] -> acts 0, plus 0
[10:08:30.553] OnPhaseSet() TURN
[10:08:30.556] SendEndCast()
[10:08:30.557] ============== ApplyResultUnits() ==============
[10:08:30.557] no action result. cant apply result units
[10:08:30.868] [GenericService] [[SENT]] EndCast()
[10:08:30.869] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":61}
[10:08:30.934] {
"status": true
}
[10:08:31.251] [GenericService] [[RECV]] OnPreCast()
[10:08:31.253] ============== ShowIncomingCastedCard() ==============
[10:08:31.255] Failed to load sprite ui/icons/elements/none
[10:08:31.257] bCard unit: Arqueira
[10:08:31.257] bCard rank: 1
[10:08:31.258] -> (raw) card:free_action base_value=1 value=1 duration=0
[10:08:31.258] -> (card) card:free_action base_value=1 value=1 duration=0
[10:08:31.266] [GenericService] [[RECV]] OnExecCard()
[10:08:31.267] ExecCardActions()
[10:08:31.268] OnPhaseSet() CARD_CAST
[10:08:31.275] Awaiting preCastDone...
[10:08:31.281] ============== BeginCardCastPhase() ==============
[10:08:31.790] Awaited preCastDone!
[10:08:31.792] ------------------------------------------------
[10:08:31.793] ExecAnimation(197, act_id=0, type=state, code=charge, sfx=) count=1
[10:08:32.021] -> acts 1, plus 1
[10:08:32.535] ------------------------------------------------
[10:08:32.536] ExecAnimation(198, act_id=71, type=act, code= , sfx=) count=1
[10:08:32.536] -> acts 0, plus 0
[10:08:33.547] OnPhaseSet() TURN
[10:08:33.548] SendEndCast()
[10:08:33.550] ============== ApplyResultUnits() ==============
[10:08:33.552] no action result. cant apply result units
[10:08:33.855] [GenericService] [[SENT]] EndCast()
[10:08:33.856] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":61}
[10:08:33.923] {
"status": true
}
[10:08:42.874] [GenericService] [[RECV]] OnSetFacing()
[10:08:42.877] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 61,
"direction": "BR"
}
[10:08:42.889] [GenericService] [[RECV]] OnUpdateUnit()
[10:08:42.892] [GenericService] [[RECV]] OnSetCTs()
[10:08:42.907] [GenericService] [[RECV]] OnStartTurn()
[10:08:42.915] OnPhaseSet() PRE_TURN
[10:08:43.056] ExecuteAction() type=act, unit_id=459, card_action_id=0)
[10:08:43.057] act.heal=5
[10:08:43.689] Failed to load sprite skills/sd2/combustion
[10:08:43.691] Failed to load sprite skills/sd2/head_light
[10:08:43.692] Failed to load sprite ui/icons/elements/none
[10:08:43.695] Failed to load sprite ui/icons/elements/none
[10:08:43.698] Failed to load sprite skills/sd2/innerfire
[10:08:43.703] Failed to load sprite ui/icons/elements/none
[10:08:43.704] OnPhaseSet() TURN
[10:08:46.966] ClickBattleCard() BattleCard
[10:08:46.967] OnPhaseSet() CARD_RANGE
[10:08:47.020] Controls.SetMode(UI, True)
[10:08:47.021] STACKMODE: BATTLE, UI
[10:08:47.631] EXEC CAST
[10:08:47.632] OnPhaseSet() CARD_CAST
[10:08:47.638] UnsetMode() UI (stackMode.count = 2)
[10:08:47.639] STACKMODE: BATTLE
[10:08:47.639] ResetLastMode()
[10:08:47.640] Controls.SetMode(BATTLE, False)
[10:08:47.641] ============== BeginCardCastPhase() ==============
[10:08:47.645] EXEC CAST
[10:08:47.647] [GenericService] [[SENT]] ExecCast()
[10:08:47.648] battle.Send() {"evtype":"exec-cast","cell":"(1, 6, 1)","card_id":119,"unit_id":459}
[10:08:47.681] [GenericService] [[RECV]] OnExecCard()
[10:08:47.682] ExecCardActions()
[10:08:47.687] Awaiting preCastDone...
[10:08:47.688] Awaited preCastDone!
[10:08:47.690] ------------------------------------------------
[10:08:47.691] ExecAnimation(197, act_id=0, type=state, code=charge, sfx=) count=1
[10:08:47.784] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 50,
"SPR": 10,
"MOVE": 4,
"SPD": 100,
"WEAPON": 84,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 100,
"facing": "BR",
"statusEffects": []
}
},
"units": [
{
"core": {
"id": 10,
"player_id": 2,
"job_id": 3,
"skin": "default",
"name": null,
"level": 14,
"experience": 3586,
"item_hand1": 19,
"item_hand2": 0,
"item_head": 2984,
"item_body": 1728,
"item_feet": 20,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 16670,
"HAND2": 22661,
"HEAD": 22609,
"BODY": 22567,
"FEET": 22545,
"ACCESSORY1": 22687,
"ACCESSORY2": 22613
},
"ranks": {
"26": 2,
"69": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 3,
"name": "$guardian",
"name_ptbr": "Guardião",
"name_enus": "Guardian",
"group_role": "TANK",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/guardian",
"skin": "",
"element": "EARTH",
"playable": 1,
"atr_vit": 11,
"atr_sta": 8,
"atr_wis": 1,
"atr_str": 10,
"atr_dex": 3,
"atr_int": 1,
"atr_spr": 1,
"move": 4,
"spd": 76,
"aggro": 20,
"base_gear": {
"FEET": 7,
"HAND1": 1,
"HAND2": 48
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 818,
"MAX_AP": 210,
"MAX_MP": 27,
"VIT": 38,
"STA": 28,
"WIS": 3,
"STR": 53,
"DEX": 10,
"INT": 3,
"SPR": 3,
"MOVE": 4,
"SPD": 96,
"WEAPON": 92,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 64,
"ARMOR": 35,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 1,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 95,
"facing": "BR",
"statusEffects": []
}
},
{
"core": {
"id": -2,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 92,
"facing": "FL",
"statusEffects": []
}
},
{
"core": {
"id": -3,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 92,
"facing": "FL",
"statusEffects": []
}
},
{
"core": {
"id": -4,
"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"52": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 19,
"name": "$scout",
"name_ptbr": "Goblin Batedor",
"name_enus": "Goblin Scout",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/scout",
"skin": "",
"element": "EARTH",
"playable": 0,
"atr_vit": 10,
"atr_sta": 8,
"atr_wis": 2,
"atr_str": 2,
"atr_dex": 10,
"atr_int": 2,
"atr_spr": 1,
"move": 4,
"spd": 78,
"aggro": 10,
"base_gear": {},
"weapon_multiplier": 0.4
},
"growth": 2,
"liveStats": {
"MAX_HP": 613,
"MAX_AP": 170,
"MAX_MP": 45,
"VIT": 43,
"STA": 34,
"WIS": 9,
"STR": 7,
"DEX": 36,
"INT": 7,
"SPR": 4,
"MOVE": 4,
"SPD": 95,
"WEAPON": 58,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 10,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 94,
"facing": "FL",
"statusEffects": []
}
},
{
"core": {
"id": -5,
"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"52": 3
},
"talents": {},
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"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": true,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 115,
"card_id": 62
},
"card": {
"core": {
"id": 62,
"name": "$innerfire",
"name_ptbr": "Fogo Interior",
"name_enus": "Inner Fire",
"code": "innerfire",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "FIRE",
"cost_type": "mp",
"cost_value": 9.9975,
"cost_ct": 60,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "star:3",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "WIS",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 3,
"effects": [
{
"id": 88,
"code": null,
"template": null,
"card_id": 62,
"effect": "stat:atr_int",
"effect_cond": null,
"effect_sub": null,
"effect_type": "buff",
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 1,
"duration": 3,
"duration_tick": "tp_act",
"type": "NONE",
"element": "FIRE",
"base_value": 7.5980999999999987,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.46499999999999997,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 26,
"chance": 100
},
{
"id": 89,
"code": null,
"template": null,
"card_id": 62,
"effect": "stat:atr_spr",
"effect_cond": null,
"effect_sub": null,
"effect_type": "buff",
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 1,
"duration": 3,
"duration_tick": "tp_act",
"type": "NONE",
"element": "FIRE",
"base_value": 7.5980999999999987,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.46499999999999997,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 26,
"chance": 100
}
],
"animations": [
{
"id": 246,
"card_id": 62,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 0,
"wait_between": 0
},
{
"id": 247,
"card_id": 62,
"unit": "target",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 88,
"priority": 2,
"wait_before": 200,
"wait_after": 0,
"wait_between": 0
},
{
"id": 248,
"card_id": 62,
"unit": "caster",
"type": "vfx",
"code": "innerFire-red",
"sfx": "Fire_Enchant",
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 88,
"priority": 2,
"wait_before": 0,
"wait_after": 1500,
"wait_between": 0
},
{
"id": 249,
"card_id": 62,
"unit": "target",
"type": "act",
"code": null,
"sfx": "",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 88,
"priority": 3,
"wait_before": 0,
"wait_after": 700,
"wait_between": 0
},
{
"id": 250,
"card_id": 62,
"unit": "target",
"type": "act",
"code": null,
"sfx": "",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 89,
"priority": 4,
"wait_before": 0,
"wait_after": 700,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 117,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"graveyard": [
{
"core": {
"id": 119,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:08:47.795] ============== ProcessActionResult() ==============
[10:08:47.795] result.status=True
[10:08:47.796] result.error=
[10:08:47.796] result.units=10
[10:08:47.797] result.hand=4
[10:08:47.797] cast.pUnit=Piromante
[10:08:47.806] Failed to load sprite ui/icons/elements/none
[10:08:47.809] Failed to load sprite ui/icons/elements/none
[10:08:47.810] Process done!
[10:08:47.898] -> acts 1, plus 1
[10:08:48.413] ------------------------------------------------
[10:08:48.414] ExecAnimation(198, act_id=71, type=act, code= , sfx=) count=1
[10:08:48.414] -> acts 0, plus 0
[10:08:49.431] OnPhaseSet() CARD_RANGE
[10:08:49.432] SendEndCast()
[10:08:49.433] ============== ApplyResultUnits() ==============
[10:08:49.664] OnPhaseSet() TURN
[10:08:49.747] [GenericService] [[SENT]] EndCast()
[10:08:49.748] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:08:49.813] {
"status": true
}
[10:08:51.381] ClickBattleCard() BattleCard
[10:08:51.382] OnPhaseSet() CARD_RANGE
[10:08:51.412] Controls.SetMode(UI, True)
[10:08:51.413] STACKMODE: BATTLE, UI
[10:08:52.315] EXEC CAST
[10:08:52.315] OnPhaseSet() CARD_CAST
[10:08:52.320] UnsetMode() UI (stackMode.count = 2)
[10:08:52.320] STACKMODE: BATTLE
[10:08:52.321] ResetLastMode()
[10:08:52.321] Controls.SetMode(BATTLE, False)
[10:08:52.323] ============== BeginCardCastPhase() ==============
[10:08:52.326] EXEC CAST
[10:08:52.326] [GenericService] [[SENT]] ExecCast()
[10:08:52.327] battle.Send() {"evtype":"exec-cast","cell":"(1, 6, 1)","card_id":117,"unit_id":459}
[10:08:52.398] [GenericService] [[RECV]] OnExecCard()
[10:08:52.419] ExecCardActions()
[10:08:52.425] Awaiting preCastDone...
[10:08:52.426] Awaited preCastDone!
[10:08:52.428] ------------------------------------------------
[10:08:52.429] ExecAnimation(197, act_id=0, type=state, code=charge, sfx=) count=1
[10:08:52.452] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 50,
"SPR": 10,
"MOVE": 4,
"SPD": 100,
"WEAPON": 84,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 100,
"facing": "BR",
"statusEffects": []
}
},
"units": [
{
"core": {
"id": 10,
"player_id": 2,
"job_id": 3,
"skin": "default",
"name": null,
"level": 14,
"experience": 3586,
"item_hand1": 19,
"item_hand2": 0,
"item_head": 2984,
"item_body": 1728,
"item_feet": 20,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 16670,
"HAND2": 22661,
"HEAD": 22609,
"BODY": 22567,
"FEET": 22545,
"ACCESSORY1": 22687,
"ACCESSORY2": 22613
},
"ranks": {
"26": 2,
"69": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 3,
"name": "$guardian",
"name_ptbr": "Guardião",
"name_enus": "Guardian",
"group_role": "TANK",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/guardian",
"skin": "",
"element": "EARTH",
"playable": 1,
"atr_vit": 11,
"atr_sta": 8,
"atr_wis": 1,
"atr_str": 10,
"atr_dex": 3,
"atr_int": 1,
"atr_spr": 1,
"move": 4,
"spd": 76,
"aggro": 20,
"base_gear": {
"FEET": 7,
"HAND1": 1,
"HAND2": 48
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 818,
"MAX_AP": 210,
"MAX_MP": 27,
"VIT": 38,
"STA": 28,
"WIS": 3,
"STR": 53,
"DEX": 10,
"INT": 3,
"SPR": 3,
"MOVE": 4,
"SPD": 96,
"WEAPON": 92,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 64,
"ARMOR": 35,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 1,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 95,
"facing": "BR",
"statusEffects": []
}
},
{
"core": {
"id": -2,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 92,
"facing": "FL",
"statusEffects": []
}
},
{
"core": {
"id": -3,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
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"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 41,
"priority": 3,
"wait_before": 500,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 114,
"card_id": 35
},
"card": {
"core": {
"id": 35,
"name": "$head_light",
"name_ptbr": "Recuperação",
"name_enus": "Recover",
"code": "head_light",
"admin_help": "MP",
"focused": 0,
"main_type": "item",
"stat": "armor",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 20,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 52,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:mp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": true,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 115,
"card_id": 62
},
"card": {
"core": {
"id": 62,
"name": "$innerfire",
"name_ptbr": "Fogo Interior",
"name_enus": "Inner Fire",
"code": "innerfire",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "FIRE",
"cost_type": "mp",
"cost_value": 9.9975,
"cost_ct": 60,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "star:3",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "WIS",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 3,
"effects": [
{
"id": 88,
"code": null,
"template": null,
"card_id": 62,
"effect": "stat:atr_int",
"effect_cond": null,
"effect_sub": null,
"effect_type": "buff",
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 1,
"duration": 3,
"duration_tick": "tp_act",
"type": "NONE",
"element": "FIRE",
"base_value": 7.5980999999999987,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.46499999999999997,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 26,
"chance": 100
},
{
"id": 89,
"code": null,
"template": null,
"card_id": 62,
"effect": "stat:atr_spr",
"effect_cond": null,
"effect_sub": null,
"effect_type": "buff",
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 1,
"duration": 3,
"duration_tick": "tp_act",
"type": "NONE",
"element": "FIRE",
"base_value": 7.5980999999999987,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.46499999999999997,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 26,
"chance": 100
}
],
"animations": [
{
"id": 246,
"card_id": 62,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 0,
"wait_between": 0
},
{
"id": 247,
"card_id": 62,
"unit": "target",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 88,
"priority": 2,
"wait_before": 200,
"wait_after": 0,
"wait_between": 0
},
{
"id": 248,
"card_id": 62,
"unit": "caster",
"type": "vfx",
"code": "innerFire-red",
"sfx": "Fire_Enchant",
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 88,
"priority": 2,
"wait_before": 0,
"wait_after": 1500,
"wait_between": 0
},
{
"id": 249,
"card_id": 62,
"unit": "target",
"type": "act",
"code": null,
"sfx": "",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 88,
"priority": 3,
"wait_before": 0,
"wait_after": 700,
"wait_between": 0
},
{
"id": 250,
"card_id": 62,
"unit": "target",
"type": "act",
"code": null,
"sfx": "",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 89,
"priority": 4,
"wait_before": 0,
"wait_after": 700,
"wait_between": 0
}
]
},
"changes": {
"freeAction": true,
"halfCost": false,
"confusionCost": 0
}
}
],
"graveyard": [
{
"core": {
"id": 119,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 117,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:08:52.456] ============== ProcessActionResult() ==============
[10:08:52.457] result.status=True
[10:08:52.457] result.error=
[10:08:52.458] result.units=10
[10:08:52.458] result.hand=3
[10:08:52.458] cast.pUnit=Piromante
[10:08:52.461] Failed to load sprite ui/icons/elements/none
[10:08:52.463] Process done!
[10:08:52.631] -> acts 1, plus 1
[10:08:53.147] ------------------------------------------------
[10:08:53.148] ExecAnimation(198, act_id=71, type=act, code= , sfx=) count=1
[10:08:53.149] -> acts 0, plus 0
[10:08:54.181] OnPhaseSet() CARD_RANGE
[10:08:54.182] SendEndCast()
[10:08:54.182] ============== ApplyResultUnits() ==============
[10:08:54.381] OnPhaseSet() TURN
[10:08:54.497] [GenericService] [[SENT]] EndCast()
[10:08:54.498] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:08:54.563] {
"status": true
}
[10:08:54.881] OnPhaseSet() TURN_FACING
[10:08:55.281] OnDeletePerformed()
[10:08:55.281] ended? False
[10:08:55.282] myturn? True
[10:08:55.283] hovered?
[10:08:55.285] OnPhaseSet() PASSING
[10:08:55.288] [GenericService] [[SENT]] PassTurn()
[10:08:55.288] battle.Send() {"evtype":"pass-turn","direction":"BR"}
[10:08:55.631] [GenericService] [[RECV]] OnSetFacing()
[10:08:55.632] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 459,
"direction": "BR"
}
[10:08:55.633] [GenericService] [[RECV]] OnUpdateUnit()
[10:08:55.633] [GenericService] [[RECV]] OnSetCTs()
[10:08:55.635] [GenericService] [[RECV]] OnStartTurn()
[10:08:55.636] OnPhaseSet() PRE_TURN
[10:08:55.664] {
"status": true
}
[10:08:55.814] ExecuteAction() type=act, unit_id=429, card_action_id=0)
[10:08:55.815] act.heal=5
[10:08:56.432] OnPhaseSet() TURN
[10:09:06.759] [GenericService] [[RECV]] OnPreCast()
[10:09:06.760] ============== ShowIncomingCastedCard() ==============
[10:09:06.763] Failed to load sprite ui/icons/elements/none
[10:09:06.766] bCard unit: Clérigo de Gariot
[10:09:06.766] bCard rank: 1
[10:09:06.766] -> (raw) card:free_action base_value=1 value=1 duration=0
[10:09:06.767] -> (card) card:free_action base_value=1 value=1 duration=0
[10:09:06.768] [GenericService] [[RECV]] OnExecCard()
[10:09:06.770] ExecCardActions()
[10:09:06.772] OnPhaseSet() CARD_CAST
[10:09:06.791] Awaiting preCastDone...
[10:09:06.826] ============== BeginCardCastPhase() ==============
[10:09:07.337] Awaited preCastDone!
[10:09:07.443] ------------------------------------------------
[10:09:07.444] ExecAnimation(197, act_id=0, type=state, code=charge, sfx=) count=1
[10:09:07.654] -> acts 1, plus 1
[10:09:08.188] ------------------------------------------------
[10:09:08.189] ExecAnimation(198, act_id=71, type=act, code= , sfx=) count=1
[10:09:08.190] -> acts 0, plus 0
[10:09:09.202] OnPhaseSet() TURN
[10:09:09.204] SendEndCast()
[10:09:09.204] ============== ApplyResultUnits() ==============
[10:09:09.205] no action result. cant apply result units
[10:09:09.507] [GenericService] [[SENT]] EndCast()
[10:09:09.508] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:09:09.654] [GenericService] [[RECV]] OnSetFacing()
[10:09:09.655] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 429,
"direction": "BR"
}
[10:09:09.656] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:09.658] [GenericService] [[RECV]] OnSetCTs()
[10:09:09.660] [GenericService] [[RECV]] OnStartTurn()
[10:09:09.667] OnPhaseSet() PRE_TURN
[10:09:09.703] {
"status": true
}
[10:09:09.835] ExecuteAction() type=act, unit_id=10, card_action_id=0)
[10:09:09.853] act.stat=prot
[10:09:09.855] AddStatusEffect() id=4290d42e-11cf-47d1-ab41-1de6527ab7fd, card_action_id=0, card_effect_id=0, duration=1, value=35
[10:09:09.860] UpdateStatusEffect() id=4290d42e-11cf-47d1-ab41-1de6527ab7fd, card_effect_id=31, duration=1, value=35
[10:09:09.874] ShowFloatingIcon stat:prot (1, 7, 1) False
[10:09:10.606] ExecuteAction() type=stat, unit_id=10, card_action_id=0)
[10:09:10.636] ExecuteAction() type=act, unit_id=10, card_action_id=0)
[10:09:10.637] act.heal=4
[10:09:11.252] OnPhaseSet() TURN
[10:09:13.409] [GenericService] [[RECV]] OnPreCast()
[10:09:13.411] ============== ShowIncomingCastedCard() ==============
[10:09:13.421] Failed to load sprite skills/sd2/move
[10:09:13.422] Failed to load sprite ui/icons/elements/none
[10:09:13.423] bCard unit: Guardião
[10:09:13.424] bCard rank: 1
[10:09:13.428] [GenericService] [[RECV]] OnExecMovement()
[10:09:14.387] SendEndCast()
[10:09:14.387] ============== ApplyResultUnits() ==============
[10:09:14.388] no action result. cant apply result units
[10:09:14.702] [GenericService] [[SENT]] EndCast()
[10:09:14.703] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":10}
[10:09:14.769] {
"status": true
}
[10:09:18.005] [GenericService] [[RECV]] OnPreCast()
[10:09:18.007] ============== ShowIncomingCastedCard() ==============
[10:09:18.009] Failed to load sprite skills/sd2/shield
[10:09:18.009] Failed to load sprite ui/icons/elements/none
[10:09:18.012] bCard unit: Guardião
[10:09:18.015] bCard rank: 1
[10:09:18.016] -> (raw) stat:prot base_value=0 value=35 duration=1
[10:09:18.016] -> (card) stat:prot base_value=0 value=35 duration=1
[10:09:18.035] [GenericService] [[RECV]] OnExecCard()
[10:09:18.037] ExecCardActions()
[10:09:18.038] OnPhaseSet() CARD_CAST
[10:09:18.045] Awaiting preCastDone...
[10:09:18.048] ============== BeginCardCastPhase() ==============
[10:09:18.572] Awaited preCastDone!
[10:09:18.640] ------------------------------------------------
[10:09:18.641] ExecAnimation(186, act_id=0, type=state, code=charge, sfx=) count=2
[10:09:18.855] -> acts 0, plus 0
[10:09:19.373] ------------------------------------------------
[10:09:19.375] ExecAnimation(187, act_id=65, type=act, code= , sfx=) count=2
[10:09:19.377] -> acts 2, plus 2
[10:09:19.386] ExecuteAction() type=act, unit_id=10, card_action_id=65)
[10:09:19.388] act.stat=prot
[10:09:19.389] AddStatusEffect() id=b6947ce9-3225-4aa5-906c-c17a4cf95de5, card_action_id=65, card_effect_id=65, duration=1, value=35
[10:09:19.389] UpdateStatusEffect() id=b6947ce9-3225-4aa5-906c-c17a4cf95de5, card_effect_id=65, duration=1, value=35
[10:09:19.390] ShowFloatingIcon stat:prot (0, 7, 1) False
[10:09:19.395] ExecuteAction() type=stat, unit_id=10, card_action_id=65)
[10:09:20.422] OnPhaseSet() TURN
[10:09:20.423] SendEndCast()
[10:09:20.423] ============== ApplyResultUnits() ==============
[10:09:20.424] no action result. cant apply result units
[10:09:20.732] [GenericService] [[SENT]] EndCast()
[10:09:20.733] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":10}
[10:09:20.807] {
"status": true
}
[10:09:20.818] [GenericService] [[RECV]] OnPreCast()
[10:09:20.819] ============== ShowIncomingCastedCard() ==============
[10:09:20.821] Failed to load sprite skills/sd2/heavyarmor
[10:09:20.828] Failed to load sprite ui/icons/elements/none
[10:09:20.832] bCard unit: Guardião
[10:09:20.833] bCard rank: 1
[10:09:20.841] -> (raw) stat:prot base_value=0 value=38 duration=1
[10:09:20.842] -> (card) stat:prot base_value=0 value=38 duration=1
[10:09:20.843] [GenericService] [[RECV]] OnExecCard()
[10:09:20.844] ExecCardActions()
[10:09:20.845] OnPhaseSet() CARD_CAST
[10:09:20.853] Awaiting preCastDone...
[10:09:20.873] ============== BeginCardCastPhase() ==============
[10:09:21.372] Awaited preCastDone!
[10:09:21.376] ------------------------------------------------
[10:09:21.376] ExecAnimation(88, act_id=0, type=state, code=charge, sfx=) count=2
[10:09:21.589] -> acts 0, plus 0
[10:09:22.105] ------------------------------------------------
[10:09:22.106] ExecAnimation(89, act_id=31, type=act, code= , sfx=) count=2
[10:09:22.106] -> acts 2, plus 2
[10:09:22.107] ExecuteAction() type=act, unit_id=10, card_action_id=31)
[10:09:22.107] act.stat=prot
[10:09:22.108] AddStatusEffect() id=cedeb8ce-5f21-4506-ab8e-00041a3a6c95, card_action_id=31, card_effect_id=31, duration=1, value=38
[10:09:22.108] UpdateStatusEffect() id=cedeb8ce-5f21-4506-ab8e-00041a3a6c95, card_effect_id=31, duration=1, value=38
[10:09:22.109] ShowFloatingIcon stat:prot (0, 7, 1) False
[10:09:22.117] ExecuteAction() type=stat, unit_id=10, card_action_id=31)
[10:09:23.141] OnPhaseSet() TURN
[10:09:23.142] SendEndCast()
[10:09:23.143] ============== ApplyResultUnits() ==============
[10:09:23.144] no action result. cant apply result units
[10:09:23.456] [GenericService] [[SENT]] EndCast()
[10:09:23.457] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":10}
[10:09:23.518] {
"status": true
}
[10:09:23.598] [GenericService] [[RECV]] OnPreCast()
[10:09:23.603] ============== ShowIncomingCastedCard() ==============
[10:09:23.609] Failed to load sprite ui/icons/elements/none
[10:09:23.612] bCard unit: Guardião
[10:09:23.620] bCard rank: 1
[10:09:23.621] -> (raw) card:free_action base_value=1 value=1 duration=0
[10:09:23.621] -> (card) card:free_action base_value=1 value=1 duration=0
[10:09:23.634] [GenericService] [[RECV]] OnExecCard()
[10:09:23.635] ExecCardActions()
[10:09:23.636] OnPhaseSet() CARD_CAST
[10:09:23.643] Awaiting preCastDone...
[10:09:23.654] ============== BeginCardCastPhase() ==============
[10:09:24.151] Awaited preCastDone!
[10:09:24.160] ------------------------------------------------
[10:09:24.161] ExecAnimation(197, act_id=0, type=state, code=charge, sfx=) count=1
[10:09:24.366] -> acts 1, plus 1
[10:09:24.902] ------------------------------------------------
[10:09:24.903] ExecAnimation(198, act_id=71, type=act, code= , sfx=) count=1
[10:09:24.904] -> acts 0, plus 0
[10:09:25.922] OnPhaseSet() TURN
[10:09:25.922] SendEndCast()
[10:09:25.923] ============== ApplyResultUnits() ==============
[10:09:25.923] no action result. cant apply result units
[10:09:26.243] [GenericService] [[RECV]] OnSetFacing()
[10:09:26.244] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 10,
"direction": "BR"
}
[10:09:26.246] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:26.253] [GenericService] [[RECV]] OnSetCTs()
[10:09:26.261] [GenericService] [[RECV]] OnStartTurn()
[10:09:26.262] OnPhaseSet() PRE_TURN
[10:09:26.268] OnPhaseSet() TURN
[10:09:26.273] [GenericService] [[SENT]] EndCast()
[10:09:26.274] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:09:26.435] [GenericService] [[RECV]] OnPlotDistances()
[10:09:26.436] On PLOT DISTANCES
[10:09:26.446] card Proteção
[10:09:26.448] distances 205
[10:09:26.449] BattleController.PlotDistances()
[10:09:26.459] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:09:26.460] all plotted!
[10:09:26.466] [GenericService] [[RECV]] OnPreCast()
[10:09:26.468] ============== ShowIncomingCastedCard() ==============
[10:09:26.470] Failed to load sprite skills/sd2/mediumarmor
[10:09:26.473] Failed to load sprite ui/icons/elements/none
[10:09:26.479] bCard unit: Goblin Batedor
[10:09:26.480] bCard rank: 1
[10:09:26.480] -> (raw) stat:dodge base_value=0 value=17 duration=1
[10:09:26.480] -> (card) stat:dodge base_value=0 value=17 duration=1
[10:09:26.482] [GenericService] [[RECV]] OnExecCard()
[10:09:26.483] ExecCardActions()
[10:09:26.484] OnPhaseSet() CARD_CAST
[10:09:26.490] Awaiting preCastDone...
[10:09:26.492] ============== BeginCardCastPhase() ==============
[10:09:26.522] {
"status": true
}
[10:09:27.008] Awaited preCastDone!
[10:09:27.010] ------------------------------------------------
[10:09:27.010] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:09:27.221] -> acts 0, plus 0
[10:09:27.407] [GenericService] [[RECV]] OnPreCast()
[10:09:27.408] ============== ShowIncomingCastedCard() ==============
[10:09:27.426] Failed to load sprite ui/icons/elements/none
[10:09:27.427] bCard unit: Goblin Batedor
[10:09:27.427] bCard rank: 1
[10:09:27.429] [GenericService] [[RECV]] OnExecMovement()
[10:09:27.752] ------------------------------------------------
[10:09:27.753] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:09:27.753] -> acts 2, plus 2
[10:09:27.757] ExecuteAction() type=act, unit_id=-4, card_action_id=30)
[10:09:27.758] act.stat=dodge
[10:09:27.758] AddStatusEffect() id=c45c10fa-2ce2-452d-aa69-e9e00657e91b, card_action_id=30, card_effect_id=30, duration=1, value=17
[10:09:27.759] UpdateStatusEffect() id=c45c10fa-2ce2-452d-aa69-e9e00657e91b, card_effect_id=30, duration=1, value=17
[10:09:27.759] ShowFloatingIcon stat:dodge (10, 13, 4) False
[10:09:27.765] ExecuteAction() type=stat, unit_id=-4, card_action_id=30)
[10:09:28.787] OnPhaseSet() TURN
[10:09:28.788] SendEndCast()
[10:09:28.788] ============== ApplyResultUnits() ==============
[10:09:28.789] no action result. cant apply result units
[10:09:29.099] [GenericService] [[SENT]] EndCast()
[10:09:29.100] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:09:29.168] {
"status": true
}
[10:09:29.369] SendEndCast()
[10:09:29.370] ============== ApplyResultUnits() ==============
[10:09:29.371] no action result. cant apply result units
[10:09:29.674] [GenericService] [[SENT]] EndCast()
[10:09:29.675] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:09:29.804] [GenericService] [[RECV]] OnPrePass()
[10:09:29.805] OnPhaseSet() PASSING_OTHER
[10:09:29.805] [GenericService] [[RECV]] OnSetFacing()
[10:09:29.806] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -4,
"direction": "FL"
}
[10:09:29.807] {
"status": true
}
[10:09:30.259] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:30.262] [GenericService] [[RECV]] OnSetCTs()
[10:09:30.265] [GenericService] [[RECV]] OnStartTurn()
[10:09:30.267] OnPhaseSet() TURN
[10:09:30.269] OnPhaseSet() PRE_TURN
[10:09:30.270] OnPhaseSet() TURN
[10:09:30.480] [GenericService] [[RECV]] OnPlotDistances()
[10:09:30.481] On PLOT DISTANCES
[10:09:30.486] card Proteção
[10:09:30.486] distances 205
[10:09:30.488] BattleController.PlotDistances()
[10:09:30.492] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:09:30.493] all plotted!
[10:09:30.498] [GenericService] [[RECV]] OnPreCast()
[10:09:30.499] ============== ShowIncomingCastedCard() ==============
[10:09:30.501] Failed to load sprite ui/icons/elements/none
[10:09:30.503] bCard unit: Goblin Batedor
[10:09:30.503] bCard rank: 1
[10:09:30.504] -> (raw) stat:dodge base_value=0 value=17 duration=1
[10:09:30.504] -> (card) stat:dodge base_value=0 value=17 duration=1
[10:09:30.505] [GenericService] [[RECV]] OnExecCard()
[10:09:30.506] ExecCardActions()
[10:09:30.506] OnPhaseSet() CARD_CAST
[10:09:30.512] Awaiting preCastDone...
[10:09:30.542] ============== BeginCardCastPhase() ==============
[10:09:31.072] Awaited preCastDone!
[10:09:31.106] ------------------------------------------------
[10:09:31.107] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:09:31.321] -> acts 0, plus 0
[10:09:31.838] ------------------------------------------------
[10:09:31.838] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:09:31.839] -> acts 2, plus 2
[10:09:31.839] ExecuteAction() type=act, unit_id=-5, card_action_id=30)
[10:09:31.840] act.stat=dodge
[10:09:31.840] AddStatusEffect() id=c824ba4a-e135-4cda-a14a-f55b073b758c, card_action_id=30, card_effect_id=30, duration=1, value=17
[10:09:31.841] UpdateStatusEffect() id=c824ba4a-e135-4cda-a14a-f55b073b758c, card_effect_id=30, duration=1, value=17
[10:09:31.841] ShowFloatingIcon stat:dodge (11, 3, 2) False
[10:09:31.845] ExecuteAction() type=stat, unit_id=-5, card_action_id=30)
[10:09:32.872] OnPhaseSet() TURN
[10:09:32.873] SendEndCast()
[10:09:32.873] ============== ApplyResultUnits() ==============
[10:09:32.873] no action result. cant apply result units
[10:09:33.183] [GenericService] [[SENT]] EndCast()
[10:09:33.184] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-5}
[10:09:33.253] {
"status": true
}
[10:09:34.135] [GenericService] [[RECV]] OnPreCast()
[10:09:34.139] ============== ShowIncomingCastedCard() ==============
[10:09:34.142] Failed to load sprite ui/icons/elements/none
[10:09:34.144] bCard unit: Goblin Batedor
[10:09:34.145] bCard rank: 1
[10:09:34.148] [GenericService] [[RECV]] OnExecMovement()
[10:09:36.087] SendEndCast()
[10:09:36.089] ============== ApplyResultUnits() ==============
[10:09:36.090] no action result. cant apply result units
[10:09:36.404] [GenericService] [[SENT]] EndCast()
[10:09:36.406] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-5}
[10:09:36.474] {
"status": true
}
[10:09:37.189] [GenericService] [[RECV]] OnPrePass()
[10:09:37.190] OnPhaseSet() PASSING_OTHER
[10:09:37.191] [GenericService] [[RECV]] OnSetFacing()
[10:09:37.191] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -5,
"direction": "FL"
}
[10:09:37.567] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:37.570] [GenericService] [[RECV]] OnSetCTs()
[10:09:37.589] [GenericService] [[RECV]] OnStartTurn()
[10:09:37.591] OnPhaseSet() TURN
[10:09:37.600] OnPhaseSet() PRE_TURN
[10:09:37.601] OnPhaseSet() TURN
[10:09:37.744] [GenericService] [[RECV]] OnPlotDistances()
[10:09:37.744] On PLOT DISTANCES
[10:09:37.781] card Proteção
[10:09:37.782] distances 205
[10:09:37.783] BattleController.PlotDistances()
[10:09:37.788] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:09:37.789] all plotted!
[10:09:37.796] [GenericService] [[RECV]] OnPreCast()
[10:09:37.797] ============== ShowIncomingCastedCard() ==============
[10:09:37.799] Failed to load sprite skills/sd2/lightarmor
[10:09:37.802] Failed to load sprite ui/icons/elements/none
[10:09:37.804] bCard unit: Bruxo
[10:09:37.805] bCard rank: 1
[10:09:37.805] -> (raw) stat:resist base_value=0 value=23 duration=1
[10:09:37.806] -> (card) stat:resist base_value=0 value=23 duration=1
[10:09:37.807] [GenericService] [[RECV]] OnExecCard()
[10:09:37.808] ExecCardActions()
[10:09:37.809] OnPhaseSet() CARD_CAST
[10:09:37.817] Awaiting preCastDone...
[10:09:37.873] ============== BeginCardCastPhase() ==============
[10:09:38.334] Awaited preCastDone!
[10:09:38.339] ------------------------------------------------
[10:09:38.340] ExecAnimation(82, act_id=0, type=state, code=charge, sfx=) count=2
[10:09:38.553] -> acts 0, plus 0
[10:09:39.086] ------------------------------------------------
[10:09:39.089] ExecAnimation(83, act_id=28, type=act, code=, sfx=) count=2
[10:09:39.090] -> acts 2, plus 2
[10:09:39.091] ExecuteAction() type=act, unit_id=-6, card_action_id=28)
[10:09:39.093] act.stat=resist
[10:09:39.093] AddStatusEffect() id=76de0f0f-9244-4da2-a014-feb0f2936864, card_action_id=28, card_effect_id=28, duration=1, value=23
[10:09:39.094] UpdateStatusEffect() id=76de0f0f-9244-4da2-a014-feb0f2936864, card_effect_id=28, duration=1, value=23
[10:09:39.095] ShowFloatingIcon stat:resist (13, 10, 1) False
[10:09:39.101] ExecuteAction() type=stat, unit_id=-6, card_action_id=28)
[10:09:40.120] OnPhaseSet() TURN
[10:09:40.121] SendEndCast()
[10:09:40.121] ============== ApplyResultUnits() ==============
[10:09:40.122] no action result. cant apply result units
[10:09:40.423] [GenericService] [[SENT]] EndCast()
[10:09:40.424] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-6}
[10:09:40.489] {
"status": true
}
[10:09:41.273] [GenericService] [[RECV]] OnPreCast()
[10:09:41.277] ============== ShowIncomingCastedCard() ==============
[10:09:41.279] Failed to load sprite ui/icons/elements/none
[10:09:41.281] bCard unit: Bruxo
[10:09:41.285] bCard rank: 1
[10:09:41.286] [GenericService] [[RECV]] OnExecMovement()
[10:09:43.222] SendEndCast()
[10:09:43.222] ============== ApplyResultUnits() ==============
[10:09:43.223] no action result. cant apply result units
[10:09:43.538] [GenericService] [[SENT]] EndCast()
[10:09:43.539] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-6}
[10:09:43.606] {
"status": true
}
[10:09:44.250] [GenericService] [[RECV]] OnPrePass()
[10:09:44.255] OnPhaseSet() PASSING_OTHER
[10:09:44.268] [GenericService] [[RECV]] OnSetFacing()
[10:09:44.269] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -6,
"direction": "FL"
}
[10:09:45.034] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:45.038] [GenericService] [[RECV]] OnSetCTs()
[10:09:45.039] [GenericService] [[RECV]] OnStartTurn()
[10:09:45.040] OnPhaseSet() TURN
[10:09:45.044] OnPhaseSet() PRE_TURN
[10:09:45.052] OnPhaseSet() TURN
[10:09:45.240] [GenericService] [[RECV]] OnPlotDistances()
[10:09:45.240] On PLOT DISTANCES
[10:09:45.289] card Proteção
[10:09:45.290] distances 205
[10:09:45.290] BattleController.PlotDistances()
[10:09:45.295] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:09:45.296] all plotted!
[10:09:45.318] [GenericService] [[RECV]] OnPreCast()
[10:09:45.320] ============== ShowIncomingCastedCard() ==============
[10:09:45.334] Failed to load sprite ui/icons/elements/none
[10:09:45.336] bCard unit: Goblin
[10:09:45.337] bCard rank: 1
[10:09:45.338] -> (raw) stat:dodge base_value=0 value=13 duration=1
[10:09:45.345] -> (card) stat:dodge base_value=0 value=13 duration=1
[10:09:45.346] [GenericService] [[RECV]] OnExecCard()
[10:09:45.355] ExecCardActions()
[10:09:45.357] OnPhaseSet() CARD_CAST
[10:09:45.378] Awaiting preCastDone...
[10:09:45.388] ============== BeginCardCastPhase() ==============
[10:09:45.886] Awaited preCastDone!
[10:09:45.888] ------------------------------------------------
[10:09:45.889] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:09:46.108] -> acts 0, plus 0
[10:09:46.636] ------------------------------------------------
[10:09:46.637] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:09:46.638] -> acts 2, plus 2
[10:09:46.639] ExecuteAction() type=act, unit_id=-2, card_action_id=30)
[10:09:46.640] act.stat=dodge
[10:09:46.640] AddStatusEffect() id=7e45c292-76e3-40aa-aa90-9137a8970db0, card_action_id=30, card_effect_id=30, duration=1, value=13
[10:09:46.641] UpdateStatusEffect() id=7e45c292-76e3-40aa-aa90-9137a8970db0, card_effect_id=30, duration=1, value=13
[10:09:46.641] ShowFloatingIcon stat:dodge (10, 5, 1) False
[10:09:46.645] ExecuteAction() type=stat, unit_id=-2, card_action_id=30)
[10:09:47.657] OnPhaseSet() TURN
[10:09:47.658] SendEndCast()
[10:09:47.658] ============== ApplyResultUnits() ==============
[10:09:47.659] no action result. cant apply result units
[10:09:47.968] [GenericService] [[SENT]] EndCast()
[10:09:47.968] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-2}
[10:09:48.036] {
"status": true
}
[10:09:48.588] [GenericService] [[RECV]] OnPrePass()
[10:09:48.589] OnPhaseSet() PASSING_OTHER
[10:09:48.612] [GenericService] [[RECV]] OnSetFacing()
[10:09:48.612] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -2,
"direction": "FL"
}
[10:09:48.984] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:48.987] [GenericService] [[RECV]] OnSetCTs()
[10:09:49.022] [GenericService] [[RECV]] OnStartTurn()
[10:09:49.024] OnPhaseSet() TURN
[10:09:49.040] OnPhaseSet() PRE_TURN
[10:09:49.041] OnPhaseSet() TURN
[10:09:49.210] [GenericService] [[RECV]] OnPreCast()
[10:09:49.212] ============== ShowIncomingCastedCard() ==============
[10:09:49.215] Failed to load sprite ui/icons/elements/none
[10:09:49.216] bCard unit: Goblin
[10:09:49.216] bCard rank: 1
[10:09:49.217] [GenericService] [[RECV]] OnExecMovement()
[10:09:51.223] SendEndCast()
[10:09:51.223] ============== ApplyResultUnits() ==============
[10:09:51.224] no action result. cant apply result units
[10:09:51.540] [GenericService] [[SENT]] EndCast()
[10:09:51.541] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-3}
[10:09:51.606] {
"status": true
}
[10:09:52.218] [GenericService] [[RECV]] OnPrePass()
[10:09:52.219] OnPhaseSet() PASSING_OTHER
[10:09:52.220] [GenericService] [[RECV]] OnSetFacing()
[10:09:52.221] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -3,
"direction": "FL"
}
[10:09:52.623] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:52.625] [GenericService] [[RECV]] OnSetCTs()
[10:09:52.641] [GenericService] [[RECV]] OnStartTurn()
[10:09:52.642] OnPhaseSet() TURN
[10:09:52.646] OnPhaseSet() PRE_TURN
[10:09:52.655] OnPhaseSet() TURN
[10:09:52.835] [GenericService] [[RECV]] OnPlotDistances()
[10:09:52.836] On PLOT DISTANCES
[10:09:52.840] card Proteção
[10:09:52.842] distances 205
[10:09:52.843] BattleController.PlotDistances()
[10:09:52.853] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:09:52.854] all plotted!
[10:09:52.877] [GenericService] [[RECV]] OnPreCast()
[10:09:52.878] ============== ShowIncomingCastedCard() ==============
[10:09:52.879] Failed to load sprite ui/icons/elements/none
[10:09:52.881] bCard unit: Xamã
[10:09:52.882] bCard rank: 1
[10:09:52.882] -> (raw) stat:resist base_value=0 value=23 duration=1
[10:09:52.883] -> (card) stat:resist base_value=0 value=23 duration=1
[10:09:52.884] [GenericService] [[RECV]] OnExecCard()
[10:09:52.885] ExecCardActions()
[10:09:52.885] OnPhaseSet() CARD_CAST
[10:09:52.891] Awaiting preCastDone...
[10:09:52.894] ============== BeginCardCastPhase() ==============
[10:09:53.405] Awaited preCastDone!
[10:09:53.408] ------------------------------------------------
[10:09:53.408] ExecAnimation(82, act_id=0, type=state, code=charge, sfx=) count=2
[10:09:53.621] -> acts 0, plus 0
[10:09:54.138] ------------------------------------------------
[10:09:54.139] ExecAnimation(83, act_id=28, type=act, code=, sfx=) count=2
[10:09:54.140] -> acts 2, plus 2
[10:09:54.140] ExecuteAction() type=act, unit_id=-7, card_action_id=28)
[10:09:54.140] act.stat=resist
[10:09:54.141] AddStatusEffect() id=30781ace-0e04-40d9-b9a0-8b5001d68179, card_action_id=28, card_effect_id=28, duration=1, value=23
[10:09:54.141] UpdateStatusEffect() id=30781ace-0e04-40d9-b9a0-8b5001d68179, card_effect_id=28, duration=1, value=23
[10:09:54.142] ShowFloatingIcon stat:resist (12, 6, 2) False
[10:09:54.146] ExecuteAction() type=stat, unit_id=-7, card_action_id=28)
[10:09:55.170] OnPhaseSet() TURN
[10:09:55.171] SendEndCast()
[10:09:55.171] ============== ApplyResultUnits() ==============
[10:09:55.172] no action result. cant apply result units
[10:09:55.488] [GenericService] [[SENT]] EndCast()
[10:09:55.489] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-7}
[10:09:55.554] {
"status": true
}
[10:09:56.334] [GenericService] [[RECV]] OnPreCast()
[10:09:56.344] ============== ShowIncomingCastedCard() ==============
[10:09:56.345] Failed to load sprite ui/icons/elements/none
[10:09:56.347] bCard unit: Xamã
[10:09:56.348] bCard rank: 1
[10:09:56.361] [GenericService] [[RECV]] OnExecMovement()
[10:09:58.307] SendEndCast()
[10:09:58.308] ============== ApplyResultUnits() ==============
[10:09:58.309] no action result. cant apply result units
[10:09:58.624] [GenericService] [[SENT]] EndCast()
[10:09:58.625] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-7}
[10:09:58.689] {
"status": true
}
[10:09:59.343] [GenericService] [[RECV]] OnPrePass()
[10:09:59.346] OnPhaseSet() PASSING_OTHER
[10:09:59.349] [GenericService] [[RECV]] OnSetFacing()
[10:09:59.351] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -7,
"direction": "FL"
}
[10:09:59.893] [GenericService] [[RECV]] OnUpdateUnit()
[10:09:59.912] [GenericService] [[RECV]] OnSetCTs()
[10:09:59.915] [GenericService] [[RECV]] OnStartTurn()
[10:09:59.917] OnPhaseSet() TURN
[10:09:59.922] OnPhaseSet() PRE_TURN
[10:09:59.923] OnPhaseSet() TURN
[10:10:13.437] [GenericService] [[RECV]] OnSetFacing()
[10:10:13.438] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 61,
"direction": "BR"
}
[10:10:13.441] [GenericService] [[RECV]] OnUpdateUnit()
[10:10:13.445] [GenericService] [[RECV]] OnSetCTs()
[10:10:13.544] [GenericService] [[RECV]] OnStartTurn()
[10:10:13.548] OnPhaseSet() PRE_TURN
[10:10:13.807] ExecuteAction() type=act, unit_id=459, card_action_id=0)
[10:10:13.808] act.heal=5
[10:10:14.426] Failed to load sprite ui/icons/elements/none
[10:10:14.428] Failed to load sprite ui/icons/elements/none
[10:10:14.430] Failed to load sprite skills/sd2/fireball
[10:10:14.430] OnPhaseSet() TURN
[10:10:18.985] OnDeletePerformed()
[10:10:18.986] ended? False
[10:10:18.986] myturn? True
[10:10:18.987] hovered? BattleCard
[10:10:18.987] phaseNow? TURN
[10:10:18.989] ClickDiscard(BattleCard)
[10:10:19.003] Controls.SetMode(UI, True)
[10:10:19.004] STACKMODE: BATTLE, UI
[10:10:19.235] UnsetMode() UI (stackMode.count = 2)
[10:10:19.236] STACKMODE: BATTLE
[10:10:19.236] ResetLastMode()
[10:10:19.237] Controls.SetMode(BATTLE, False)
[10:10:19.239] OnPhaseSet() DISCARDING_CARD
[10:10:19.240] [GenericService] [[SENT]] DiscardCard()
[10:10:19.241] battle.Send() {"evtype":"discard-card","card_id":116,"unit_id":459}
[10:10:19.296] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 50,
"SPR": 10,
"MOVE": 4,
"SPD": 100,
"WEAPON": 84,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 100,
"facing": "BR",
"statusEffects": []
}
},
"cards": [
{
"core": {
"id": 120,
"card_id": 35
},
"card": {
"core": {
"id": 35,
"name": "$head_light",
"name_ptbr": "Recuperação",
"name_enus": "Recover",
"code": "head_light",
"admin_help": "MP",
"focused": 0,
"main_type": "item",
"stat": "armor",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 20,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 52,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:mp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 118,
"card_id": 35
},
"card": {
"core": {
"id": 35,
"name": "$head_light",
"name_ptbr": "Recuperação",
"name_enus": "Recover",
"code": "head_light",
"admin_help": "MP",
"focused": 0,
"main_type": "item",
"stat": "armor",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 20,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 52,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:mp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 113,
"card_id": 5
},
"card": {
"core": {
"id": 5,
"name": "$fireball",
"name_ptbr": "Bola de Fogo",
"name_enus": "Fireball",
"code": "fireball",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "FIRE",
"cost_type": "mp",
"cost_value": 10,
"cost_ct": 60,
"range_min": 1,
"range_max": 4,
"range_color": "ATTACK",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "STAFF",
"stat_atk": "INT",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 12,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 95,
"check_angle": 1,
"check_dodges": 1,
"check_elements": 1,
"stop_flow": 1,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "MAGICAL",
"element": "FIRE",
"base_value": 9,
"pr_weapon": 0.34,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.68,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 71,
"chance": 95
},
{
"id": 13,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": "burn",
"effect_type": "debuff",
"style_match": 1,
"effect_tick": "turn_start",
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 3,
"duration_tick": "turn_start",
"type": "MAGICAL",
"element": "FIRE",
"base_value": 3,
"pr_weapon": 0.11,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.23,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 23,
"chance": 100
}
],
"animations": [
{
"id": 38,
"card_id": 5,
"unit": "caster",
"type": "state",
"code": "cast",
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 800,
"wait_between": 0
},
{
"id": 39,
"card_id": 5,
"unit": "target",
"type": "state",
"code": "damage",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 12,
"priority": 2,
"wait_before": 500,
"wait_after": 500,
"wait_between": 0
},
{
"id": 40,
"card_id": 5,
"unit": "cell",
"type": "vfx",
"code": "meteor-red",
"sfx": null,
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 12,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 364,
"card_id": 5,
"unit": "caster",
"type": null,
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"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"graveyard": [
{
"core": {
"id": 119,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 117,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 116,
"card_id": 2
},
"card": {
"core": {
"id": 2,
"name": "$move",
"name_ptbr": "Mover",
"name_enus": "Move",
"code": "move",
"admin_help": null,
"focused": 0,
"main_type": "move",
"stat": "move",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 40,
"range_min": 1,
"range_max": 4,
"range_color": "MOVE",
"range_mode": "MOVE",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 0,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [],
"animations": []
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:10:19.299] ============== ProcessActionResult() ==============
[10:10:19.300] result.status=True
[10:10:19.301] result.error=
[10:10:19.301] result.units=
[10:10:19.302] result.hand=4
[10:10:19.302] cast.pUnit=Piromante
[10:10:19.310] Failed to load sprite ui/icons/elements/none
[10:10:19.313] Process done!
[10:10:19.313] OnPhaseSet() TURN
[10:10:21.652] OnPhaseSet() TURN_FACING
[10:10:22.102] OnDeletePerformed()
[10:10:22.102] ended? False
[10:10:22.103] myturn? True
[10:10:22.103] hovered?
[10:10:22.104] OnPhaseSet() PASSING
[10:10:22.104] [GenericService] [[SENT]] PassTurn()
[10:10:22.105] battle.Send() {"evtype":"pass-turn","direction":"BR"}
[10:10:22.435] [GenericService] [[RECV]] OnSetFacing()
[10:10:22.456] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 459,
"direction": "BR"
}
[10:10:22.457] [GenericService] [[RECV]] OnUpdateUnit()
[10:10:22.458] [GenericService] [[RECV]] OnSetCTs()
[10:10:22.464] [GenericService] [[RECV]] OnStartTurn()
[10:10:22.465] OnPhaseSet() PRE_TURN
[10:10:22.518] {
"status": true
}
[10:10:22.635] ExecuteAction() type=act, unit_id=429, card_action_id=0)
[10:10:22.636] act.heal=5
[10:10:23.253] OnPhaseSet() TURN
[10:10:33.198] [GenericService] [[RECV]] OnPreCast()
[10:10:33.199] ============== ShowIncomingCastedCard() ==============
[10:10:33.209] Failed to load sprite skills/sd2/goblin-gadget
[10:10:33.210] Failed to load sprite ui/icons/elements/none
[10:10:33.228] bCard unit: Clérigo de Gariot
[10:10:33.248] bCard rank: 1
[10:10:33.250] -> (raw) card:recover_top base_value=1 value=1 duration=0
[10:10:33.252] -> (card) card:recover_top base_value=1 value=1 duration=0
[10:10:33.253] [GenericService] [[RECV]] OnExecCard()
[10:10:33.254] ExecCardActions()
[10:10:33.256] OnPhaseSet() CARD_CAST
[10:10:33.280] Awaiting preCastDone...
[10:10:33.293] ============== BeginCardCastPhase() ==============
[10:10:33.327] ====================
[10:10:33.328] NullReferenceException: Object reference not set to an instance of an object
[10:10:33.328] --------------------
[10:10:33.328] BattleController+d__153.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:10:33.329] ====================
[10:10:33.791] Awaited preCastDone!
[10:10:33.910] ------------------------------------------------
[10:10:33.911] ExecAnimation(437, act_id=0, type=state, code=charge, sfx=) count=1
[10:10:34.243] -> acts 1, plus 1
[10:10:34.788] ------------------------------------------------
[10:10:34.789] ExecAnimation(438, act_id=151, type=act, code= , sfx=) count=1
[10:10:34.790] -> acts 0, plus 0
[10:10:35.808] OnPhaseSet() TURN
[10:10:35.810] SendEndCast()
[10:10:35.810] ============== ApplyResultUnits() ==============
[10:10:36.123] [GenericService] [[SENT]] EndCast()
[10:10:36.125] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:10:36.186] {
"status": true
}
[10:10:39.481] [GenericService] [[RECV]] OnPreCast()
[10:10:39.484] ============== ShowIncomingCastedCard() ==============
[10:10:39.486] Failed to load sprite ui/icons/elements/none
[10:10:39.488] bCard unit: Clérigo de Gariot
[10:10:39.488] bCard rank: 1
[10:10:39.489] -> (raw) card:free_action base_value=1 value=1 duration=0
[10:10:39.489] -> (card) card:free_action base_value=1 value=1 duration=0
[10:10:39.497] [GenericService] [[RECV]] OnExecCard()
[10:10:39.498] ExecCardActions()
[10:10:39.507] OnPhaseSet() CARD_CAST
[10:10:39.515] Awaiting preCastDone...
[10:10:39.523] ============== BeginCardCastPhase() ==============
[10:10:40.019] Awaited preCastDone!
[10:10:40.024] ------------------------------------------------
[10:10:40.025] ExecAnimation(197, act_id=0, type=state, code=charge, sfx=) count=1
[10:10:40.238] -> acts 1, plus 1
[10:10:40.755] ------------------------------------------------
[10:10:40.756] ExecAnimation(198, act_id=71, type=act, code= , sfx=) count=1
[10:10:40.757] -> acts 0, plus 0
[10:10:41.769] OnPhaseSet() TURN
[10:10:41.773] SendEndCast()
[10:10:41.773] ============== ApplyResultUnits() ==============
[10:10:41.774] no action result. cant apply result units
[10:10:42.090] [GenericService] [[SENT]] EndCast()
[10:10:42.091] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:10:42.159] {
"status": true
}
[10:10:44.165] [GenericService] [[RECV]] OnSetFacing()
[10:10:44.171] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 429,
"direction": "BR"
}
[10:10:44.174] [GenericService] [[RECV]] OnUpdateUnit()
[10:10:44.175] [GenericService] [[RECV]] OnSetCTs()
[10:10:44.181] [GenericService] [[RECV]] OnStartTurn()
[10:10:44.192] OnPhaseSet() PRE_TURN
[10:10:44.197] OnPhaseSet() TURN
[10:10:49.644] [GenericService] [[RECV]] OnSetFacing()
[10:10:49.645] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 61,
"direction": "BR"
}
[10:10:49.647] [GenericService] [[RECV]] OnUpdateUnit()
[10:10:49.651] [GenericService] [[RECV]] OnSetCTs()
[10:10:49.654] [GenericService] [[RECV]] OnStartTurn()
[10:10:49.656] OnPhaseSet() PRE_TURN
[10:10:49.991] ExecuteAction() type=data, unit_id=-4, card_action_id=30)
[10:10:49.992] act.data=something
[10:10:49.992] UpdateStatusEffect() id=c45c10fa-2ce2-452d-aa69-e9e00657e91b, card_effect_id=30, duration=0, value=17
[10:10:49.993] ShowFloatingIcon stat:dodge (6, 13, 4) True
[10:10:50.641] [GenericService] [[RECV]] OnPlotDistances()
[10:10:50.641] On PLOT DISTANCES
[10:10:50.646] card Proteção
[10:10:50.647] distances 205
[10:10:50.647] BattleController.PlotDistances()
[10:10:50.652] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:10:50.653] all plotted!
[10:10:50.654] ExecuteAction() type=stat, unit_id=-4, card_action_id=30)
[10:10:50.655] OnPhaseSet() TURN
[10:10:50.661] [GenericService] [[RECV]] OnPreCast()
[10:10:50.662] ============== ShowIncomingCastedCard() ==============
[10:10:50.664] Failed to load sprite ui/icons/elements/none
[10:10:50.665] bCard unit: Goblin Batedor
[10:10:50.665] bCard rank: 1
[10:10:50.666] -> (raw) stat:dodge base_value=0 value=17 duration=1
[10:10:50.667] -> (card) stat:dodge base_value=0 value=17 duration=1
[10:10:50.668] [GenericService] [[RECV]] OnExecCard()
[10:10:50.668] ExecCardActions()
[10:10:50.669] OnPhaseSet() CARD_CAST
[10:10:50.677] Awaiting preCastDone...
[10:10:50.679] ============== BeginCardCastPhase() ==============
[10:10:51.186] Awaited preCastDone!
[10:10:51.192] ------------------------------------------------
[10:10:51.193] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:10:51.404] -> acts 0, plus 0
[10:10:51.947] ------------------------------------------------
[10:10:51.948] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:10:51.949] -> acts 2, plus 2
[10:10:51.949] ExecuteAction() type=act, unit_id=-4, card_action_id=30)
[10:10:51.950] act.stat=dodge
[10:10:51.951] AddStatusEffect() id=714831a8-2faa-4130-8ad5-3a6a8c1e6a75, card_action_id=30, card_effect_id=30, duration=1, value=17
[10:10:51.955] UpdateStatusEffect() id=714831a8-2faa-4130-8ad5-3a6a8c1e6a75, card_effect_id=30, duration=1, value=17
[10:10:51.956] ShowFloatingIcon stat:dodge (6, 13, 4) False
[10:10:51.963] ExecuteAction() type=stat, unit_id=-4, card_action_id=30)
[10:10:52.992] OnPhaseSet() TURN
[10:10:52.993] SendEndCast()
[10:10:52.993] ============== ApplyResultUnits() ==============
[10:10:52.994] no action result. cant apply result units
[10:10:53.295] [GenericService] [[SENT]] EndCast()
[10:10:53.296] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:10:53.361] {
"status": true
}
[10:10:54.204] [GenericService] [[RECV]] OnPreCast()
[10:10:54.206] ============== ShowIncomingCastedCard() ==============
[10:10:54.209] Failed to load sprite ui/icons/elements/none
[10:10:54.209] bCard unit: Goblin Batedor
[10:10:54.210] bCard rank: 1
[10:10:54.213] [GenericService] [[RECV]] OnExecMovement()
[10:10:56.159] SendEndCast()
[10:10:56.160] ============== ApplyResultUnits() ==============
[10:10:56.160] no action result. cant apply result units
[10:10:56.475] [GenericService] [[SENT]] EndCast()
[10:10:56.476] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:10:56.538] {
"status": true
}
[10:10:57.225] [GenericService] [[RECV]] OnPrePass()
[10:10:57.226] OnPhaseSet() PASSING_OTHER
[10:10:57.245] [GenericService] [[RECV]] OnSetFacing()
[10:10:57.246] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -4,
"direction": "FL"
}
[10:10:57.730] [GenericService] [[RECV]] OnUpdateUnit()
[10:10:57.731] [GenericService] [[RECV]] OnSetCTs()
[10:10:57.733] [GenericService] [[RECV]] OnStartTurn()
[10:10:57.741] OnPhaseSet() TURN
[10:10:57.744] OnPhaseSet() PRE_TURN
[10:10:58.325] ExecuteAction() type=data, unit_id=-5, card_action_id=30)
[10:10:58.326] act.data=something
[10:10:58.326] UpdateStatusEffect() id=c824ba4a-e135-4cda-a14a-f55b073b758c, card_effect_id=30, duration=0, value=17
[10:10:58.327] ShowFloatingIcon stat:dodge (8, 4, 1) True
[10:10:58.795] [GenericService] [[RECV]] OnPreCast()
[10:10:58.796] ============== ShowIncomingCastedCard() ==============
[10:10:58.797] Failed to load sprite ui/icons/elements/none
[10:10:58.798] bCard unit: Goblin Batedor
[10:10:58.799] bCard rank: 1
[10:10:58.808] [GenericService] [[RECV]] OnExecMovement()
[10:10:58.943] ExecuteAction() type=stat, unit_id=-5, card_action_id=30)
[10:10:58.944] OnPhaseSet() TURN
[10:11:00.740] SendEndCast()
[10:11:00.741] ============== ApplyResultUnits() ==============
[10:11:00.741] no action result. cant apply result units
[10:11:01.060] [GenericService] [[SENT]] EndCast()
[10:11:01.061] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-5}
[10:11:01.127] {
"status": true
}
[10:11:01.844] [GenericService] [[RECV]] OnPlotDistances()
[10:11:01.845] On PLOT DISTANCES
[10:11:01.854] card Besta
[10:11:01.854] distances 205
[10:11:01.855] BattleController.PlotDistances()
[10:11:01.861] color=RGBA(1,000, 0,000, 0,000, 1,000), minrange =1, maxrange=4, cells_affected=cell
[10:11:01.863] all plotted!
[10:11:01.873] [GenericService] [[RECV]] OnPreCast()
[10:11:01.874] ============== ShowIncomingCastedCard() ==============
[10:11:01.876] Failed to load sprite skills/sd2/crossbow
[10:11:01.888] Failed to load sprite ui/icons/elements/none
[10:11:01.893] bCard unit: Goblin Batedor
[10:11:01.893] bCard rank: 1
[10:11:01.894] -> (raw) damage:hp base_value=0 value=58 duration=0
[10:11:01.894] -> (card) damage:hp base_value=0 value=58 duration=0
[10:11:01.895] [GenericService] [[RECV]] OnExecCard()
[10:11:01.897] ExecCardActions()
[10:11:01.897] OnPhaseSet() CARD_CAST
[10:11:01.906] Awaiting preCastDone...
[10:11:01.911] ============== BeginCardCastPhase() ==============
[10:11:02.426] Awaited preCastDone!
[10:11:02.880] ------------------------------------------------
[10:11:02.880] ExecAnimation(206, act_id=0, type=state, code=attack, sfx=) count=1
[10:11:03.092] -> acts 0, plus 0
[10:11:04.325] ------------------------------------------------
[10:11:04.326] ExecAnimation(207, act_id=74, type=vfx, code=damageBow-white, sfx=) count=1
[10:11:04.331] -> acts 1, plus 1
[10:11:04.350] ------------------------------------------------
[10:11:04.350] ExecAnimation(208, act_id=74, type=state, code=damage, sfx=) count=1
[10:11:04.361] -> acts 1, plus 1
[10:11:04.362] ------------------------------------------------
[10:11:04.362] ExecAnimation(209, act_id=74, type=act, code=, sfx=) count=1
[10:11:04.576] -> acts 1, plus 1
[10:11:04.577] ExecuteAction() type=act, unit_id=459, card_action_id=74)
[10:11:04.577] act.damage=58
[10:11:04.579] TakeDamage(hp, 58, 0,85, True, False)
[10:11:05.580] OnPhaseSet() TURN
[10:11:05.580] SendEndCast()
[10:11:05.581] ============== ApplyResultUnits() ==============
[10:11:05.582] no action result. cant apply result units
[10:11:05.913] [GenericService] [[SENT]] EndCast()
[10:11:05.914] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-5}
[10:11:05.977] {
"status": true
}
[10:11:06.644] [GenericService] [[RECV]] OnPlotDistances()
[10:11:06.646] On PLOT DISTANCES
[10:11:06.651] card Proteção
[10:11:06.652] distances 205
[10:11:06.654] BattleController.PlotDistances()
[10:11:06.659] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:11:06.660] all plotted!
[10:11:06.664] [GenericService] [[RECV]] OnPreCast()
[10:11:06.666] ============== ShowIncomingCastedCard() ==============
[10:11:06.668] Failed to load sprite ui/icons/elements/none
[10:11:06.670] bCard unit: Goblin Batedor
[10:11:06.671] bCard rank: 1
[10:11:06.672] -> (raw) stat:dodge base_value=0 value=17 duration=1
[10:11:06.673] -> (card) stat:dodge base_value=0 value=17 duration=1
[10:11:06.674] [GenericService] [[RECV]] OnExecCard()
[10:11:06.675] ExecCardActions()
[10:11:06.676] OnPhaseSet() CARD_CAST
[10:11:06.683] Awaiting preCastDone...
[10:11:06.685] ============== BeginCardCastPhase() ==============
[10:11:07.190] Awaited preCastDone!
[10:11:07.192] ------------------------------------------------
[10:11:07.193] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:11:07.407] -> acts 0, plus 0
[10:11:07.926] ------------------------------------------------
[10:11:07.927] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:11:07.927] -> acts 2, plus 2
[10:11:07.928] ExecuteAction() type=act, unit_id=-5, card_action_id=30)
[10:11:07.929] act.stat=dodge
[10:11:07.929] AddStatusEffect() id=63368360-eb70-4beb-91f6-fcf27e7ef4c7, card_action_id=30, card_effect_id=30, duration=1, value=17
[10:11:07.929] UpdateStatusEffect() id=63368360-eb70-4beb-91f6-fcf27e7ef4c7, card_effect_id=30, duration=1, value=17
[10:11:07.930] ShowFloatingIcon stat:dodge (5, 5, 3) False
[10:11:07.962] ExecuteAction() type=stat, unit_id=-5, card_action_id=30)
[10:11:08.978] OnPhaseSet() TURN
[10:11:08.979] SendEndCast()
[10:11:08.979] ============== ApplyResultUnits() ==============
[10:11:08.980] no action result. cant apply result units
[10:11:09.290] [GenericService] [[SENT]] EndCast()
[10:11:09.297] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-5}
[10:11:09.389] {
"status": true
}
[10:11:10.054] [GenericService] [[RECV]] OnPrePass()
[10:11:10.059] OnPhaseSet() PASSING_OTHER
[10:11:10.060] [GenericService] [[RECV]] OnSetFacing()
[10:11:10.063] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -5,
"direction": "FL"
}
[10:11:10.499] [GenericService] [[RECV]] OnUpdateUnit()
[10:11:10.506] [GenericService] [[RECV]] OnSetCTs()
[10:11:10.512] [GenericService] [[RECV]] OnStartTurn()
[10:11:10.514] OnPhaseSet() TURN
[10:11:10.518] OnPhaseSet() PRE_TURN
[10:11:10.775] ExecuteAction() type=data, unit_id=-6, card_action_id=28)
[10:11:10.776] act.data=something
[10:11:10.777] UpdateStatusEffect() id=76de0f0f-9244-4da2-a014-feb0f2936864, card_effect_id=28, duration=0, value=23
[10:11:10.778] ShowFloatingIcon stat:resist (9, 10, 2) True
[10:11:11.394] ExecuteAction() type=stat, unit_id=-6, card_action_id=28)
[10:11:11.395] OnPhaseSet() TURN
[10:11:11.679] [GenericService] [[RECV]] OnPreCast()
[10:11:11.680] ============== ShowIncomingCastedCard() ==============
[10:11:11.681] Failed to load sprite ui/icons/elements/none
[10:11:11.682] bCard unit: Bruxo
[10:11:11.683] bCard rank: 1
[10:11:11.697] [GenericService] [[RECV]] OnExecMovement()
[10:11:13.625] SendEndCast()
[10:11:13.626] ============== ApplyResultUnits() ==============
[10:11:13.627] no action result. cant apply result units
[10:11:13.938] [GenericService] [[SENT]] EndCast()
[10:11:13.941] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-6}
[10:11:14.010] {
"status": true
}
[10:11:14.928] [GenericService] [[RECV]] OnPreCast()
[10:11:14.929] ============== ShowIncomingCastedCard() ==============
[10:11:14.930] Failed to load sprite ui/icons/elements/none
[10:11:14.931] bCard unit: Bruxo
[10:11:14.931] bCard rank: 1
[10:11:14.932] [GenericService] [[RECV]] OnExecMovement()
[10:11:17.108] SendEndCast()
[10:11:17.109] ============== ApplyResultUnits() ==============
[10:11:17.110] no action result. cant apply result units
[10:11:17.425] [GenericService] [[SENT]] EndCast()
[10:11:17.426] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-6}
[10:11:17.494] {
"status": true
}
[10:11:18.243] [GenericService] [[RECV]] OnPrePass()
[10:11:18.244] OnPhaseSet() PASSING_OTHER
[10:11:18.260] [GenericService] [[RECV]] OnSetFacing()
[10:11:18.261] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -6,
"direction": "FL"
}
[10:11:18.700] [GenericService] [[RECV]] OnUpdateUnit()
[10:11:18.714] [GenericService] [[RECV]] OnSetCTs()
[10:11:18.732] [GenericService] [[RECV]] OnStartTurn()
[10:11:18.733] OnPhaseSet() TURN
[10:11:18.741] OnPhaseSet() PRE_TURN
[10:11:19.246] ExecuteAction() type=data, unit_id=-2, card_action_id=30)
[10:11:19.247] act.data=something
[10:11:19.247] UpdateStatusEffect() id=7e45c292-76e3-40aa-aa90-9137a8970db0, card_effect_id=30, duration=0, value=13
[10:11:19.248] ShowFloatingIcon stat:dodge (10, 5, 1) True
[10:11:19.647] [GenericService] [[RECV]] OnPlotDistances()
[10:11:19.648] On PLOT DISTANCES
[10:11:19.653] card Proteção
[10:11:19.654] distances 205
[10:11:19.654] BattleController.PlotDistances()
[10:11:19.692] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:11:19.693] all plotted!
[10:11:19.700] [GenericService] [[RECV]] OnPreCast()
[10:11:19.703] ============== ShowIncomingCastedCard() ==============
[10:11:19.708] Failed to load sprite ui/icons/elements/none
[10:11:19.710] bCard unit: Goblin
[10:11:19.711] bCard rank: 1
[10:11:19.713] -> (raw) stat:dodge base_value=0 value=13 duration=1
[10:11:19.713] -> (card) stat:dodge base_value=0 value=13 duration=1
[10:11:19.714] [GenericService] [[RECV]] OnExecCard()
[10:11:19.715] ExecCardActions()
[10:11:19.716] OnPhaseSet() CARD_CAST
[10:11:19.716] ============== BeginCardCastPhase() ==============
[10:11:19.786] Awaiting preCastDone...
[10:11:19.874] ExecuteAction() type=stat, unit_id=-2, card_action_id=30)
[10:11:19.877] OnPhaseSet() TURN
[10:11:20.307] Awaited preCastDone!
[10:11:20.310] ------------------------------------------------
[10:11:20.310] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:11:20.527] -> acts 0, plus 0
[10:11:21.056] ------------------------------------------------
[10:11:21.057] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:11:21.058] -> acts 2, plus 2
[10:11:21.058] ExecuteAction() type=act, unit_id=-2, card_action_id=30)
[10:11:21.059] act.stat=dodge
[10:11:21.060] AddStatusEffect() id=dc74859b-e572-4c81-a6e8-bac6ae20b2f6, card_action_id=30, card_effect_id=30, duration=1, value=13
[10:11:21.060] UpdateStatusEffect() id=dc74859b-e572-4c81-a6e8-bac6ae20b2f6, card_effect_id=30, duration=1, value=13
[10:11:21.061] ShowFloatingIcon stat:dodge (10, 5, 1) False
[10:11:21.065] ExecuteAction() type=stat, unit_id=-2, card_action_id=30)
[10:11:22.091] SendEndCast()
[10:11:22.091] ============== ApplyResultUnits() ==============
[10:11:22.092] no action result. cant apply result units
[10:11:22.393] [GenericService] [[SENT]] EndCast()
[10:11:22.394] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-2}
[10:11:22.460] {
"status": true
}
[10:11:23.021] [GenericService] [[RECV]] OnPreCast()
[10:11:23.027] ============== ShowIncomingCastedCard() ==============
[10:11:23.028] Failed to load sprite ui/icons/elements/none
[10:11:23.029] bCard unit: Goblin
[10:11:23.032] bCard rank: 1
[10:11:23.033] [GenericService] [[RECV]] OnExecMovement()
[10:11:24.974] SendEndCast()
[10:11:24.975] ============== ApplyResultUnits() ==============
[10:11:24.975] no action result. cant apply result units
[10:11:25.278] [GenericService] [[SENT]] EndCast()
[10:11:25.279] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-2}
[10:11:25.338] {
"status": true
}
[10:11:26.063] [GenericService] [[RECV]] OnPrePass()
[10:11:26.065] OnPhaseSet() PASSING_OTHER
[10:11:26.066] [GenericService] [[RECV]] OnSetFacing()
[10:11:26.066] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -2,
"direction": "FL"
}
[10:11:26.510] [GenericService] [[RECV]] OnUpdateUnit()
[10:11:26.547] [GenericService] [[RECV]] OnSetCTs()
[10:11:26.553] [GenericService] [[RECV]] OnStartTurn()
[10:11:26.554] OnPhaseSet() TURN
[10:11:26.559] OnPhaseSet() PRE_TURN
[10:11:26.560] OnPhaseSet() TURN
[10:11:26.780] [GenericService] [[RECV]] OnPlotDistances()
[10:11:26.780] On PLOT DISTANCES
[10:11:26.785] card Proteção
[10:11:26.786] distances 205
[10:11:26.787] BattleController.PlotDistances()
[10:11:26.792] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:11:26.793] all plotted!
[10:11:26.795] [GenericService] [[RECV]] OnPreCast()
[10:11:26.796] ============== ShowIncomingCastedCard() ==============
[10:11:26.798] Failed to load sprite ui/icons/elements/none
[10:11:26.799] bCard unit: Goblin
[10:11:26.800] bCard rank: 1
[10:11:26.802] -> (raw) stat:dodge base_value=0 value=13 duration=1
[10:11:26.805] -> (card) stat:dodge base_value=0 value=13 duration=1
[10:11:26.806] [GenericService] [[RECV]] OnExecCard()
[10:11:26.809] ExecCardActions()
[10:11:26.810] OnPhaseSet() CARD_CAST
[10:11:26.817] Awaiting preCastDone...
[10:11:26.849] ============== BeginCardCastPhase() ==============
[10:11:27.345] Awaited preCastDone!
[10:11:27.347] ------------------------------------------------
[10:11:27.348] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:11:27.560] -> acts 0, plus 0
[10:11:28.091] ------------------------------------------------
[10:11:28.091] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:11:28.092] -> acts 2, plus 2
[10:11:28.093] ExecuteAction() type=act, unit_id=-3, card_action_id=30)
[10:11:28.093] act.stat=dodge
[10:11:28.094] AddStatusEffect() id=2a7da946-1be8-4873-a02e-f06cd5ec80d2, card_action_id=30, card_effect_id=30, duration=1, value=13
[10:11:28.095] UpdateStatusEffect() id=2a7da946-1be8-4873-a02e-f06cd5ec80d2, card_effect_id=30, duration=1, value=13
[10:11:28.095] ShowFloatingIcon stat:dodge (7, 10, 1) False
[10:11:28.099] ExecuteAction() type=stat, unit_id=-3, card_action_id=30)
[10:11:29.161] OnPhaseSet() TURN
[10:11:29.162] SendEndCast()
[10:11:29.163] ============== ApplyResultUnits() ==============
[10:11:29.164] no action result. cant apply result units
[10:11:29.484] [GenericService] [[SENT]] EndCast()
[10:11:29.485] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-3}
[10:11:29.561] {
"status": true
}
[10:11:30.189] [GenericService] [[RECV]] OnPreCast()
[10:11:30.200] ============== ShowIncomingCastedCard() ==============
[10:11:30.201] Failed to load sprite ui/icons/elements/none
[10:11:30.210] bCard unit: Goblin
[10:11:30.210] bCard rank: 1
[10:11:30.211] [GenericService] [[RECV]] OnExecMovement()
[10:11:32.163] SendEndCast()
[10:11:32.164] ============== ApplyResultUnits() ==============
[10:11:32.165] no action result. cant apply result units
[10:11:32.479] [GenericService] [[SENT]] EndCast()
[10:11:32.480] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-3}
[10:11:32.545] {
"status": true
}
[10:11:33.345] [GenericService] [[RECV]] OnPrePass()
[10:11:33.346] OnPhaseSet() PASSING_OTHER
[10:11:33.384] [GenericService] [[RECV]] OnSetFacing()
[10:11:33.389] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -3,
"direction": "FL"
}
[10:11:33.851] [GenericService] [[RECV]] OnUpdateUnit()
[10:11:33.856] [GenericService] [[RECV]] OnSetCTs()
[10:11:33.858] [GenericService] [[RECV]] OnStartTurn()
[10:11:33.860] OnPhaseSet() TURN
[10:11:33.863] OnPhaseSet() PRE_TURN
[10:11:34.232] ExecuteAction() type=data, unit_id=-7, card_action_id=28)
[10:11:34.232] act.data=something
[10:11:34.233] UpdateStatusEffect() id=30781ace-0e04-40d9-b9a0-8b5001d68179, card_effect_id=28, duration=0, value=23
[10:11:34.234] ShowFloatingIcon stat:resist (9, 5, 1) True
[10:11:34.846] ExecuteAction() type=stat, unit_id=-7, card_action_id=28)
[10:11:34.847] OnPhaseSet() TURN
[10:11:34.883] [GenericService] [[RECV]] OnPlotDistances()
[10:11:34.884] On PLOT DISTANCES
[10:11:34.889] card Proteção
[10:11:34.890] distances 205
[10:11:34.890] BattleController.PlotDistances()
[10:11:34.895] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:11:34.896] all plotted!
[10:11:34.900] [GenericService] [[RECV]] OnPreCast()
[10:11:34.902] ============== ShowIncomingCastedCard() ==============
[10:11:34.904] Failed to load sprite ui/icons/elements/none
[10:11:34.905] bCard unit: Xamã
[10:11:34.906] bCard rank: 1
[10:11:34.906] -> (raw) stat:resist base_value=0 value=23 duration=1
[10:11:34.907] -> (card) stat:resist base_value=0 value=23 duration=1
[10:11:34.907] [GenericService] [[RECV]] OnExecCard()
[10:11:34.908] ExecCardActions()
[10:11:34.909] OnPhaseSet() CARD_CAST
[10:11:34.922] Awaiting preCastDone...
[10:11:34.924] ============== BeginCardCastPhase() ==============
[10:11:35.446] Awaited preCastDone!
[10:11:35.449] ------------------------------------------------
[10:11:35.449] ExecAnimation(82, act_id=0, type=state, code=charge, sfx=) count=2
[10:11:35.662] -> acts 0, plus 0
[10:11:36.177] ------------------------------------------------
[10:11:36.178] ExecAnimation(83, act_id=28, type=act, code=, sfx=) count=2
[10:11:36.179] -> acts 2, plus 2
[10:11:36.179] ExecuteAction() type=act, unit_id=-7, card_action_id=28)
[10:11:36.180] act.stat=resist
[10:11:36.182] AddStatusEffect() id=36f06be3-56eb-4d11-a458-e06176c10209, card_action_id=28, card_effect_id=28, duration=1, value=23
[10:11:36.182] UpdateStatusEffect() id=36f06be3-56eb-4d11-a458-e06176c10209, card_effect_id=28, duration=1, value=23
[10:11:36.183] ShowFloatingIcon stat:resist (9, 5, 1) False
[10:11:36.192] ExecuteAction() type=stat, unit_id=-7, card_action_id=28)
[10:11:37.209] OnPhaseSet() TURN
[10:11:37.210] SendEndCast()
[10:11:37.211] ============== ApplyResultUnits() ==============
[10:11:37.212] no action result. cant apply result units
[10:11:37.533] [GenericService] [[SENT]] EndCast()
[10:11:37.534] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-7}
[10:11:37.609] {
"status": true
}
[10:11:38.515] [GenericService] [[RECV]] OnPreCast()
[10:11:38.516] ============== ShowIncomingCastedCard() ==============
[10:11:38.518] Failed to load sprite ui/icons/elements/none
[10:11:38.528] bCard unit: Xamã
[10:11:38.531] bCard rank: 1
[10:11:38.532] [GenericService] [[RECV]] OnExecMovement()
[10:11:39.778] SendEndCast()
[10:11:39.778] ============== ApplyResultUnits() ==============
[10:11:39.779] no action result. cant apply result units
[10:11:40.094] [GenericService] [[SENT]] EndCast()
[10:11:40.095] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-7}
[10:11:40.155] {
"status": true
}
[10:11:40.806] [GenericService] [[RECV]] OnPrePass()
[10:11:40.808] OnPhaseSet() PASSING_OTHER
[10:11:40.809] [GenericService] [[RECV]] OnSetFacing()
[10:11:40.810] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -7,
"direction": "FL"
}
[10:11:41.379] [GenericService] [[RECV]] OnUpdateUnit()
[10:11:41.380] [GenericService] [[RECV]] OnSetCTs()
[10:11:41.396] [GenericService] [[RECV]] OnStartTurn()
[10:11:41.397] OnPhaseSet() TURN
[10:11:41.401] OnPhaseSet() PRE_TURN
[10:11:41.997] ExecuteAction() type=data, unit_id=10, card_action_id=0)
[10:11:41.997] act.data=something
[10:11:41.998] UpdateStatusEffect() id=4290d42e-11cf-47d1-ab41-1de6527ab7fd, card_effect_id=0, duration=0, value=35
[10:11:41.999] ShowFloatingIcon stat:prot (0, 7, 1) True
[10:11:42.610] ExecuteAction() type=data, unit_id=10, card_action_id=65)
[10:11:42.611] act.data=something
[10:11:42.611] UpdateStatusEffect() id=b6947ce9-3225-4aa5-906c-c17a4cf95de5, card_effect_id=65, duration=0, value=35
[10:11:42.612] ShowFloatingIcon stat:prot (0, 7, 1) True
[10:11:43.257] ExecuteAction() type=data, unit_id=10, card_action_id=31)
[10:11:43.259] act.data=something
[10:11:43.260] UpdateStatusEffect() id=cedeb8ce-5f21-4506-ab8e-00041a3a6c95, card_effect_id=31, duration=0, value=38
[10:11:43.260] ShowFloatingIcon stat:prot (0, 7, 1) True
[10:11:43.909] ExecuteAction() type=stat, unit_id=10, card_action_id=0)
[10:11:43.910] ExecuteAction() type=stat, unit_id=10, card_action_id=65)
[10:11:43.911] ExecuteAction() type=stat, unit_id=10, card_action_id=31)
[10:11:43.916] ExecuteAction() type=act, unit_id=10, card_action_id=0)
[10:11:43.917] act.stat=prot
[10:11:43.918] AddStatusEffect() id=0d31c798-45c7-43a3-b270-9140c2fa1767, card_action_id=0, card_effect_id=0, duration=1, value=35
[10:11:43.918] UpdateStatusEffect() id=0d31c798-45c7-43a3-b270-9140c2fa1767, card_effect_id=31, duration=1, value=35
[10:11:43.920] ShowFloatingIcon stat:prot (0, 7, 1) False
[10:11:44.545] ExecuteAction() type=stat, unit_id=10, card_action_id=0)
[10:11:44.561] ExecuteAction() type=act, unit_id=10, card_action_id=0)
[10:11:44.561] act.heal=4
[10:11:45.181] OnPhaseSet() TURN
[10:11:49.625] [GenericService] [[RECV]] OnPreCast()
[10:11:49.627] ============== ShowIncomingCastedCard() ==============
[10:11:49.631] Failed to load sprite skills/sd2/defensivestrike
[10:11:49.645] bCard unit: Guardião
[10:11:49.646] bCard rank: 2
[10:11:49.647] -> (raw) stat:prot base_value=0 value=91 duration=3
[10:11:49.647] -> (raw) damage:hp base_value=16,95 value=96 duration=0
[10:11:49.648] -> (card) stat:prot base_value=0 value=91 duration=3
[10:11:49.649] -> (card) damage:hp base_value=16,95 value=96 duration=0
[10:11:49.650] [GenericService] [[RECV]] OnExecCard()
[10:11:49.652] ExecCardActions()
[10:11:49.662] OnPhaseSet() CARD_CAST
[10:11:49.668] Awaiting preCastDone...
[10:11:49.671] ============== BeginCardCastPhase() ==============
[10:11:50.178] Awaited preCastDone!
[10:11:50.242] ------------------------------------------------
[10:11:50.244] ExecAnimation(106, act_id=0, type=state, code=charge, sfx=) count=2
[10:11:50.446] -> acts 0, plus 0
[10:11:50.447] ------------------------------------------------
[10:11:50.448] ExecAnimation(107, act_id=37, type=vfx, code=shieldsUp-gray, sfx=) count=2
[10:11:50.448] -> acts 2, plus 2
[10:11:50.465] ------------------------------------------------
[10:11:50.465] ExecAnimation(108, act_id=37, type=act, code= , sfx=) count=2
[10:11:50.466] ------------------------------------------------
[10:11:50.466] ExecAnimation(385, act_id=0, type=sfx, code=, sfx=Buff_Shield_01) count=2
[10:11:51.063] -> acts 0, plus 0
[10:11:51.174] -> acts 2, plus 2
[10:11:51.175] ExecuteAction() type=act, unit_id=10, card_action_id=37)
[10:11:51.177] act.stat=prot
[10:11:51.178] AddStatusEffect() id=cd02835d-be1f-4dde-b544-34e9439b372d, card_action_id=37, card_effect_id=37, duration=3, value=91
[10:11:51.178] UpdateStatusEffect() id=cd02835d-be1f-4dde-b544-34e9439b372d, card_effect_id=37, duration=3, value=91
[10:11:51.179] ShowFloatingIcon stat:prot (0, 7, 1) False
[10:11:51.182] ExecuteAction() type=stat, unit_id=10, card_action_id=37)
[10:11:52.197] ------------------------------------------------
[10:11:52.199] ExecAnimation(109, act_id=0, type=state, code=sword, sfx=) count=2
[10:11:52.199] -> acts 0, plus 0
[10:11:52.200] ------------------------------------------------
[10:11:52.200] ExecAnimation(397, act_id=0, type=sfx, code=, sfx=Attack_Melee_Great_Sword_02_Slash_Heavy_Slow_01) count=2
[10:11:52.306] -> acts 0, plus 0
[10:11:52.608] ------------------------------------------------
[10:11:52.608] ExecAnimation(110, act_id=0, type=vfx, code=damageSword-white, sfx=) count=2
[10:11:52.609] -> acts 0, plus 0
[10:11:52.728] ------------------------------------------------
[10:11:52.729] ExecAnimation(111, act_id=38, type=state, code=damage, sfx=) count=2
[10:11:52.729] -> acts 0, plus 0
[10:11:52.730] ------------------------------------------------
[10:11:52.730] ExecAnimation(112, act_id=38, type=act, code= , sfx=) count=2
[10:11:52.945] -> acts 0, plus 0
[10:11:53.944] OnPhaseSet() TURN
[10:11:53.945] SendEndCast()
[10:11:53.945] ============== ApplyResultUnits() ==============
[10:11:53.946] no action result. cant apply result units
[10:11:54.260] [GenericService] [[SENT]] EndCast()
[10:11:54.261] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":10}
[10:11:54.329] {
"status": true
}
[10:11:55.248] [GenericService] [[RECV]] OnPreCast()
[10:11:55.249] ============== ShowIncomingCastedCard() ==============
[10:11:55.251] Failed to load sprite skills/sd2/head_heavy
[10:11:55.273] Failed to load sprite ui/icons/elements/none
[10:11:55.276] bCard unit: Guardião
[10:11:55.276] bCard rank: 1
[10:11:55.277] -> (raw) heal:hp base_value=0 value=38 duration=0
[10:11:55.277] -> (raw) heal:ap base_value=0 value=14 duration=0
[10:11:55.278] -> (card) heal:hp base_value=0 value=38 duration=0
[10:11:55.279] -> (card) heal:ap base_value=0 value=14 duration=0
[10:11:55.280] [GenericService] [[RECV]] OnExecCard()
[10:11:55.281] ExecCardActions()
[10:11:55.282] OnPhaseSet() CARD_CAST
[10:11:55.288] Awaiting preCastDone...
[10:11:55.291] ============== BeginCardCastPhase() ==============
[10:11:55.829] Awaited preCastDone!
[10:11:55.832] ------------------------------------------------
[10:11:55.832] ExecAnimation(149, act_id=0, type=state, code=charge, sfx=) count=2
[10:11:56.042] -> acts 0, plus 0
[10:11:56.563] ------------------------------------------------
[10:11:56.563] ExecAnimation(150, act_id=54, type=act, code=, sfx=) count=2
[10:11:56.564] -> acts 1, plus 1
[10:11:56.564] ExecuteAction() type=act, unit_id=10, card_action_id=54)
[10:11:56.565] act.heal=38
[10:11:56.571] ------------------------------------------------
[10:11:56.571] ExecAnimation(461, act_id=161, type=sfx, code=, sfx=) count=2
[10:11:56.998] -> acts 1, plus 1
[10:11:57.595] OnPhaseSet() TURN
[10:11:57.596] SendEndCast()
[10:11:57.596] ============== ApplyResultUnits() ==============
[10:11:57.597] no action result. cant apply result units
[10:11:57.912] [GenericService] [[SENT]] EndCast()
[10:11:57.913] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":10}
[10:11:57.976] {
"status": true
}
[10:11:58.933] [GenericService] [[RECV]] OnPreCast()
[10:11:58.934] ============== ShowIncomingCastedCard() ==============
[10:11:58.935] Failed to load sprite ui/icons/elements/none
[10:11:58.938] bCard unit: Guardião
[10:11:58.939] bCard rank: 1
[10:11:58.939] -> (raw) card:recover_top base_value=1 value=1 duration=0
[10:11:58.940] -> (card) card:recover_top base_value=1 value=1 duration=0
[10:11:58.943] [GenericService] [[RECV]] OnExecCard()
[10:11:58.944] ExecCardActions()
[10:11:58.945] OnPhaseSet() CARD_CAST
[10:11:58.951] Awaiting preCastDone...
[10:11:58.955] ============== BeginCardCastPhase() ==============
[10:11:59.460] Awaited preCastDone!
[10:11:59.467] ------------------------------------------------
[10:11:59.469] ExecAnimation(437, act_id=0, type=state, code=charge, sfx=) count=1
[10:11:59.679] -> acts 1, plus 1
[10:12:00.194] ------------------------------------------------
[10:12:00.195] ExecAnimation(438, act_id=151, type=act, code= , sfx=) count=1
[10:12:00.195] -> acts 0, plus 0
[10:12:01.206] OnPhaseSet() TURN
[10:12:01.211] SendEndCast()
[10:12:01.212] ============== ApplyResultUnits() ==============
[10:12:01.214] no action result. cant apply result units
[10:12:01.526] [GenericService] [[SENT]] EndCast()
[10:12:01.527] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":10}
[10:12:01.589] {
"status": true
}
[10:12:02.164] [GenericService] [[RECV]] OnSetFacing()
[10:12:02.165] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 10,
"direction": "BR"
}
[10:12:02.166] [GenericService] [[RECV]] OnUpdateUnit()
[10:12:02.167] [GenericService] [[RECV]] OnSetCTs()
[10:12:02.223] [GenericService] [[RECV]] OnStartTurn()
[10:12:02.227] OnPhaseSet() PRE_TURN
[10:12:02.345] ExecuteAction() type=act, unit_id=459, card_action_id=0)
[10:12:02.345] act.heal=5
[10:12:02.963] Failed to load sprite ui/icons/elements/none
[10:12:02.966] OnPhaseSet() TURN
[10:12:06.057] ClickBattleCard() BattleCard
[10:12:06.058] OnPhaseSet() CARD_RANGE
[10:12:06.997] EXEC CAST
[10:12:06.998] OnPhaseSet() CARD_CAST
[10:12:07.006] ============== BeginCardCastPhase() ==============
[10:12:07.010] EXEC CAST
[10:12:07.011] [GenericService] [[SENT]] ExecCast()
[10:12:07.012] battle.Send() {"evtype":"exec-cast","cell":"(1, 6, 1)","card_id":115,"unit_id":459,"path":"(1, 6, 1)"}
[10:12:07.091] [GenericService] [[RECV]] OnExecCard()
[10:12:07.093] ExecCardActions()
[10:12:07.099] Awaiting preCastDone...
[10:12:07.099] Awaited preCastDone!
[10:12:07.102] ------------------------------------------------
[10:12:07.103] ExecAnimation(246, act_id=0, type=state, code=charge, sfx=) count=16
[10:12:07.138] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 0.85,
"pr_ap": 1,
"pr_mp": 0.89,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 76,
"SPR": 36,
"MOVE": 4,
"SPD": 100,
"WEAPON": 116,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 100,
"facing": "FL",
"statusEffects": [
{
"id": "c5657b63-6efd-4bbe-8a93-524a875ece38",
"value": 26,
"duration": 3,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "46c7f300-26ab-4bb9-8cb3-74527618f734",
"value": 26,
"duration": 3,
"card_action_id": 89,
"card_effect_id": 89
}
]
}
},
"units": [
{
"core": {
"id": 10,
"player_id": 2,
"job_id": 3,
"skin": "default",
"name": null,
"level": 14,
"experience": 3586,
"item_hand1": 19,
"item_hand2": 0,
"item_head": 2984,
"item_body": 1728,
"item_feet": 20,
"pr_hp": 1,
"pr_ap": 0.9,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 16670,
"HAND2": 22661,
"HEAD": 22609,
"BODY": 22567,
"FEET": 22545,
"ACCESSORY1": 22687,
"ACCESSORY2": 22613
},
"ranks": {
"26": 2,
"69": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 3,
"name": "$guardian",
"name_ptbr": "Guardião",
"name_enus": "Guardian",
"group_role": "TANK",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/guardian",
"skin": "",
"element": "EARTH",
"playable": 1,
"atr_vit": 11,
"atr_sta": 8,
"atr_wis": 1,
"atr_str": 10,
"atr_dex": 3,
"atr_int": 1,
"atr_spr": 1,
"move": 4,
"spd": 76,
"aggro": 20,
"base_gear": {
"FEET": 7,
"HAND1": 1,
"HAND2": 48
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 818,
"MAX_AP": 210,
"MAX_MP": 27,
"VIT": 38,
"STA": 28,
"WIS": 3,
"STR": 53,
"DEX": 10,
"INT": 29,
"SPR": 29,
"MOVE": 4,
"SPD": 96,
"WEAPON": 92,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 64,
"ARMOR": 35,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 1,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 10,
"facing": "BR",
"statusEffects": [
{
"id": "0d31c798-45c7-43a3-b270-9140c2fa1767",
"value": 35,
"duration": 1
},
{
"id": "cd02835d-be1f-4dde-b544-34e9439b372d",
"value": 91,
"duration": 3,
"card_action_id": 37,
"card_effect_id": 37
},
{
"id": "092bbd6f-9b4f-4ede-ad34-2a5515fc4281",
"value": 26,
"duration": 3,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "b999db05-7cbf-419a-9b13-aefa84fa2b2b",
"value": 26,
"duration": 3,
"card_action_id": 89,
"card_effect_id": 89
}
]
}
},
{
"core": {
"id": -2,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 13,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 27,
"facing": "FL",
"statusEffects": [
{
"id": "dc74859b-e572-4c81-a6e8-bac6ae20b2f6",
"value": 13,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
}
]
}
},
{
"core": {
"id": -3,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 13,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 27,
"facing": "FL",
"statusEffects": [
{
"id": "2a7da946-1be8-4873-a02e-f06cd5ec80d2",
"value": 13,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
}
]
}
},
{
"core": {
"id": -4,
"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"52": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 19,
"name": "$scout",
"name_ptbr": "Goblin Batedor",
"name_enus": "Goblin Scout",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/scout",
"skin": "",
"element": "EARTH",
"playable": 0,
"atr_vit": 10,
"atr_sta": 8,
"atr_wis": 2,
"atr_str": 2,
"atr_dex": 10,
"atr_int": 2,
"atr_spr": 1,
"move": 4,
"spd": 78,
"aggro": 10,
"base_gear": {},
"weapon_multiplier": 0.4
},
"growth": 2,
"liveStats": {
"MAX_HP": 613,
"MAX_AP": 170,
"MAX_MP": 45,
"VIT": 43,
"STA": 34,
"WIS": 9,
"STR": 7,
"DEX": 36,
"INT": 7,
"SPR": 4,
"MOVE": 4,
"SPD": 95,
"WEAPON": 58,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 10,
"ARMOR": 0,
"DODGE": 17,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 30,
"facing": "FL",
"statusEffects": [
{
"id": "714831a8-2faa-4130-8ad5-3a6a8c1e6a75",
"value": 17,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
}
]
}
},
{
"core": {
"id": -5,
"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"52": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 19,
"name": "$scout",
"name_ptbr": "Goblin Batedor",
"name_enus": "Goblin Scout",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/scout",
"skin": "",
"element": "EARTH",
"playable": 0,
"atr_vit": 10,
"atr_sta": 8,
"atr_wis": 2,
"atr_str": 2,
"atr_dex": 10,
"atr_int": 2,
"atr_spr": 1,
"move": 4,
"spd": 78,
"aggro": 10,
"base_gear": {},
"weapon_multiplier": 0.4
},
"growth": 2,
"liveStats": {
"MAX_HP": 613,
"MAX_AP": 170,
"MAX_MP": 45,
"VIT": 43,
"STA": 34,
"WIS": 9,
"STR": 7,
"DEX": 36,
"INT": 7,
"SPR": 4,
"MOVE": 4,
"SPD": 95,
"WEAPON": 58,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 10,
"ARMOR": 0,
"DODGE": 17,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
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"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"graveyard": [
{
"core": {
"id": 119,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 117,
"card_id": 51
},
"card": {
"core": {
"id": 51,
"name": "$rare_glow",
"name_ptbr": "Brilho Raro",
"name_enus": "Rare Glow",
"code": "rare-glow",
"admin_help": null,
"focused": 0,
"main_type": "meta",
"stat": "card",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 0,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 0,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 1,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 71,
"code": null,
"template": null,
"card_id": 51,
"effect": "card:free_action",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 1,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 1,
"chance": 100
}
],
"animations": [
{
"id": 197,
"card_id": 51,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 198,
"card_id": 51,
"unit": "target",
"type": "act",
"code": " ",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 71,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 116,
"card_id": 2
},
"card": {
"core": {
"id": 2,
"name": "$move",
"name_ptbr": "Mover",
"name_enus": "Move",
"code": "move",
"admin_help": null,
"focused": 0,
"main_type": "move",
"stat": "move",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 40,
"range_min": 1,
"range_max": 4,
"range_color": "MOVE",
"range_mode": "MOVE",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 0,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [],
"animations": []
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 115,
"card_id": 62
},
"card": {
"core": {
"id": 62,
"name": "$innerfire",
"name_ptbr": "Fogo Interior",
"name_enus": "Inner Fire",
"code": "innerfire",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "FIRE",
"cost_type": "mp",
"cost_value": 9.9975,
"cost_ct": 60,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "star:3",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "WIS",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 3,
"effects": [
{
"id": 88,
"code": null,
"template": null,
"card_id": 62,
"effect": "stat:atr_int",
"effect_cond": null,
"effect_sub": null,
"effect_type": "buff",
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 1,
"duration": 3,
"duration_tick": "tp_act",
"type": "NONE",
"element": "FIRE",
"base_value": 7.5980999999999987,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.46499999999999997,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 26,
"chance": 100
},
{
"id": 89,
"code": null,
"template": null,
"card_id": 62,
"effect": "stat:atr_spr",
"effect_cond": null,
"effect_sub": null,
"effect_type": "buff",
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 1,
"duration": 3,
"duration_tick": "tp_act",
"type": "NONE",
"element": "FIRE",
"base_value": 7.5980999999999987,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.46499999999999997,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 26,
"chance": 100
}
],
"animations": [
{
"id": 246,
"card_id": 62,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 0,
"wait_between": 0
},
{
"id": 247,
"card_id": 62,
"unit": "target",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 88,
"priority": 2,
"wait_before": 200,
"wait_after": 0,
"wait_between": 0
},
{
"id": 248,
"card_id": 62,
"unit": "caster",
"type": "vfx",
"code": "innerFire-red",
"sfx": "Fire_Enchant",
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 88,
"priority": 2,
"wait_before": 0,
"wait_after": 1500,
"wait_between": 0
},
{
"id": 249,
"card_id": 62,
"unit": "target",
"type": "act",
"code": null,
"sfx": "",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 88,
"priority": 3,
"wait_before": 0,
"wait_after": 700,
"wait_between": 0
},
{
"id": 250,
"card_id": 62,
"unit": "target",
"type": "act",
"code": null,
"sfx": "",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 89,
"priority": 4,
"wait_before": 0,
"wait_after": 700,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:12:07.142] ============== ProcessActionResult() ==============
[10:12:07.143] result.status=True
[10:12:07.143] result.error=
[10:12:07.144] result.units=10
[10:12:07.144] result.hand=4
[10:12:07.145] cast.pUnit=Piromante
[10:12:07.153] Failed to load sprite ui/icons/elements/none
[10:12:07.156] Process done!
[10:12:07.306] -> acts 0, plus 0
[10:12:07.323] ------------------------------------------------
[10:12:07.324] ExecAnimation(247, act_id=88, type=state, code=charge, sfx=) count=16
[10:12:07.324] ------------------------------------------------
[10:12:07.325] ExecAnimation(248, act_id=88, type=vfx, code=innerFire-red, sfx=Fire_Enchant) count=16
[10:12:07.325] -> acts 8, plus 8
[10:12:07.344] ====================
[10:12:07.344] Spritesheet failed to load VFXs/innerFire-red-back
[10:12:07.345] --------------------
[10:12:07.345]
[10:12:07.345] ====================
[10:12:07.540] -> acts 8, plus 8
[10:12:08.873] ------------------------------------------------
[10:12:08.874] ExecAnimation(249, act_id=88, type=act, code=, sfx=) count=16
[10:12:08.875] -> acts 8, plus 8
[10:12:08.875] ExecuteAction() type=act, unit_id=10, card_action_id=88)
[10:12:08.876] act.stat=atr_int
[10:12:08.876] AddStatusEffect() id=092bbd6f-9b4f-4ede-ad34-2a5515fc4281, card_action_id=88, card_effect_id=88, duration=3, value=26
[10:12:08.876] UpdateStatusEffect() id=092bbd6f-9b4f-4ede-ad34-2a5515fc4281, card_effect_id=88, duration=3, value=26
[10:12:08.877] ShowFloatingIcon stat:atr_int (0, 7, 1) False
[10:12:08.880] ExecuteAction() type=stat, unit_id=10, card_action_id=88)
[10:12:08.883] ExecuteAction() type=act, unit_id=459, card_action_id=88)
[10:12:08.884] act.stat=atr_int
[10:12:08.884] AddStatusEffect() id=c5657b63-6efd-4bbe-8a93-524a875ece38, card_action_id=88, card_effect_id=88, duration=3, value=26
[10:12:08.884] UpdateStatusEffect() id=c5657b63-6efd-4bbe-8a93-524a875ece38, card_effect_id=88, duration=3, value=26
[10:12:08.885] ShowFloatingIcon stat:atr_int (1, 6, 1) False
[10:12:08.889] ExecuteAction() type=stat, unit_id=459, card_action_id=88)
[10:12:08.893] ExecuteAction() type=act, unit_id=61, card_action_id=88)
[10:12:08.894] act.stat=atr_int
[10:12:08.894] AddStatusEffect() id=e7e4ed6f-7b55-4a2d-bbf1-13f666e57fd0, card_action_id=88, card_effect_id=88, duration=3, value=26
[10:12:08.895] UpdateStatusEffect() id=e7e4ed6f-7b55-4a2d-bbf1-13f666e57fd0, card_effect_id=88, duration=3, value=26
[10:12:08.896] ShowFloatingIcon stat:atr_int (1, 8, 1) False
[10:12:08.900] ExecuteAction() type=stat, unit_id=61, card_action_id=88)
[10:12:08.904] ExecuteAction() type=act, unit_id=429, card_action_id=88)
[10:12:08.905] act.stat=atr_int
[10:12:08.905] AddStatusEffect() id=11d5235c-684e-43f0-9f6f-9bb224df6d26, card_action_id=88, card_effect_id=88, duration=3, value=26
[10:12:08.906] UpdateStatusEffect() id=11d5235c-684e-43f0-9f6f-9bb224df6d26, card_effect_id=88, duration=3, value=26
[10:12:08.906] ShowFloatingIcon stat:atr_int (1, 9, 1) False
[10:12:08.911] ExecuteAction() type=stat, unit_id=429, card_action_id=88)
[10:12:09.623] ------------------------------------------------
[10:12:09.624] ExecAnimation(250, act_id=89, type=act, code=, sfx=) count=16
[10:12:09.624] -> acts 8, plus 8
[10:12:09.625] ExecuteAction() type=act, unit_id=10, card_action_id=89)
[10:12:09.625] act.stat=atr_spr
[10:12:09.626] AddStatusEffect() id=b999db05-7cbf-419a-9b13-aefa84fa2b2b, card_action_id=89, card_effect_id=89, duration=3, value=26
[10:12:09.626] UpdateStatusEffect() id=b999db05-7cbf-419a-9b13-aefa84fa2b2b, card_effect_id=89, duration=3, value=26
[10:12:09.627] ShowFloatingIcon stat:atr_spr (0, 7, 1) False
[10:12:09.631] ExecuteAction() type=stat, unit_id=10, card_action_id=89)
[10:12:09.635] ExecuteAction() type=act, unit_id=459, card_action_id=89)
[10:12:09.635] act.stat=atr_spr
[10:12:09.636] AddStatusEffect() id=46c7f300-26ab-4bb9-8cb3-74527618f734, card_action_id=89, card_effect_id=89, duration=3, value=26
[10:12:09.636] UpdateStatusEffect() id=46c7f300-26ab-4bb9-8cb3-74527618f734, card_effect_id=89, duration=3, value=26
[10:12:09.637] ShowFloatingIcon stat:atr_spr (1, 6, 1) False
[10:12:09.641] ExecuteAction() type=stat, unit_id=459, card_action_id=89)
[10:12:09.646] ExecuteAction() type=act, unit_id=61, card_action_id=89)
[10:12:09.647] act.stat=atr_spr
[10:12:09.647] AddStatusEffect() id=91787d5b-4f0b-4671-be86-f61d47cf4d10, card_action_id=89, card_effect_id=89, duration=3, value=26
[10:12:09.648] UpdateStatusEffect() id=91787d5b-4f0b-4671-be86-f61d47cf4d10, card_effect_id=89, duration=3, value=26
[10:12:09.648] ShowFloatingIcon stat:atr_spr (1, 8, 1) False
[10:12:09.653] ExecuteAction() type=stat, unit_id=61, card_action_id=89)
[10:12:09.657] ExecuteAction() type=act, unit_id=429, card_action_id=89)
[10:12:09.658] act.stat=atr_spr
[10:12:09.659] AddStatusEffect() id=827d3dfb-e08a-4b08-9ad1-f4f0a72fae9e, card_action_id=89, card_effect_id=89, duration=3, value=26
[10:12:09.659] UpdateStatusEffect() id=827d3dfb-e08a-4b08-9ad1-f4f0a72fae9e, card_effect_id=89, duration=3, value=26
[10:12:09.659] ShowFloatingIcon stat:atr_spr (1, 9, 1) False
[10:12:09.664] ExecuteAction() type=stat, unit_id=429, card_action_id=89)
[10:12:10.373] OnPhaseSet() CARD_RANGE
[10:12:10.374] SendEndCast()
[10:12:10.374] ============== ApplyResultUnits() ==============
[10:12:10.574] OnPhaseSet() TURN
[10:12:10.691] [GenericService] [[SENT]] EndCast()
[10:12:10.691] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:12:10.757] {
"status": true
}
[10:12:14.408] ClickBattleCard() BattleCard
[10:12:14.408] OnPhaseSet() CARD_RANGE
[10:12:15.194] EXEC CAST
[10:12:15.195] OnPhaseSet() CARD_CAST
[10:12:15.203] ============== BeginCardCastPhase() ==============
[10:12:15.207] EXEC CAST
[10:12:15.208] [GenericService] [[SENT]] ExecCast()
[10:12:15.209] battle.Send() {"evtype":"exec-cast","cell":"(1, 6, 1)","card_id":114,"unit_id":459,"path":"(1, 6, 1)"}
[10:12:15.257] [GenericService] [[RECV]] OnExecCard()
[10:12:15.258] ExecCardActions()
[10:12:15.265] Awaiting preCastDone...
[10:12:15.266] Awaited preCastDone!
[10:12:15.269] ------------------------------------------------
[10:12:15.269] ExecAnimation(145, act_id=0, type=state, code=charge, sfx=) count=1
[10:12:15.344] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 0.85,
"pr_ap": 1,
"pr_mp": 0.99,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
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"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:12:15.348] ============== ProcessActionResult() ==============
[10:12:15.349] result.status=True
[10:12:15.349] result.error=
[10:12:15.350] result.units=10
[10:12:15.350] result.hand=3
[10:12:15.351] cast.pUnit=Piromante
[10:12:15.355] Process done!
[10:12:15.473] -> acts 0, plus 0
[10:12:15.989] ------------------------------------------------
[10:12:15.990] ExecAnimation(146, act_id=52, type=act, code=, sfx=) count=1
[10:12:15.991] -> acts 1, plus 1
[10:12:15.991] ExecuteAction() type=act, unit_id=459, card_action_id=52)
[10:12:15.991] act.heal=30
[10:12:15.997] ------------------------------------------------
[10:12:15.998] ExecAnimation(459, act_id=159, type=act, code=, sfx=) count=1
[10:12:16.407] -> acts 0, plus 0
[10:12:17.007] OnPhaseSet() CARD_RANGE
[10:12:17.008] SendEndCast()
[10:12:17.009] ============== ApplyResultUnits() ==============
[10:12:17.207] OnPhaseSet() TURN
[10:12:17.324] [GenericService] [[SENT]] EndCast()
[10:12:17.325] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:12:17.389] {
"status": true
}
[10:12:18.856] ClickBattleCard() BattleCard
[10:12:18.857] OnPhaseSet() CARD_RANGE
[10:12:20.045] EXEC CAST
[10:12:20.045] OnPhaseSet() CARD_CAST
[10:12:20.052] ============== BeginCardCastPhase() ==============
[10:12:20.057] EXEC CAST
[10:12:20.058] [GenericService] [[SENT]] ExecCast()
[10:12:20.059] battle.Send() {"evtype":"exec-cast","cell":"(5, 5, 3)","card_id":113,"unit_id":459,"path":"(5, 5, 3);(5, 6, 3);(4, 6, 3);(3, 6, 1);(2, 6, 1)"}
[10:12:20.107] [GenericService] [[RECV]] OnExecCard()
[10:12:20.109] ExecCardActions()
[10:12:20.116] Awaiting preCastDone...
[10:12:20.117] Awaited preCastDone!
[10:12:20.195] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 0.85,
"pr_ap": 1,
"pr_mp": 0.88,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 76,
"SPR": 36,
"MOVE": 4,
"SPD": 100,
"WEAPON": 116,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 40,
"facing": "BR",
"statusEffects": [
{
"id": "c5657b63-6efd-4bbe-8a93-524a875ece38",
"value": 26,
"duration": 2,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "46c7f300-26ab-4bb9-8cb3-74527618f734",
"value": 26,
"duration": 2,
"card_action_id": 89,
"card_effect_id": 89
}
]
}
},
"units": [
{
"core": {
"id": 10,
"player_id": 2,
"job_id": 3,
"skin": "default",
"name": null,
"level": 14,
"experience": 3586,
"item_hand1": 19,
"item_hand2": 0,
"item_head": 2984,
"item_body": 1728,
"item_feet": 20,
"pr_hp": 1,
"pr_ap": 0.9,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 16670,
"HAND2": 22661,
"HEAD": 22609,
"BODY": 22567,
"FEET": 22545,
"ACCESSORY1": 22687,
"ACCESSORY2": 22613
},
"ranks": {
"26": 2,
"69": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 3,
"name": "$guardian",
"name_ptbr": "Guardião",
"name_enus": "Guardian",
"group_role": "TANK",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/guardian",
"skin": "",
"element": "EARTH",
"playable": 1,
"atr_vit": 11,
"atr_sta": 8,
"atr_wis": 1,
"atr_str": 10,
"atr_dex": 3,
"atr_int": 1,
"atr_spr": 1,
"move": 4,
"spd": 76,
"aggro": 20,
"base_gear": {
"FEET": 7,
"HAND1": 1,
"HAND2": 48
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 818,
"MAX_AP": 210,
"MAX_MP": 27,
"VIT": 38,
"STA": 28,
"WIS": 3,
"STR": 53,
"DEX": 10,
"INT": 29,
"SPR": 29,
"MOVE": 4,
"SPD": 96,
"WEAPON": 92,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 64,
"ARMOR": 35,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 1,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 10,
"facing": "BR",
"statusEffects": [
{
"id": "0d31c798-45c7-43a3-b270-9140c2fa1767",
"value": 35,
"duration": 1
},
{
"id": "cd02835d-be1f-4dde-b544-34e9439b372d",
"value": 91,
"duration": 3,
"card_action_id": 37,
"card_effect_id": 37
},
{
"id": "092bbd6f-9b4f-4ede-ad34-2a5515fc4281",
"value": 26,
"duration": 3,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "b999db05-7cbf-419a-9b13-aefa84fa2b2b",
"value": 26,
"duration": 3,
"card_action_id": 89,
"card_effect_id": 89
}
]
}
},
{
"core": {
"id": -2,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
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"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 13,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 27,
"facing": "FL",
"statusEffects": [
{
"id": "dc74859b-e572-4c81-a6e8-bac6ae20b2f6",
"value": 13,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
}
]
}
},
{
"core": {
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"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
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},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 13,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 27,
"facing": "FL",
"statusEffects": [
{
"id": "2a7da946-1be8-4873-a02e-f06cd5ec80d2",
"value": 13,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
}
]
}
},
{
"core": {
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"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
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},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 19,
"name": "$scout",
"name_ptbr": "Goblin Batedor",
"name_enus": "Goblin Scout",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/scout",
"skin": "",
"element": "EARTH",
"playable": 0,
"atr_vit": 10,
"atr_sta": 8,
"atr_wis": 2,
"atr_str": 2,
"atr_dex": 10,
"atr_int": 2,
"atr_spr": 1,
"move": 4,
"spd": 78,
"aggro": 10,
"base_gear": {},
"weapon_multiplier": 0.4
},
"growth": 2,
"liveStats": {
"MAX_HP": 613,
"MAX_AP": 170,
"MAX_MP": 45,
"VIT": 43,
"STA": 34,
"WIS": 9,
"STR": 7,
"DEX": 36,
"INT": 7,
"SPR": 4,
"MOVE": 4,
"SPD": 95,
"WEAPON": 58,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 10,
"ARMOR": 0,
"DODGE": 17,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 30,
"facing": "FL",
"statusEffects": [
{
"id": "714831a8-2faa-4130-8ad5-3a6a8c1e6a75",
"value": 17,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
}
]
}
},
{
"core": {
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"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 0.82,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
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},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 19,
"name": "$scout",
"name_ptbr": "Goblin Batedor",
"name_enus": "Goblin Scout",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/scout",
"skin": "",
"element": "EARTH",
"playable": 0,
"atr_vit": 10,
"atr_sta": 8,
"atr_wis": 2,
"atr_str": 2,
"atr_dex": 10,
"atr_int": 2,
"atr_spr": 1,
"move": 4,
"spd": 78,
"aggro": 10,
"base_gear": {},
"weapon_multiplier": 0.4
},
"growth": 2,
"liveStats": {
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"MAX_AP": 170,
"MAX_MP": 45,
"VIT": 43,
"STA": 34,
"WIS": 9,
"STR": 7,
"DEX": 36,
"INT": 7,
"SPR": 4,
"MOVE": 4,
"SPD": 95,
"WEAPON": 58,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 10,
"ARMOR": 0,
"DODGE": 17,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 10,
"facing": "FL",
"statusEffects": [
{
"id": "63368360-eb70-4beb-91f6-fcf27e7ef4c7",
"value": 17,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
},
{
"id": "229164d4-c72c-4664-8eef-21e1d0d716d4",
"value": 36,
"duration": 3,
"card_action_id": 13,
"card_effect_id": 13
}
]
}
},
{
"core": {
"id": -6,
"job_id": 14,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"29": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 14,
"name": "$warlock",
"name_ptbr": "Bruxo",
"name_enus": "Warlock",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/warlock",
"skin": "",
"element": "DARK",
"playable": 0,
"atr_vit": 7,
"atr_sta": 2,
"atr_wis": 11,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 8,
"atr_spr": 4,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 0.5
},
"growth": 2,
"liveStats": {
"MAX_HP": 428,
"MAX_AP": 45,
"MAX_MP": 235,
"VIT": 30,
"STA": 9,
"WIS": 47,
"STR": 4,
"DEX": 7,
"INT": 29,
"SPR": 14,
"MOVE": 4,
"SPD": 94,
"WEAPON": 46,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 19,
"facing": "FL",
"statusEffects": []
}
},
{
"core": {
"id": -7,
"job_id": 36,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 1,
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"name_ptbr": "Recuperação",
"name_enus": "Recover",
"code": "head_light",
"admin_help": "MP",
"focused": 0,
"main_type": "item",
"stat": "armor",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 20,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 52,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:mp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 113,
"card_id": 5
},
"card": {
"core": {
"id": 5,
"name": "$fireball",
"name_ptbr": "Bola de Fogo",
"name_enus": "Fireball",
"code": "fireball",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "FIRE",
"cost_type": "mp",
"cost_value": 10,
"cost_ct": 60,
"range_min": 1,
"range_max": 4,
"range_color": "ATTACK",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "STAFF",
"stat_atk": "INT",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 12,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 95,
"check_angle": 1,
"check_dodges": 1,
"check_elements": 1,
"stop_flow": 1,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "MAGICAL",
"element": "FIRE",
"base_value": 9,
"pr_weapon": 0.34,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.68,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 100,
"chance": 95
},
{
"id": 13,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": "burn",
"effect_type": "debuff",
"style_match": 1,
"effect_tick": "turn_start",
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 3,
"duration_tick": "turn_start",
"type": "MAGICAL",
"element": "FIRE",
"base_value": 3,
"pr_weapon": 0.11,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.23,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 36,
"chance": 102
}
],
"animations": [
{
"id": 38,
"card_id": 5,
"unit": "caster",
"type": "state",
"code": "cast",
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 800,
"wait_between": 0
},
{
"id": 39,
"card_id": 5,
"unit": "target",
"type": "state",
"code": "damage",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 12,
"priority": 2,
"wait_before": 500,
"wait_after": 500,
"wait_between": 0
},
{
"id": 40,
"card_id": 5,
"unit": "cell",
"type": "vfx",
"code": "meteor-red",
"sfx": null,
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 12,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 364,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Ball",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:12:20.199] ============== ProcessActionResult() ==============
[10:12:20.200] result.status=True
[10:12:20.200] result.error=
[10:12:20.201] result.units=10
[10:12:20.201] result.hand=2
[10:12:20.202] cast.pUnit=Piromante
[10:12:20.204] Process done!
[10:12:20.392] ------------------------------------------------
[10:12:20.393] ExecAnimation(38, act_id=0, type=state, code=cast, sfx=) count=4
[10:12:20.607] -> acts 0, plus 0
[10:12:21.424] ------------------------------------------------
[10:12:21.424] ExecAnimation(39, act_id=12, type=state, code=damage, sfx=) count=4
[10:12:21.425] ------------------------------------------------
[10:12:21.425] ExecAnimation(40, act_id=12, type=vfx, code=meteor-red, sfx=) count=4
[10:12:21.426] -> acts 1, plus 1
[10:12:21.429] ------------------------------------------------
[10:12:21.429] ExecAnimation(364, act_id=0, type=, code=, sfx=Fire_Ball) count=4
[10:12:21.430] -> acts 0, plus 0
[10:12:21.441] ------------------------------------------------
[10:12:21.441] ExecAnimation(365, act_id=0, type=, code=, sfx=Fire_Explosion) count=4
[10:12:21.940] -> acts 1, plus 1
[10:12:22.057] -> acts 0, plus 0
[10:12:22.457] ------------------------------------------------
[10:12:22.458] ExecAnimation(41, act_id=12, type=act, code=, sfx=) count=4
[10:12:22.458] -> acts 1, plus 1
[10:12:22.459] ExecuteAction() type=act, unit_id=-5, card_action_id=12)
[10:12:22.459] act.damage=110
[10:12:22.460] TakeDamage(hp, 110, 0,82, True, False)
[10:12:22.464] ------------------------------------------------
[10:12:22.465] ExecAnimation(42, act_id=13, type=act, code=, sfx=) count=4
[10:12:23.173] -> acts 1, plus 1
[10:12:23.174] ExecuteAction() type=act, unit_id=-5, card_action_id=13)
[10:12:23.174] act.stat=hp
[10:12:23.175] AddStatusEffect() id=229164d4-c72c-4664-8eef-21e1d0d716d4, card_action_id=13, card_effect_id=13, duration=3, value=36
[10:12:23.175] UpdateStatusEffect() id=229164d4-c72c-4664-8eef-21e1d0d716d4, card_effect_id=13, duration=3, value=36
[10:12:23.176] ShowFloatingIcon damage:hp (5, 5, 3) False
[10:12:23.474] UNPARSED COUNT = 2
[10:12:23.474] ------------------------------------------------
[10:12:23.475] OnPhaseSet() CARD_RANGE
[10:12:23.476] SendEndCast()
[10:12:23.476] ============== ApplyResultUnits() ==============
[10:12:23.491] ====================
[10:12:23.492] NullReferenceException: Object reference not set to an instance of an object
[10:12:23.492] --------------------
[10:12:23.492] BattleController+d__168.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:12:23.493] ====================
[10:12:23.707] OnPhaseSet() TURN
[10:12:23.791] [GenericService] [[SENT]] EndCast()
[10:12:23.792] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:12:23.857] {
"status": true
}
[10:12:24.040] OnPhaseSet() TURN_FACING
[10:12:24.357] OnDeletePerformed()
[10:12:24.357] ended? False
[10:12:24.358] myturn? True
[10:12:24.358] hovered?
[10:12:24.359] OnPhaseSet() PASSING
[10:12:24.359] [GenericService] [[SENT]] PassTurn()
[10:12:24.360] battle.Send() {"evtype":"pass-turn","direction":"BR"}
[10:12:24.691] [GenericService] [[RECV]] OnSetFacing()
[10:12:24.691] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 459,
"direction": "BR"
}
[10:12:24.692] [GenericService] [[RECV]] OnUpdateUnit()
[10:12:24.696] [GenericService] [[RECV]] OnSetCTs()
[10:12:24.698] [GenericService] [[RECV]] OnStartTurn()
[10:12:24.699] OnPhaseSet() PRE_TURN
[10:12:24.733] {
"status": true
}
[10:12:24.874] ExecuteAction() type=act, unit_id=429, card_action_id=0)
[10:12:24.875] act.heal=5
[10:12:25.490] OnPhaseSet() TURN
[10:12:31.551] [GenericService] [[RECV]] OnPreCast()
[10:12:31.552] ============== ShowIncomingCastedCard() ==============
[10:12:31.556] Failed to load sprite skills/sd2/regeneration
[10:12:31.559] bCard unit: Clérigo de Gariot
[10:12:31.560] bCard rank: 2
[10:12:31.560] -> (raw) heal:hp base_value=8,55 value=92 duration=3
[10:12:31.561] -> (card) heal:hp base_value=8,55 value=92 duration=3
[10:12:31.562] [GenericService] [[RECV]] OnExecCard()
[10:12:31.563] ExecCardActions()
[10:12:31.564] OnPhaseSet() CARD_CAST
[10:12:31.572] Awaiting preCastDone...
[10:12:31.575] ============== BeginCardCastPhase() ==============
[10:12:32.094] Awaited preCastDone!
[10:12:32.277] ------------------------------------------------
[10:12:32.279] ExecAnimation(21, act_id=0, type=state, code=cast, sfx=) count=5
[10:12:32.498] -> acts 0, plus 0
[10:12:33.013] ------------------------------------------------
[10:12:33.014] ExecAnimation(22, act_id=9, type=state, code=charge, sfx=) count=5
[10:12:33.015] -> acts 3, plus 3
[10:12:33.016] ------------------------------------------------
[10:12:33.016] ExecAnimation(23, act_id=9, type=vfx, code=healingCircle-green, sfx=) count=5
[10:12:33.017] -> acts 3, plus 3
[10:12:33.032] ------------------------------------------------
[10:12:33.032] ExecAnimation(366, act_id=9, type=, code=, sfx=Heal_Medium_04_1) count=5
[10:12:33.145] -> acts 3, plus 3
[10:12:33.741] ------------------------------------------------
[10:12:33.745] ExecAnimation(24, act_id=9, type=act, code=, sfx=) count=5
[10:12:33.745] -> acts 3, plus 3
[10:12:33.746] ExecuteAction() type=act, unit_id=10, card_action_id=9)
[10:12:33.746] act.stat=hp
[10:12:33.747] AddStatusEffect() id=6d82f783-8820-4d3c-8dca-e7b9d6c61a7b, card_action_id=9, card_effect_id=9, duration=3, value=110
[10:12:33.748] UpdateStatusEffect() id=6d82f783-8820-4d3c-8dca-e7b9d6c61a7b, card_effect_id=9, duration=3, value=110
[10:12:33.748] ShowFloatingIcon heal:hp (0, 7, 1) False
[10:12:33.751] ExecuteAction() type=act, unit_id=459, card_action_id=9)
[10:12:33.752] act.stat=hp
[10:12:33.753] AddStatusEffect() id=1415ac07-1371-4b5b-9bfb-995781952d36, card_action_id=9, card_effect_id=9, duration=3, value=110
[10:12:33.753] UpdateStatusEffect() id=1415ac07-1371-4b5b-9bfb-995781952d36, card_effect_id=9, duration=3, value=110
[10:12:33.753] ShowFloatingIcon heal:hp (1, 6, 1) False
[10:12:33.759] ExecuteAction() type=act, unit_id=61, card_action_id=9)
[10:12:33.759] act.stat=hp
[10:12:33.760] AddStatusEffect() id=55570c3b-5217-4e4c-bffb-f6e4d6871a7c, card_action_id=9, card_effect_id=9, duration=3, value=110
[10:12:33.761] UpdateStatusEffect() id=55570c3b-5217-4e4c-bffb-f6e4d6871a7c, card_effect_id=9, duration=3, value=110
[10:12:33.761] ShowFloatingIcon heal:hp (1, 8, 1) False
[10:12:35.380] UNPARSED COUNT = 2
[10:12:35.380] ------------------------------------------------
[10:12:35.381] OnPhaseSet() TURN
[10:12:35.382] SendEndCast()
[10:12:35.382] ============== ApplyResultUnits() ==============
[10:12:35.383] no action result. cant apply result units
[10:12:35.397] ====================
[10:12:35.397] NullReferenceException: Object reference not set to an instance of an object
[10:12:35.398] --------------------
[10:12:35.399] BattleController+d__168.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:12:35.399] ====================
[10:12:35.694] [GenericService] [[SENT]] EndCast()
[10:12:35.695] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:12:35.766] {
"status": true
}
[10:12:36.336] [GenericService] [[RECV]] OnPreCast()
[10:12:36.357] ============== ShowIncomingCastedCard() ==============
[10:12:36.359] Failed to load sprite skills/sd2/divinetouch
[10:12:36.362] bCard unit: Clérigo de Gariot
[10:12:36.363] bCard rank: 2
[10:12:36.363] -> (raw) heal:hp base_value=31,5 value=358 duration=0
[10:12:36.364] -> (raw) damage:hp base_value=21 value=238 duration=0
[10:12:36.364] -> (card) heal:hp base_value=31,5 value=358 duration=0
[10:12:36.365] -> (card) damage:hp base_value=21 value=238 duration=0
[10:12:36.366] [GenericService] [[RECV]] OnExecCard()
[10:12:36.368] ExecCardActions()
[10:12:36.369] OnPhaseSet() CARD_CAST
[10:12:36.377] Awaiting preCastDone...
[10:12:36.382] ============== BeginCardCastPhase() ==============
[10:12:36.883] Awaited preCastDone!
[10:12:36.981] ------------------------------------------------
[10:12:36.982] ExecAnimation(95, act_id=0, type=state, code=cast, sfx=) count=3
[10:12:37.204] -> acts 0, plus 0
[10:12:37.204] ------------------------------------------------
[10:12:37.214] ExecAnimation(96, act_id=34, type=state, code=charge, sfx=) count=3
[10:12:37.215] ------------------------------------------------
[10:12:37.215] ExecAnimation(97, act_id=35, type=state, code=damage, sfx=) count=3
[10:12:37.216] ------------------------------------------------
[10:12:37.217] ExecAnimation(98, act_id=0, type=vfx, code=healingSphere-green, sfx=) count=3
[10:12:37.218] -> acts 0, plus 0
[10:12:37.221] ------------------------------------------------
[10:12:37.233] ExecAnimation(99, act_id=35, type=vfx, code=healingSphere-green, sfx=) count=3
[10:12:37.234] -> acts 1, plus 1
[10:12:37.236] ------------------------------------------------
[10:12:37.237] ExecAnimation(367, act_id=0, type=, code=, sfx=Heal_Small_02) count=3
[10:12:37.237] ------------------------------------------------
[10:12:37.237] ExecAnimation(368, act_id=0, type=, code=, sfx=Positive_Large_Impact_01) count=3
[10:12:37.747] -> acts 0, plus 0
[10:12:38.729] -> acts 0, plus 0
[10:12:39.047] -> acts 0, plus 0
[10:12:39.048] ====================
[10:12:39.049] GetGameSFX(Audio/SFX/Positive_Large_Impact_01) FAILED
[10:12:39.049] --------------------
[10:12:39.049]
[10:12:39.050] ====================
[10:12:39.236] -> acts 1, plus 1
[10:12:39.260] ------------------------------------------------
[10:12:39.261] ExecAnimation(100, act_id=34, type=act, code= , sfx=) count=3
[10:12:39.261] -> acts 0, plus 0
[10:12:39.262] ------------------------------------------------
[10:12:39.263] ExecAnimation(101, act_id=35, type=act, code= , sfx=) count=3
[10:12:39.264] -> acts 1, plus 1
[10:12:39.264] ExecuteAction() type=act, unit_id=-6, card_action_id=35)
[10:12:39.265] act.damage=250
[10:12:39.265] TakeDamage(hp, 250, 0,42, True, False)
[10:12:40.885] UNPARSED COUNT = 2
[10:12:40.885] ------------------------------------------------
[10:12:40.886] OnPhaseSet() TURN
[10:12:40.887] SendEndCast()
[10:12:40.887] ============== ApplyResultUnits() ==============
[10:12:40.888] no action result. cant apply result units
[10:12:40.897] ====================
[10:12:40.897] NullReferenceException: Object reference not set to an instance of an object
[10:12:40.898] --------------------
[10:12:40.898] BattleController+d__168.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:12:40.899] ====================
[10:12:41.202] [GenericService] [[SENT]] EndCast()
[10:12:41.203] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:12:41.278] {
"status": true
}
[10:12:41.744] [GenericService] [[RECV]] OnPreCast()
[10:12:41.746] ============== ShowIncomingCastedCard() ==============
[10:12:41.759] bCard unit: Clérigo de Gariot
[10:12:41.759] bCard rank: 2
[10:12:41.760] -> (raw) heal:hp base_value=31,5 value=358 duration=0
[10:12:41.761] -> (raw) damage:hp base_value=21 value=238 duration=0
[10:12:41.761] -> (card) heal:hp base_value=31,5 value=358 duration=0
[10:12:41.762] -> (card) damage:hp base_value=21 value=238 duration=0
[10:12:41.763] [GenericService] [[RECV]] OnExecCard()
[10:12:41.764] ExecCardActions()
[10:12:41.765] OnPhaseSet() CARD_CAST
[10:12:41.779] Awaiting preCastDone...
[10:12:41.782] ============== BeginCardCastPhase() ==============
[10:12:42.281] Awaited preCastDone!
[10:12:42.346] ------------------------------------------------
[10:12:42.347] ExecAnimation(95, act_id=0, type=state, code=cast, sfx=) count=5
[10:12:42.559] -> acts 0, plus 0
[10:12:42.563] ------------------------------------------------
[10:12:42.563] ExecAnimation(96, act_id=34, type=state, code=charge, sfx=) count=5
[10:12:42.564] ------------------------------------------------
[10:12:42.564] ExecAnimation(97, act_id=35, type=state, code=damage, sfx=) count=5
[10:12:42.565] ------------------------------------------------
[10:12:42.566] ExecAnimation(98, act_id=0, type=vfx, code=healingSphere-green, sfx=) count=5
[10:12:42.566] -> acts 0, plus 0
[10:12:42.568] ------------------------------------------------
[10:12:42.569] ExecAnimation(99, act_id=35, type=vfx, code=healingSphere-green, sfx=) count=5
[10:12:42.569] -> acts 1, plus 1
[10:12:42.571] ------------------------------------------------
[10:12:42.573] ExecAnimation(367, act_id=0, type=, code=, sfx=Heal_Small_02) count=5
[10:12:42.575] ------------------------------------------------
[10:12:42.576] ExecAnimation(368, act_id=0, type=, code=, sfx=Positive_Large_Impact_01) count=5
[10:12:43.091] -> acts 0, plus 0
[10:12:44.096] -> acts 0, plus 0
[10:12:44.381] -> acts 0, plus 0
[10:12:44.382] ====================
[10:12:44.382] GetGameSFX(Audio/SFX/Positive_Large_Impact_01) FAILED
[10:12:44.383] --------------------
[10:12:44.383]
[10:12:44.384] ====================
[10:12:44.581] -> acts 1, plus 1
[10:12:44.581] ------------------------------------------------
[10:12:44.582] ExecAnimation(100, act_id=34, type=act, code= , sfx=) count=5
[10:12:44.582] -> acts 0, plus 0
[10:12:44.583] ------------------------------------------------
[10:12:44.583] ExecAnimation(101, act_id=35, type=act, code= , sfx=) count=5
[10:12:44.584] -> acts 1, plus 1
[10:12:44.584] ExecuteAction() type=act, unit_id=-6, card_action_id=35)
[10:12:44.585] act.damage=250
[10:12:44.585] TakeDamage(hp, 250, 0, True, False)
[10:12:46.209] UNPARSED COUNT = 4
[10:12:46.213] ------------------------------------------------
[10:12:46.215] OnPhaseSet() TURN
[10:12:46.215] SendEndCast()
[10:12:46.216] ============== ApplyResultUnits() ==============
[10:12:46.216] no action result. cant apply result units
[10:12:46.229] ====================
[10:12:46.230] NullReferenceException: Object reference not set to an instance of an object
[10:12:46.230] --------------------
[10:12:46.231] BattleController+d__168.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:12:46.232] ====================
[10:12:46.528] [GenericService] [[SENT]] EndCast()
[10:12:46.529] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:12:46.597] {
"status": true
}
[10:12:47.127] [GenericService] [[RECV]] OnPreCast()
[10:12:47.128] ============== ShowIncomingCastedCard() ==============
[10:12:47.148] Failed to load sprite ui/icons/elements/none
[10:12:47.152] bCard unit: Clérigo de Gariot
[10:12:47.153] bCard rank: 1
[10:12:47.153] -> (raw) heal:mp base_value=0 value=26 duration=0
[10:12:47.154] -> (raw) heal:hp base_value=0 value=11 duration=0
[10:12:47.154] -> (card) heal:mp base_value=0 value=26 duration=0
[10:12:47.155] -> (card) heal:hp base_value=0 value=11 duration=0
[10:12:47.156] [GenericService] [[RECV]] OnExecCard()
[10:12:47.157] ExecCardActions()
[10:12:47.158] OnPhaseSet() CARD_CAST
[10:12:47.165] Awaiting preCastDone...
[10:12:47.167] ============== BeginCardCastPhase() ==============
[10:12:47.678] Awaited preCastDone!
[10:12:47.682] ------------------------------------------------
[10:12:47.683] ExecAnimation(145, act_id=0, type=state, code=charge, sfx=) count=1
[10:12:47.895] -> acts 0, plus 0
[10:12:48.409] ------------------------------------------------
[10:12:48.410] ExecAnimation(146, act_id=52, type=act, code=, sfx=) count=1
[10:12:48.411] -> acts 1, plus 1
[10:12:48.412] ExecuteAction() type=act, unit_id=429, card_action_id=52)
[10:12:48.412] act.heal=26
[10:12:48.418] ------------------------------------------------
[10:12:48.418] ExecAnimation(459, act_id=159, type=act, code=, sfx=) count=1
[10:12:48.827] -> acts 0, plus 0
[10:12:49.425] OnPhaseSet() TURN
[10:12:49.426] SendEndCast()
[10:12:49.426] ============== ApplyResultUnits() ==============
[10:12:49.427] no action result. cant apply result units
[10:12:49.717] [GenericService] [[RECV]] OnPreCast()
[10:12:49.720] ============== ShowIncomingCastedCard() ==============
[10:12:49.722] Failed to load sprite ui/icons/elements/none
[10:12:49.730] bCard unit: Clérigo de Gariot
[10:12:49.730] bCard rank: 1
[10:12:49.731] -> (raw) heal:mp base_value=0 value=26 duration=0
[10:12:49.732] -> (raw) heal:hp base_value=0 value=11 duration=0
[10:12:49.732] -> (card) heal:mp base_value=0 value=26 duration=0
[10:12:49.733] -> (card) heal:hp base_value=0 value=11 duration=0
[10:12:49.733] [GenericService] [[RECV]] OnExecCard()
[10:12:49.734] ExecCardActions()
[10:12:49.735] OnPhaseSet() CARD_CAST
[10:12:49.743] Awaiting preCastDone...
[10:12:49.750] [GenericService] [[SENT]] EndCast()
[10:12:49.750] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:12:49.767] ============== BeginCardCastPhase() ==============
[10:12:49.832] {
"status": true
}
[10:12:50.262] Awaited preCastDone!
[10:12:50.266] ------------------------------------------------
[10:12:50.266] ExecAnimation(145, act_id=0, type=state, code=charge, sfx=) count=1
[10:12:50.481] -> acts 0, plus 0
[10:12:50.998] ------------------------------------------------
[10:12:50.999] ExecAnimation(146, act_id=52, type=act, code=, sfx=) count=1
[10:12:50.999] -> acts 1, plus 1
[10:12:51.000] ExecuteAction() type=act, unit_id=429, card_action_id=52)
[10:12:51.000] act.heal=26
[10:12:51.006] ------------------------------------------------
[10:12:51.007] ExecAnimation(459, act_id=159, type=act, code=, sfx=) count=1
[10:12:51.426] -> acts 0, plus 0
[10:12:52.033] OnPhaseSet() TURN
[10:12:52.034] SendEndCast()
[10:12:52.034] ============== ApplyResultUnits() ==============
[10:12:52.035] no action result. cant apply result units
[10:12:52.347] [GenericService] [[SENT]] EndCast()
[10:12:52.349] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":429}
[10:12:52.371] [GenericService] [[RECV]] OnSetFacing()
[10:12:52.372] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 429,
"direction": "BR"
}
[10:12:52.376] [GenericService] [[RECV]] OnUpdateUnit()
[10:12:52.381] [GenericService] [[RECV]] OnSetCTs()
[10:12:52.383] [GenericService] [[RECV]] OnVanishCount()
[10:12:52.386] [GenericService] [[RECV]] OnStartTurn()
[10:12:52.387] OnPhaseSet() PRE_TURN
[10:12:52.407] {
"status": true
}
[10:12:52.467] ExecuteAction() type=act, unit_id=61, card_action_id=-1)
[10:12:52.468] act.heal=110
[10:12:53.145] ExecuteAction() type=data, unit_id=61, card_action_id=9)
[10:12:53.148] act.data=something
[10:12:53.150] UpdateStatusEffect() id=55570c3b-5217-4e4c-bffb-f6e4d6871a7c, card_effect_id=9, duration=2, value=110
[10:12:53.154] OnPhaseSet() TURN
[10:12:57.227] [GenericService] [[RECV]] OnPreCast()
[10:12:57.229] ============== ShowIncomingCastedCard() ==============
[10:12:57.232] Failed to load sprite skills/sd2/chargedshot
[10:12:57.240] bCard unit: Arqueira
[10:12:57.241] bCard rank: 2
[10:12:57.242] -> (raw) damage:hp base_value=24 value=182 duration=0
[10:12:57.243] -> (card) damage:hp base_value=24 value=182 duration=0
[10:12:57.243] [GenericService] [[RECV]] OnExecCard()
[10:12:57.244] ExecCardActions()
[10:12:57.245] OnPhaseSet() CARD_CAST
[10:12:57.252] Awaiting preCastDone...
[10:12:57.255] ============== BeginCardCastPhase() ==============
[10:12:57.764] Awaited preCastDone!
[10:12:57.947] ------------------------------------------------
[10:12:57.948] ExecAnimation(104, act_id=36, type=vfx, code=targetShot-red, sfx=) count=3
[10:12:58.162] -> acts 1, plus 1
[10:12:59.482] ------------------------------------------------
[10:12:59.483] ExecAnimation(102, act_id=0, type=state, code=bow, sfx=weapon:bow) count=3
[10:12:59.483] -> acts 0, plus 0
[10:12:59.488] ------------------------------------------------
[10:12:59.488] ExecAnimation(103, act_id=36, type=state, code=damage, sfx=) count=3
[10:12:59.490] ------------------------------------------------
[10:12:59.490] ExecAnimation(363, act_id=36, type=, code=, sfx=Charged_Shot) count=3
[10:13:00.002] -> acts 1, plus 1
[10:13:00.498] -> acts 1, plus 1
[10:13:00.499] ------------------------------------------------
[10:13:00.500] ExecAnimation(105, act_id=36, type=act, code= , sfx=) count=3
[10:13:00.500] -> acts 1, plus 1
[10:13:00.501] ExecuteAction() type=act, unit_id=-3, card_action_id=36)
[10:13:00.501] act.damage=200
[10:13:00.502] TakeDamage(hp, 200, 0,73, True, False)
[10:13:02.032] UNPARSED COUNT = 2
[10:13:02.032] ------------------------------------------------
[10:13:02.034] OnPhaseSet() TURN
[10:13:02.035] SendEndCast()
[10:13:02.035] ============== ApplyResultUnits() ==============
[10:13:02.036] no action result. cant apply result units
[10:13:02.048] ====================
[10:13:02.049] NullReferenceException: Object reference not set to an instance of an object
[10:13:02.049] --------------------
[10:13:02.050] BattleController+d__168.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:13:02.050] ====================
[10:13:02.350] [GenericService] [[SENT]] EndCast()
[10:13:02.350] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":61}
[10:13:02.435] {
"status": true
}
[10:13:03.780] [GenericService] [[RECV]] OnPreCast()
[10:13:03.783] ============== ShowIncomingCastedCard() ==============
[10:13:03.785] Failed to load sprite skills/sd2/multishot
[10:13:03.788] bCard unit: Arqueira
[10:13:03.790] bCard rank: 2
[10:13:03.791] -> (raw) damage:hp base_value=12,3 value=95 duration=0
[10:13:03.792] -> (card) damage:hp base_value=12,3 value=95 duration=0
[10:13:03.804] [GenericService] [[RECV]] OnExecCard()
[10:13:03.805] ExecCardActions()
[10:13:03.805] OnPhaseSet() CARD_CAST
[10:13:03.812] Awaiting preCastDone...
[10:13:03.815] ============== BeginCardCastPhase() ==============
[10:13:04.329] Awaited preCastDone!
[10:13:04.479] ------------------------------------------------
[10:13:04.480] ExecAnimation(43, act_id=0, type=state, code=bow, sfx=weapon:bow) count=4
[10:13:04.698] -> acts 0, plus 0
[10:13:05.221] ------------------------------------------------
[10:13:05.222] ExecAnimation(44, act_id=14, type=vfx, code=multiShot-green, sfx=) count=4
[10:13:05.233] -> acts 2, plus 2
[10:13:05.250] ------------------------------------------------
[10:13:05.251] ExecAnimation(45, act_id=14, type=state, code=damage, sfx=MultiShot_03) count=4
[10:13:05.562] -> acts 2, plus 2
[10:13:06.009] ------------------------------------------------
[10:13:06.012] ExecAnimation(46, act_id=14, type=act, code= , sfx=) count=4
[10:13:06.013] -> acts 2, plus 2
[10:13:06.014] ExecuteAction() type=miss, unit_id=-3, card_action_id=14)
[10:13:06.018] ExecuteAction() type=act, unit_id=-4, card_action_id=14)
[10:13:06.018] act.damage=124
[10:13:06.019] TakeDamage(hp, 124, 0,8, True, False)
[10:13:07.850] UNPARSED COUNT = 2
[10:13:07.851] ------------------------------------------------
[10:13:07.851] OnPhaseSet() TURN
[10:13:07.852] SendEndCast()
[10:13:07.853] ============== ApplyResultUnits() ==============
[10:13:07.853] no action result. cant apply result units
[10:13:07.868] ====================
[10:13:07.869] NullReferenceException: Object reference not set to an instance of an object
[10:13:07.869] --------------------
[10:13:07.869] BattleController+d__168.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:13:07.870] ====================
[10:13:08.165] [GenericService] [[SENT]] EndCast()
[10:13:08.166] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":61}
[10:13:08.229] {
"status": true
}
[10:13:09.427] [GenericService] [[RECV]] OnPreCast()
[10:13:09.429] ============== ShowIncomingCastedCard() ==============
[10:13:09.431] Failed to load sprite skills/sd2/head_medium
[10:13:09.434] Failed to load sprite ui/icons/elements/none
[10:13:09.436] bCard unit: Arqueira
[10:13:09.437] bCard rank: 1
[10:13:09.437] -> (raw) heal:ap base_value=0 value=26 duration=0
[10:13:09.438] -> (raw) heal:hp base_value=0 value=11 duration=0
[10:13:09.438] -> (card) heal:ap base_value=0 value=26 duration=0
[10:13:09.440] -> (card) heal:hp base_value=0 value=11 duration=0
[10:13:09.447] [GenericService] [[RECV]] OnExecCard()
[10:13:09.448] ExecCardActions()
[10:13:09.448] OnPhaseSet() CARD_CAST
[10:13:09.455] Awaiting preCastDone...
[10:13:09.462] ============== BeginCardCastPhase() ==============
[10:13:09.979] Awaited preCastDone!
[10:13:09.982] ------------------------------------------------
[10:13:09.983] ExecAnimation(147, act_id=0, type=state, code=charge, sfx=) count=1
[10:13:10.199] -> acts 0, plus 0
[10:13:10.710] ------------------------------------------------
[10:13:10.711] ExecAnimation(148, act_id=53, type=act, code=, sfx=) count=1
[10:13:10.715] -> acts 1, plus 1
[10:13:10.716] ExecuteAction() type=act, unit_id=61, card_action_id=53)
[10:13:10.717] act.heal=26
[10:13:10.722] ------------------------------------------------
[10:13:10.730] ExecAnimation(460, act_id=160, type=act, code=, sfx=) count=1
[10:13:11.133] -> acts 0, plus 0
[10:13:11.745] OnPhaseSet() TURN
[10:13:11.747] SendEndCast()
[10:13:11.748] ============== ApplyResultUnits() ==============
[10:13:11.748] no action result. cant apply result units
[10:13:11.897] [GenericService] [[RECV]] OnPreCast()
[10:13:11.898] ============== ShowIncomingCastedCard() ==============
[10:13:11.900] Failed to load sprite ui/icons/elements/none
[10:13:11.902] bCard unit: Arqueira
[10:13:11.905] bCard rank: 1
[10:13:11.914] -> (raw) heal:ap base_value=0 value=26 duration=0
[10:13:11.915] -> (raw) heal:hp base_value=0 value=11 duration=0
[10:13:11.916] -> (card) heal:ap base_value=0 value=26 duration=0
[10:13:11.916] -> (card) heal:hp base_value=0 value=11 duration=0
[10:13:11.917] [GenericService] [[RECV]] OnExecCard()
[10:13:11.918] ExecCardActions()
[10:13:11.919] OnPhaseSet() CARD_CAST
[10:13:11.926] Awaiting preCastDone...
[10:13:11.936] ============== BeginCardCastPhase() ==============
[10:13:12.067] [GenericService] [[SENT]] EndCast()
[10:13:12.067] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":61}
[10:13:12.134] {
"status": true
}
[10:13:12.470] Awaited preCastDone!
[10:13:12.488] ------------------------------------------------
[10:13:12.488] ExecAnimation(147, act_id=0, type=state, code=charge, sfx=) count=1
[10:13:12.699] -> acts 0, plus 0
[10:13:13.217] ------------------------------------------------
[10:13:13.218] ExecAnimation(148, act_id=53, type=act, code=, sfx=) count=1
[10:13:13.218] -> acts 1, plus 1
[10:13:13.219] ExecuteAction() type=act, unit_id=61, card_action_id=53)
[10:13:13.219] act.heal=26
[10:13:13.227] ------------------------------------------------
[10:13:13.227] ExecAnimation(460, act_id=160, type=act, code=, sfx=) count=1
[10:13:13.656] -> acts 0, plus 0
[10:13:14.242] OnPhaseSet() TURN
[10:13:14.243] SendEndCast()
[10:13:14.247] ============== ApplyResultUnits() ==============
[10:13:14.247] no action result. cant apply result units
[10:13:14.362] [GenericService] [[RECV]] OnPreCast()
[10:13:14.372] ============== ShowIncomingCastedCard() ==============
[10:13:14.374] Failed to load sprite ui/icons/elements/none
[10:13:14.377] bCard unit: Arqueira
[10:13:14.378] bCard rank: 1
[10:13:14.379] -> (raw) heal:ap base_value=0 value=26 duration=0
[10:13:14.381] -> (raw) heal:hp base_value=0 value=11 duration=0
[10:13:14.382] -> (card) heal:ap base_value=0 value=26 duration=0
[10:13:14.383] -> (card) heal:hp base_value=0 value=11 duration=0
[10:13:14.384] [GenericService] [[RECV]] OnExecCard()
[10:13:14.385] ExecCardActions()
[10:13:14.386] OnPhaseSet() CARD_CAST
[10:13:14.393] Awaiting preCastDone...
[10:13:14.401] ============== BeginCardCastPhase() ==============
[10:13:14.567] [GenericService] [[SENT]] EndCast()
[10:13:14.569] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":61}
[10:13:14.628] {
"status": true
}
[10:13:14.899] Awaited preCastDone!
[10:13:14.902] ------------------------------------------------
[10:13:14.903] ExecAnimation(147, act_id=0, type=state, code=charge, sfx=) count=1
[10:13:15.115] -> acts 0, plus 0
[10:13:15.630] ------------------------------------------------
[10:13:15.631] ExecAnimation(148, act_id=53, type=act, code=, sfx=) count=1
[10:13:15.632] -> acts 1, plus 1
[10:13:15.633] ExecuteAction() type=act, unit_id=61, card_action_id=53)
[10:13:15.633] act.heal=26
[10:13:15.639] ------------------------------------------------
[10:13:15.640] ExecAnimation(460, act_id=160, type=act, code=, sfx=) count=1
[10:13:16.062] -> acts 0, plus 0
[10:13:16.663] OnPhaseSet() TURN
[10:13:16.665] SendEndCast()
[10:13:16.665] ============== ApplyResultUnits() ==============
[10:13:16.666] no action result. cant apply result units
[10:13:16.938] [GenericService] [[RECV]] OnSetFacing()
[10:13:16.946] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": 61,
"direction": "BR"
}
[10:13:16.948] [GenericService] [[RECV]] OnUpdateUnit()
[10:13:16.949] [GenericService] [[RECV]] OnSetCTs()
[10:13:16.951] [GenericService] [[RECV]] OnVanishCount()
[10:13:16.952] [GenericService] [[RECV]] OnStartTurn()
[10:13:16.953] OnPhaseSet() PRE_TURN
[10:13:16.970] [GenericService] [[SENT]] EndCast()
[10:13:16.971] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:13:17.035] {
"status": true
}
[10:13:17.122] ExecuteAction() type=data, unit_id=-4, card_action_id=30)
[10:13:17.124] act.data=something
[10:13:17.140] UpdateStatusEffect() id=714831a8-2faa-4130-8ad5-3a6a8c1e6a75, card_effect_id=30, duration=0, value=17
[10:13:17.150] ShowFloatingIcon stat:dodge (4, 11, 1) True
[10:13:17.768] ExecuteAction() type=stat, unit_id=-4, card_action_id=30)
[10:13:17.769] OnPhaseSet() TURN
[10:13:18.083] [GenericService] [[RECV]] OnPreCast()
[10:13:18.084] ============== ShowIncomingCastedCard() ==============
[10:13:18.088] Failed to load sprite ui/icons/elements/none
[10:13:18.089] bCard unit: Goblin Batedor
[10:13:18.090] bCard rank: 1
[10:13:18.093] [GenericService] [[RECV]] OnExecMovement()
[10:13:20.027] SendEndCast()
[10:13:20.032] ============== ApplyResultUnits() ==============
[10:13:20.033] no action result. cant apply result units
[10:13:20.351] [GenericService] [[SENT]] EndCast()
[10:13:20.351] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:13:20.434] {
"status": true
}
[10:13:21.205] [GenericService] [[RECV]] OnPlotDistances()
[10:13:21.205] On PLOT DISTANCES
[10:13:21.215] card Besta
[10:13:21.218] distances 205
[10:13:21.223] BattleController.PlotDistances()
[10:13:21.230] color=RGBA(1,000, 0,000, 0,000, 1,000), minrange =1, maxrange=4, cells_affected=cell
[10:13:21.231] all plotted!
[10:13:21.236] [GenericService] [[RECV]] OnPreCast()
[10:13:21.238] ============== ShowIncomingCastedCard() ==============
[10:13:21.239] Failed to load sprite ui/icons/elements/none
[10:13:21.243] bCard unit: Goblin Batedor
[10:13:21.244] bCard rank: 1
[10:13:21.245] -> (raw) damage:hp base_value=0 value=58 duration=0
[10:13:21.245] -> (card) damage:hp base_value=0 value=58 duration=0
[10:13:21.246] [GenericService] [[RECV]] OnExecCard()
[10:13:21.248] ExecCardActions()
[10:13:21.248] OnPhaseSet() CARD_CAST
[10:13:21.315] Awaiting preCastDone...
[10:13:21.318] ============== BeginCardCastPhase() ==============
[10:13:21.830] Awaited preCastDone!
[10:13:22.051] ------------------------------------------------
[10:13:22.051] ExecAnimation(206, act_id=0, type=state, code=attack, sfx=) count=7
[10:13:22.262] -> acts 1, plus 1
[10:13:23.477] ------------------------------------------------
[10:13:23.478] ExecAnimation(207, act_id=74, type=vfx, code=damageBow-white, sfx=) count=7
[10:13:23.481] -> acts 6, plus 6
[10:13:23.483] ------------------------------------------------
[10:13:23.484] ExecAnimation(208, act_id=74, type=state, code=damage, sfx=) count=7
[10:13:23.484] -> acts 6, plus 6
[10:13:23.485] ------------------------------------------------
[10:13:23.485] ExecAnimation(209, act_id=74, type=act, code=, sfx=) count=7
[10:13:23.700] -> acts 6, plus 6
[10:13:23.701] ExecuteAction() type=act, unit_id=10, card_action_id=74)
[10:13:23.706] ExecuteAction() type=stat, unit_id=10, card_action_id=74)
[10:13:23.712] ExecuteAction() type=data, unit_id=10, card_action_id=74)
[10:13:23.713] act.data=something
[10:13:23.713] UpdateStatusEffect() id=0d31c798-45c7-43a3-b270-9140c2fa1767, card_effect_id=0, duration=0, value=0
[10:13:23.718] ExecuteAction() type=stat, unit_id=10, card_action_id=74)
[10:13:23.722] ExecuteAction() type=data, unit_id=10, card_action_id=74)
[10:13:23.723] act.data=something
[10:13:23.723] UpdateStatusEffect() id=cd02835d-be1f-4dde-b544-34e9439b372d, card_effect_id=37, duration=3, value=68
[10:13:23.731] ExecuteAction() type=blocked, unit_id=10, card_action_id=74)
[10:13:24.695] OnPhaseSet() TURN
[10:13:24.696] SendEndCast()
[10:13:24.697] ============== ApplyResultUnits() ==============
[10:13:24.697] no action result. cant apply result units
[10:13:25.019] [GenericService] [[SENT]] EndCast()
[10:13:25.019] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-4}
[10:13:25.080] {
"status": true
}
[10:13:25.710] [GenericService] [[RECV]] OnPrePass()
[10:13:25.713] OnPhaseSet() PASSING_OTHER
[10:13:25.739] [GenericService] [[RECV]] OnSetFacing()
[10:13:25.740] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -4,
"direction": "FR"
}
[10:13:26.233] [GenericService] [[RECV]] OnUpdateUnit()
[10:13:26.265] [GenericService] [[RECV]] OnSetCTs()
[10:13:26.267] [GenericService] [[RECV]] OnVanishCount()
[10:13:26.269] [GenericService] [[RECV]] OnStartTurn()
[10:13:26.270] OnPhaseSet() TURN
[10:13:26.273] OnPhaseSet() PRE_TURN
[10:13:26.781] ExecuteAction() type=data, unit_id=-2, card_action_id=30)
[10:13:26.782] act.data=something
[10:13:26.783] UpdateStatusEffect() id=dc74859b-e572-4c81-a6e8-bac6ae20b2f6, card_effect_id=30, duration=0, value=13
[10:13:26.783] ShowFloatingIcon stat:dodge (6, 5, 3) True
[10:13:27.318] [GenericService] [[RECV]] OnPreCast()
[10:13:27.319] ============== ShowIncomingCastedCard() ==============
[10:13:27.354] Failed to load sprite ui/icons/elements/none
[10:13:27.355] bCard unit: Goblin
[10:13:27.355] bCard rank: 1
[10:13:27.356] [GenericService] [[RECV]] OnExecMovement()
[10:13:27.385] ExecuteAction() type=stat, unit_id=-2, card_action_id=30)
[10:13:27.386] OnPhaseSet() TURN
[10:13:29.303] SendEndCast()
[10:13:29.304] ============== ApplyResultUnits() ==============
[10:13:29.304] no action result. cant apply result units
[10:13:29.679] [GenericService] [[SENT]] EndCast()
[10:13:29.680] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-2}
[10:13:29.745] {
"status": true
}
[10:13:30.422] [GenericService] [[RECV]] OnPrePass()
[10:13:30.423] OnPhaseSet() PASSING_OTHER
[10:13:30.434] [GenericService] [[RECV]] OnSetFacing()
[10:13:30.434] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -2,
"direction": "BL"
}
[10:13:30.972] [GenericService] [[RECV]] OnUpdateUnit()
[10:13:30.975] [GenericService] [[RECV]] OnSetCTs()
[10:13:30.977] [GenericService] [[RECV]] OnVanishCount()
[10:13:30.985] [GenericService] [[RECV]] OnStartTurn()
[10:13:30.986] OnPhaseSet() TURN
[10:13:30.989] OnPhaseSet() PRE_TURN
[10:13:31.432] ExecuteAction() type=data, unit_id=-3, card_action_id=30)
[10:13:31.433] act.data=something
[10:13:31.434] UpdateStatusEffect() id=2a7da946-1be8-4873-a02e-f06cd5ec80d2, card_effect_id=30, duration=0, value=13
[10:13:31.434] ShowFloatingIcon stat:dodge (3, 10, 1) True
[10:13:32.139] [GenericService] [[RECV]] OnPlotDistances()
[10:13:32.139] On PLOT DISTANCES
[10:13:32.145] card Recuperação
[10:13:32.145] distances 205
[10:13:32.154] BattleController.PlotDistances()
[10:13:32.183] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:13:32.184] all plotted!
[10:13:32.189] [GenericService] [[RECV]] OnPreCast()
[10:13:32.190] ============== ShowIncomingCastedCard() ==============
[10:13:32.195] Failed to load sprite ui/icons/elements/none
[10:13:32.199] bCard unit: Goblin
[10:13:32.199] bCard rank: 1
[10:13:32.200] -> (raw) heal:hp base_value=0 value=51 duration=0
[10:13:32.200] -> (raw) heal:ap base_value=0 value=13 duration=0
[10:13:32.201] -> (card) heal:hp base_value=0 value=51 duration=0
[10:13:32.201] -> (card) heal:ap base_value=0 value=13 duration=0
[10:13:32.202] [GenericService] [[RECV]] OnExecCard()
[10:13:32.203] ExecCardActions()
[10:13:32.203] OnPhaseSet() CARD_CAST
[10:13:32.203] ============== BeginCardCastPhase() ==============
[10:13:32.216] Awaiting preCastDone...
[10:13:32.368] ExecuteAction() type=stat, unit_id=-3, card_action_id=30)
[10:13:32.371] OnPhaseSet() TURN
[10:13:32.734] Awaited preCastDone!
[10:13:32.754] ------------------------------------------------
[10:13:32.755] ExecAnimation(149, act_id=0, type=state, code=charge, sfx=) count=2
[10:13:32.966] -> acts 0, plus 0
[10:13:33.495] ------------------------------------------------
[10:13:33.496] ExecAnimation(150, act_id=54, type=act, code=, sfx=) count=2
[10:13:33.497] -> acts 1, plus 1
[10:13:33.497] ExecuteAction() type=act, unit_id=-3, card_action_id=54)
[10:13:33.497] act.heal=51
[10:13:33.501] ------------------------------------------------
[10:13:33.502] ExecAnimation(461, act_id=161, type=sfx, code=, sfx=) count=2
[10:13:33.918] -> acts 1, plus 1
[10:13:34.511] SendEndCast()
[10:13:34.512] ============== ApplyResultUnits() ==============
[10:13:34.513] no action result. cant apply result units
[10:13:34.818] [GenericService] [[SENT]] EndCast()
[10:13:34.819] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-3}
[10:13:34.882] {
"status": true
}
[10:13:35.534] [GenericService] [[RECV]] OnPlotDistances()
[10:13:35.535] On PLOT DISTANCES
[10:13:35.540] card Proteção
[10:13:35.541] distances 205
[10:13:35.542] BattleController.PlotDistances()
[10:13:35.546] color=RGBA(0,000, 0,502, 0,000, 1,000), minrange =0, maxrange=0, cells_affected=cell
[10:13:35.554] all plotted!
[10:13:35.565] [GenericService] [[RECV]] OnPreCast()
[10:13:35.568] ============== ShowIncomingCastedCard() ==============
[10:13:35.582] Failed to load sprite ui/icons/elements/none
[10:13:35.589] bCard unit: Goblin
[10:13:35.603] bCard rank: 1
[10:13:35.611] -> (raw) stat:dodge base_value=0 value=13 duration=1
[10:13:35.617] -> (card) stat:dodge base_value=0 value=13 duration=1
[10:13:35.619] [GenericService] [[RECV]] OnExecCard()
[10:13:35.621] ExecCardActions()
[10:13:35.622] OnPhaseSet() CARD_CAST
[10:13:35.637] Awaiting preCastDone...
[10:13:35.639] ============== BeginCardCastPhase() ==============
[10:13:36.152] Awaited preCastDone!
[10:13:36.343] ------------------------------------------------
[10:13:36.346] ExecAnimation(85, act_id=0, type=state, code=charge, sfx=) count=2
[10:13:36.560] -> acts 0, plus 0
[10:13:37.085] ------------------------------------------------
[10:13:37.085] ExecAnimation(86, act_id=30, type=act, code=, sfx=) count=2
[10:13:37.086] -> acts 2, plus 2
[10:13:37.087] ExecuteAction() type=act, unit_id=-3, card_action_id=30)
[10:13:37.087] act.stat=dodge
[10:13:37.088] AddStatusEffect() id=c812ce8f-1e5c-49bd-ae8e-8a3eba99b042, card_action_id=30, card_effect_id=30, duration=1, value=13
[10:13:37.088] UpdateStatusEffect() id=c812ce8f-1e5c-49bd-ae8e-8a3eba99b042, card_effect_id=30, duration=1, value=13
[10:13:37.089] ShowFloatingIcon stat:dodge (3, 10, 1) False
[10:13:37.095] ExecuteAction() type=stat, unit_id=-3, card_action_id=30)
[10:13:38.115] OnPhaseSet() TURN
[10:13:38.116] SendEndCast()
[10:13:38.116] ============== ApplyResultUnits() ==============
[10:13:38.117] no action result. cant apply result units
[10:13:38.419] [GenericService] [[SENT]] EndCast()
[10:13:38.420] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-3}
[10:13:38.481] {
"status": true
}
[10:13:39.180] [GenericService] [[RECV]] OnPreCast()
[10:13:39.181] ============== ShowIncomingCastedCard() ==============
[10:13:39.183] Failed to load sprite ui/icons/elements/none
[10:13:39.184] bCard unit: Goblin
[10:13:39.184] bCard rank: 1
[10:13:39.185] [GenericService] [[RECV]] OnExecMovement()
[10:13:40.769] SendEndCast()
[10:13:40.769] ============== ApplyResultUnits() ==============
[10:13:40.770] no action result. cant apply result units
[10:13:41.080] [GenericService] [[SENT]] EndCast()
[10:13:41.081] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-3}
[10:13:41.147] {
"status": true
}
[10:13:41.906] [GenericService] [[RECV]] OnPlotDistances()
[10:13:41.907] On PLOT DISTANCES
[10:13:41.912] card Adaga
[10:13:41.913] distances 205
[10:13:41.917] BattleController.PlotDistances()
[10:13:41.922] color=RGBA(1,000, 0,000, 0,000, 1,000), minrange =1, maxrange=1, cells_affected=cell
[10:13:41.923] all plotted!
[10:13:41.935] [GenericService] [[RECV]] OnPreCast()
[10:13:41.939] ============== ShowIncomingCastedCard() ==============
[10:13:41.946] Failed to load sprite skills/sd2/dagger
[10:13:41.957] Failed to load sprite ui/icons/elements/none
[10:13:41.959] bCard unit: Goblin
[10:13:41.959] bCard rank: 1
[10:13:41.960] -> (raw) damage:hp base_value=0 value=26 duration=0
[10:13:41.960] -> (card) damage:hp base_value=0 value=26 duration=0
[10:13:41.962] [GenericService] [[RECV]] OnExecCard()
[10:13:41.967] ExecCardActions()
[10:13:41.968] OnPhaseSet() CARD_CAST
[10:13:41.974] Awaiting preCastDone...
[10:13:41.980] ============== BeginCardCastPhase() ==============
[10:13:42.497] Awaited preCastDone!
[10:13:42.636] ------------------------------------------------
[10:13:42.637] ExecAnimation(13, act_id=5, type=state, code=dagger, sfx=) count=1
[10:13:42.849] -> acts 1, plus 1
[10:13:43.667] ------------------------------------------------
[10:13:43.667] ExecAnimation(15, act_id=5, type=state, code=damage, sfx=) count=1
[10:13:43.668] -> acts 1, plus 1
[10:13:43.669] ------------------------------------------------
[10:13:43.669] ExecAnimation(16, act_id=5, type=act, code=, sfx=) count=1
[10:13:43.878] -> acts 1, plus 1
[10:13:43.879] ExecuteAction() type=act, unit_id=61, card_action_id=5)
[10:13:43.879] act.damage=26
[10:13:43.880] TakeDamage(hp, 26, 0,93, True, False)
[10:13:44.884] OnPhaseSet() TURN
[10:13:44.885] SendEndCast()
[10:13:44.885] ============== ApplyResultUnits() ==============
[10:13:44.886] no action result. cant apply result units
[10:13:45.195] [GenericService] [[SENT]] EndCast()
[10:13:45.196] battle.Send() {"evtype":"end-cast","own_cast":false,"unit_id":-3}
[10:13:45.267] {
"status": true
}
[10:13:45.962] [GenericService] [[RECV]] OnPrePass()
[10:13:45.962] OnPhaseSet() PASSING_OTHER
[10:13:45.985] [GenericService] [[RECV]] OnSetFacing()
[10:13:45.985] [GenericService] [[DATA]] {
"evtype": "set-facing",
"unit_id": -3,
"direction": "FL"
}
[10:13:46.528] [GenericService] [[RECV]] OnUpdateUnit()
[10:13:46.529] [GenericService] [[RECV]] OnSetCTs()
[10:13:46.533] [GenericService] [[RECV]] OnVanishCount()
[10:13:46.602] [GenericService] [[RECV]] OnStartTurn()
[10:13:46.607] OnPhaseSet() TURN
[10:13:46.617] OnPhaseSet() PRE_TURN
[10:13:46.718] ExecuteAction() type=act, unit_id=459, card_action_id=-1)
[10:13:46.718] act.heal=110
[10:13:47.323] ExecuteAction() type=data, unit_id=459, card_action_id=9)
[10:13:47.323] act.data=something
[10:13:47.324] UpdateStatusEffect() id=1415ac07-1371-4b5b-9bfb-995781952d36, card_effect_id=9, duration=2, value=110
[10:13:47.331] ExecuteAction() type=act, unit_id=459, card_action_id=0)
[10:13:47.331] act.heal=5
[10:13:47.938] Failed to load sprite ui/icons/elements/none
[10:13:47.939] Failed to load sprite ui/icons/elements/none
[10:13:47.940] OnPhaseSet() TURN
[10:13:52.712] ClickBattleCard() BattleCard
[10:13:52.712] OnPhaseSet() CARD_RANGE
[10:13:55.249] EXEC CAST
[10:13:55.249] OnPhaseSet() CARD_CAST
[10:13:55.256] ============== BeginCardCastPhase() ==============
[10:13:55.261] EXEC CAST
[10:13:55.262] [GenericService] [[SENT]] ExecCast()
[10:13:55.262] battle.Send() {"evtype":"exec-cast","cell":"(2, 5, 1)","card_id":112,"unit_id":459,"path":"(2, 5, 1);(2, 6, 1)"}
[10:13:55.294] [GenericService] [[RECV]] OnExecCard()
[10:13:55.295] ExecCardActions()
[10:13:55.302] Awaiting preCastDone...
[10:13:55.303] Awaited preCastDone!
[10:13:55.385] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 0.79,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 76,
"SPR": 36,
"MOVE": 4,
"SPD": 100,
"WEAPON": 116,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 40,
"facing": "FR",
"statusEffects": [
{
"id": "1415ac07-1371-4b5b-9bfb-995781952d36",
"value": 110,
"duration": 2,
"card_action_id": 9,
"card_effect_id": 9
},
{
"id": "c5657b63-6efd-4bbe-8a93-524a875ece38",
"value": 26,
"duration": 1,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "46c7f300-26ab-4bb9-8cb3-74527618f734",
"value": 26,
"duration": 1,
"card_action_id": 89,
"card_effect_id": 89
}
]
}
},
"units": [
{
"core": {
"id": 10,
"player_id": 2,
"job_id": 3,
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"vfx_delay": 0,
"flags": " ",
"card_effect_id": 12,
"priority": 2,
"wait_before": 500,
"wait_after": 500,
"wait_between": 0
},
{
"id": 40,
"card_id": 5,
"unit": "cell",
"type": "vfx",
"code": "meteor-red",
"sfx": null,
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 12,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 364,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Ball",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:13:55.390] ============== ProcessActionResult() ==============
[10:13:55.391] result.status=True
[10:13:55.392] result.error=
[10:13:55.392] result.units=10
[10:13:55.393] result.hand=4
[10:13:55.393] cast.pUnit=Piromante
[10:13:55.403] Failed to load sprite ui/icons/elements/none
[10:13:55.404] Failed to load sprite ui/icons/elements/none
[10:13:55.406] Process done!
[10:13:55.414] ------------------------------------------------
[10:13:55.415] ExecAnimation(38, act_id=0, type=state, code=cast, sfx=) count=4
[10:13:55.628] -> acts 0, plus 0
[10:13:56.444] ------------------------------------------------
[10:13:56.445] ExecAnimation(39, act_id=12, type=state, code=damage, sfx=) count=4
[10:13:56.446] ------------------------------------------------
[10:13:56.446] ExecAnimation(40, act_id=12, type=vfx, code=meteor-red, sfx=) count=4
[10:13:56.446] -> acts 1, plus 1
[10:13:56.449] ------------------------------------------------
[10:13:56.449] ExecAnimation(364, act_id=0, type=, code=, sfx=Fire_Ball) count=4
[10:13:56.450] -> acts 0, plus 0
[10:13:56.451] ------------------------------------------------
[10:13:56.451] ExecAnimation(365, act_id=0, type=, code=, sfx=Fire_Explosion) count=4
[10:13:56.961] -> acts 1, plus 1
[10:13:57.061] -> acts 0, plus 0
[10:13:57.477] ------------------------------------------------
[10:13:57.478] ExecAnimation(41, act_id=12, type=act, code=, sfx=) count=4
[10:13:57.479] -> acts 1, plus 1
[10:13:57.479] ExecuteAction() type=act, unit_id=-2, card_action_id=12)
[10:13:57.480] act.damage=90
[10:13:57.480] TakeDamage(hp, 90, 0,88, True, False)
[10:13:57.485] ------------------------------------------------
[10:13:57.486] ExecAnimation(42, act_id=13, type=act, code=, sfx=) count=4
[10:13:58.195] -> acts 1, plus 1
[10:13:58.195] ExecuteAction() type=act, unit_id=-2, card_action_id=13)
[10:13:58.196] act.stat=hp
[10:13:58.196] AddStatusEffect() id=0dddf8d6-8a95-426b-b5e0-9710c8062d7a, card_action_id=13, card_effect_id=13, duration=3, value=30
[10:13:58.197] UpdateStatusEffect() id=0dddf8d6-8a95-426b-b5e0-9710c8062d7a, card_effect_id=13, duration=3, value=30
[10:13:58.197] ShowFloatingIcon damage:hp (2, 5, 1) False
[10:13:58.495] UNPARSED COUNT = 2
[10:13:58.496] ------------------------------------------------
[10:13:58.496] OnPhaseSet() CARD_RANGE
[10:13:58.497] SendEndCast()
[10:13:58.498] ============== ApplyResultUnits() ==============
[10:13:58.513] ====================
[10:13:58.513] NullReferenceException: Object reference not set to an instance of an object
[10:13:58.514] --------------------
[10:13:58.514] BattleController+d__168.MoveNext () (at <370437ce46644393a4cc3b1e80190fe1>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <14aef0ac77964997bb87a3d07732e3e9>:0)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[10:13:58.514] ====================
[10:13:58.696] OnPhaseSet() TURN
[10:13:58.814] [GenericService] [[SENT]] EndCast()
[10:13:58.815] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:13:58.879] {
"status": true
}
[10:14:00.395] ClickBattleCard() BattleCard
[10:14:00.396] OnPhaseSet() CARD_RANGE
[10:14:00.634] EXEC CAST
[10:14:00.635] OnPhaseSet() CARD_CAST
[10:14:00.642] ============== BeginCardCastPhase() ==============
[10:14:00.646] EXEC CAST
[10:14:00.647] [GenericService] [[SENT]] ExecCast()
[10:14:00.648] battle.Send() {"evtype":"exec-cast","cell":"(1, 6, 1)","card_id":120,"unit_id":459,"path":"(1, 6, 1)"}
[10:14:00.678] [GenericService] [[RECV]] OnExecCard()
[10:14:00.679] ExecCardActions()
[10:14:00.686] Awaiting preCastDone...
[10:14:00.687] Awaited preCastDone!
[10:14:00.691] ------------------------------------------------
[10:14:00.691] ExecAnimation(145, act_id=0, type=state, code=charge, sfx=) count=1
[10:14:00.765] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 0.89,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 76,
"SPR": 36,
"MOVE": 4,
"SPD": 100,
"WEAPON": 116,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 20,
"facing": "FL",
"statusEffects": [
{
"id": "1415ac07-1371-4b5b-9bfb-995781952d36",
"value": 110,
"duration": 2,
"card_action_id": 9,
"card_effect_id": 9
},
{
"id": "c5657b63-6efd-4bbe-8a93-524a875ece38",
"value": 26,
"duration": 1,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "46c7f300-26ab-4bb9-8cb3-74527618f734",
"value": 26,
"duration": 1,
"card_action_id": 89,
"card_effect_id": 89
}
]
}
},
"units": [
{
"core": {
"id": 10,
"player_id": 2,
"job_id": 3,
"skin": "default",
"name": null,
"level": 14,
"experience": 3586,
"item_hand1": 19,
"item_hand2": 0,
"item_head": 2984,
"item_body": 1728,
"item_feet": 20,
"pr_hp": 1,
"pr_ap": 0.9,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 16670,
"HAND2": 22661,
"HEAD": 22609,
"BODY": 22567,
"FEET": 22545,
"ACCESSORY1": 22687,
"ACCESSORY2": 22613
},
"ranks": {
"26": 2,
"69": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 3,
"name": "$guardian",
"name_ptbr": "Guardião",
"name_enus": "Guardian",
"group_role": "TANK",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/guardian",
"skin": "",
"element": "EARTH",
"playable": 1,
"atr_vit": 11,
"atr_sta": 8,
"atr_wis": 1,
"atr_str": 10,
"atr_dex": 3,
"atr_int": 1,
"atr_spr": 1,
"move": 4,
"spd": 76,
"aggro": 20,
"base_gear": {
"FEET": 7,
"HAND1": 1,
"HAND2": 48
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 818,
"MAX_AP": 210,
"MAX_MP": 27,
"VIT": 38,
"STA": 28,
"WIS": 3,
"STR": 53,
"DEX": 10,
"INT": 29,
"SPR": 29,
"MOVE": 4,
"SPD": 96,
"WEAPON": 92,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 64,
"ARMOR": 35,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 1,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 87,
"facing": "BR",
"statusEffects": [
{
"id": "cd02835d-be1f-4dde-b544-34e9439b372d",
"value": 68,
"duration": 3,
"card_action_id": 37,
"card_effect_id": 37
},
{
"id": "092bbd6f-9b4f-4ede-ad34-2a5515fc4281",
"value": 26,
"duration": 3,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "b999db05-7cbf-419a-9b13-aefa84fa2b2b",
"value": 26,
"duration": 3,
"card_action_id": 89,
"card_effect_id": 89
},
{
"id": "6d82f783-8820-4d3c-8dca-e7b9d6c61a7b",
"value": 110,
"duration": 3,
"card_action_id": 9,
"card_effect_id": 9
}
]
}
},
{
"core": {
"id": -2,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 0.88,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 22,
"facing": "BL",
"statusEffects": [
{
"id": "0dddf8d6-8a95-426b-b5e0-9710c8062d7a",
"value": 30,
"duration": 3,
"card_action_id": 13,
"card_effect_id": 13
}
]
}
},
{
"core": {
"id": -3,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 0.8,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 13,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 2,
"facing": "FL",
"statusEffects": [
{
"id": "c812ce8f-1e5c-49bd-ae8e-8a3eba99b042",
"value": 13,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
}
]
}
},
{
"core": {
"id": -4,
"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 0.8,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"52": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 19,
"name": "$scout",
"name_ptbr": "Goblin Batedor",
"name_enus": "Goblin Scout",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/scout",
"skin": "",
"element": "EARTH",
"playable": 0,
"atr_vit": 10,
"atr_sta": 8,
"atr_wis": 2,
"atr_str": 2,
"atr_dex": 10,
"atr_int": 2,
"atr_spr": 1,
"move": 4,
"spd": 78,
"aggro": 10,
"base_gear": {},
"weapon_multiplier": 0.4
},
"growth": 2,
"liveStats": {
"MAX_HP": 613,
"MAX_AP": 170,
"MAX_MP": 45,
"VIT": 43,
"STA": 34,
"WIS": 9,
"STR": 7,
"DEX": 36,
"INT": 7,
"SPR": 4,
"MOVE": 4,
"SPD": 95,
"WEAPON": 58,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 10,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 17,
"facing": "FR",
"statusEffects": []
}
},
{
"core": {
"id": -5,
"job_id": 19,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 0.82,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"52": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 19,
"name": "$scout",
"name_ptbr": "Goblin Batedor",
"name_enus": "Goblin Scout",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/scout",
"skin": "",
"element": "EARTH",
"playable": 0,
"atr_vit": 10,
"atr_sta": 8,
"atr_wis": 2,
"atr_str": 2,
"atr_dex": 10,
"atr_int": 2,
"atr_spr": 1,
"move": 4,
"spd": 78,
"aggro": 10,
"base_gear": {},
"weapon_multiplier": 0.4
},
"growth": 2,
"liveStats": {
"MAX_HP": 613,
"MAX_AP": 170,
"MAX_MP": 45,
"VIT": 43,
"STA": 34,
"WIS": 9,
"STR": 7,
"DEX": 36,
"INT": 7,
"SPR": 4,
"MOVE": 4,
"SPD": 95,
"WEAPON": 58,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 10,
"ARMOR": 0,
"DODGE": 17,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 87,
"facing": "FL",
"statusEffects": [
{
"id": "63368360-eb70-4beb-91f6-fcf27e7ef4c7",
"value": 17,
"duration": 1,
"card_action_id": 30,
"card_effect_id": 30
},
{
"id": "229164d4-c72c-4664-8eef-21e1d0d716d4",
"value": 36,
"duration": 3,
"card_action_id": 13,
"card_effect_id": 13
}
]
}
},
{
"core": {
"id": -6,
"job_id": 14,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 0,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"29": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 14,
"name": "$warlock",
"name_ptbr": "Bruxo",
"name_enus": "Warlock",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/warlock",
"skin": "",
"element": "DARK",
"playable": 0,
"atr_vit": 7,
"atr_sta": 2,
"atr_wis": 11,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 8,
"atr_spr": 4,
"move": 4,
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"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"graveyard": [
{
"core": {
"id": 112,
"card_id": 5
},
"card": {
"core": {
"id": 5,
"name": "$fireball",
"name_ptbr": "Bola de Fogo",
"name_enus": "Fireball",
"code": "fireball",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "FIRE",
"cost_type": "mp",
"cost_value": 10,
"cost_ct": 60,
"range_min": 1,
"range_max": 4,
"range_color": "ATTACK",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "STAFF",
"stat_atk": "INT",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 12,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 95,
"check_angle": 1,
"check_dodges": 1,
"check_elements": 1,
"stop_flow": 1,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "MAGICAL",
"element": "FIRE",
"base_value": 9,
"pr_weapon": 0.34,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.68,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 100,
"chance": 95
},
{
"id": 13,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": "burn",
"effect_type": "debuff",
"style_match": 1,
"effect_tick": "turn_start",
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 3,
"duration_tick": "turn_start",
"type": "MAGICAL",
"element": "FIRE",
"base_value": 3,
"pr_weapon": 0.11,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.23,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 97
}
],
"animations": [
{
"id": 38,
"card_id": 5,
"unit": "caster",
"type": "state",
"code": "cast",
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 800,
"wait_between": 0
},
{
"id": 39,
"card_id": 5,
"unit": "target",
"type": "state",
"code": "damage",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 12,
"priority": 2,
"wait_before": 500,
"wait_after": 500,
"wait_between": 0
},
{
"id": 40,
"card_id": 5,
"unit": "cell",
"type": "vfx",
"code": "meteor-red",
"sfx": null,
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 12,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 364,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Ball",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 120,
"card_id": 35
},
"card": {
"core": {
"id": 35,
"name": "$head_light",
"name_ptbr": "Recuperação",
"name_enus": "Recover",
"code": "head_light",
"admin_help": "MP",
"focused": 0,
"main_type": "item",
"stat": "armor",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 20,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 52,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:mp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:14:00.770] ============== ProcessActionResult() ==============
[10:14:00.771] result.status=True
[10:14:00.771] result.error=
[10:14:00.772] result.units=10
[10:14:00.772] result.hand=3
[10:14:00.772] cast.pUnit=Piromante
[10:14:00.781] Failed to load sprite ui/icons/elements/none
[10:14:00.783] Process done!
[10:14:00.895] -> acts 0, plus 0
[10:14:01.412] ------------------------------------------------
[10:14:01.413] ExecAnimation(146, act_id=52, type=act, code=, sfx=) count=1
[10:14:01.413] -> acts 1, plus 1
[10:14:01.414] ExecuteAction() type=act, unit_id=459, card_action_id=52)
[10:14:01.414] act.heal=30
[10:14:01.420] ------------------------------------------------
[10:14:01.420] ExecAnimation(459, act_id=159, type=act, code=, sfx=) count=1
[10:14:01.829] -> acts 0, plus 0
[10:14:02.429] OnPhaseSet() CARD_RANGE
[10:14:02.430] SendEndCast()
[10:14:02.430] ============== ApplyResultUnits() ==============
[10:14:02.662] OnPhaseSet() TURN
[10:14:02.746] [GenericService] [[SENT]] EndCast()
[10:14:02.746] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:14:02.812] {
"status": true
}
[10:14:02.929] ClickBattleCard() BattleCard
[10:14:02.929] OnPhaseSet() CARD_RANGE
[10:14:03.167] EXEC CAST
[10:14:03.167] OnPhaseSet() CARD_CAST
[10:14:03.174] ============== BeginCardCastPhase() ==============
[10:14:03.180] EXEC CAST
[10:14:03.180] [GenericService] [[SENT]] ExecCast()
[10:14:03.181] battle.Send() {"evtype":"exec-cast","cell":"(1, 6, 1)","card_id":118,"unit_id":459,"path":"(1, 6, 1)"}
[10:14:03.228] [GenericService] [[RECV]] OnExecCard()
[10:14:03.229] ExecCardActions()
[10:14:03.236] Awaiting preCastDone...
[10:14:03.237] Awaited preCastDone!
[10:14:03.240] ------------------------------------------------
[10:14:03.241] ExecAnimation(145, act_id=0, type=state, code=charge, sfx=) count=1
[10:14:03.299] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 0.99,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
"atr_dex": 2,
"atr_int": 10,
"atr_spr": 2,
"move": 4,
"spd": 77,
"aggro": 0,
"base_gear": {
"FEET": 5,
"HAND1": 4
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 396,
"MAX_AP": 47,
"MAX_MP": 290,
"VIT": 21,
"STA": 7,
"WIS": 41,
"STR": 3,
"DEX": 7,
"INT": 76,
"SPR": 36,
"MOVE": 4,
"SPD": 100,
"WEAPON": 116,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 10,
"BONUSHEAL": 0,
"HITCHANCE": 2,
"CRITCHANCE": 5,
"AGGRO": -36,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 4,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 1
},
"cards": [],
"battleData": {
"ct": 0,
"facing": "FL",
"statusEffects": [
{
"id": "1415ac07-1371-4b5b-9bfb-995781952d36",
"value": 110,
"duration": 2,
"card_action_id": 9,
"card_effect_id": 9
},
{
"id": "c5657b63-6efd-4bbe-8a93-524a875ece38",
"value": 26,
"duration": 1,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "46c7f300-26ab-4bb9-8cb3-74527618f734",
"value": 26,
"duration": 1,
"card_action_id": 89,
"card_effect_id": 89
}
]
}
},
"units": [
{
"core": {
"id": 10,
"player_id": 2,
"job_id": 3,
"skin": "default",
"name": null,
"level": 14,
"experience": 3586,
"item_hand1": 19,
"item_hand2": 0,
"item_head": 2984,
"item_body": 1728,
"item_feet": 20,
"pr_hp": 1,
"pr_ap": 0.9,
"pr_mp": 1,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 16670,
"HAND2": 22661,
"HEAD": 22609,
"BODY": 22567,
"FEET": 22545,
"ACCESSORY1": 22687,
"ACCESSORY2": 22613
},
"ranks": {
"26": 2,
"69": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 3,
"name": "$guardian",
"name_ptbr": "Guardião",
"name_enus": "Guardian",
"group_role": "TANK",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/guardian",
"skin": "",
"element": "EARTH",
"playable": 1,
"atr_vit": 11,
"atr_sta": 8,
"atr_wis": 1,
"atr_str": 10,
"atr_dex": 3,
"atr_int": 1,
"atr_spr": 1,
"move": 4,
"spd": 76,
"aggro": 20,
"base_gear": {
"FEET": 7,
"HAND1": 1,
"HAND2": 48
},
"weapon_multiplier": 1
},
"growth": 1,
"liveStats": {
"MAX_HP": 818,
"MAX_AP": 210,
"MAX_MP": 27,
"VIT": 38,
"STA": 28,
"WIS": 3,
"STR": 53,
"DEX": 10,
"INT": 29,
"SPR": 29,
"MOVE": 4,
"SPD": 96,
"WEAPON": 92,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 64,
"ARMOR": 35,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 1,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 87,
"facing": "BR",
"statusEffects": [
{
"id": "cd02835d-be1f-4dde-b544-34e9439b372d",
"value": 68,
"duration": 3,
"card_action_id": 37,
"card_effect_id": 37
},
{
"id": "092bbd6f-9b4f-4ede-ad34-2a5515fc4281",
"value": 26,
"duration": 3,
"card_action_id": 88,
"card_effect_id": 88
},
{
"id": "b999db05-7cbf-419a-9b13-aefa84fa2b2b",
"value": 26,
"duration": 3,
"card_action_id": 89,
"card_effect_id": 89
},
{
"id": "6d82f783-8820-4d3c-8dca-e7b9d6c61a7b",
"value": 110,
"duration": 3,
"card_action_id": 9,
"card_effect_id": 9
}
]
}
},
{
"core": {
"id": -2,
"job_id": 8,
"name_ptbr": null,
"name_enus": null,
"level": 12,
"pr_hp": 0.88,
"pr_ap": 1,
"pr_mp": 1,
"gears": {},
"ranks": {
"14": 3
},
"talents": {},
"perm_buffs": {}
},
"unitTag": "DUNGEON",
"job": {
"id": 8,
"name": "$assaulter",
"name_ptbr": "Goblin",
"name_enus": "Goblin",
"group_role": "",
"lore_ptbr": null,
"lore_enus": null,
"code": "Goblins/assaulter",
"skin": "",
"element": "FIRE",
"playable": 0,
"atr_vit": 12,
"atr_sta": 6,
"atr_wis": 2,
"atr_str": 3,
"atr_dex": 9,
"atr_int": 1,
"atr_spr": 2,
"move": 4,
"spd": 76,
"aggro": 0,
"base_gear": {},
"weapon_multiplier": 1
},
"growth": 2,
"liveStats": {
"MAX_HP": 728,
"MAX_AP": 130,
"MAX_MP": 45,
"VIT": 51,
"STA": 26,
"WIS": 9,
"STR": 11,
"DEX": 32,
"INT": 4,
"SPR": 7,
"MOVE": 4,
"SPD": 93,
"WEAPON": 52,
"DMGDONE": 0,
"DMGTAKEN": 0,
"BONUSDMG": 0,
"BONUSHEAL": 0,
"HITCHANCE": 0,
"CRITCHANCE": 5,
"AGGRO": 0,
"ARMOR": 0,
"DODGE": 0,
"RESIST": 0,
"MAX_CT": 0,
"HAND_SIZE": 0,
"RANGE_WEAPON": 0,
"RANGE_CONSUMABLE": 0,
"RANGE_BLADE": 0,
"RANGE_SPEAR": 0,
"RANGE_BOW": 0,
"RANGE_STAFF": 0
},
"cards": [],
"battleData": {
"ct": 22,
"facing": "BL",
"statusEffects": [
{
"id": "0dddf8d6-8a95-426b-b5e0-9710c8062d7a",
"value": 30,
"duration": 3,
"card_action_id": 13,
"card_effect_id": 13
}
]
}
},
{
"core": {
"id": -3,
"job_id": 8,
"name_ptbr": null,
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"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 100,
"chance": 95
},
{
"id": 13,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": "burn",
"effect_type": "debuff",
"style_match": 1,
"effect_tick": "turn_start",
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 3,
"duration_tick": "turn_start",
"type": "MAGICAL",
"element": "FIRE",
"base_value": 3,
"pr_weapon": 0.11,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.23,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 33,
"chance": 100
}
],
"animations": [
{
"id": 38,
"card_id": 5,
"unit": "caster",
"type": "state",
"code": "cast",
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 800,
"wait_between": 0
},
{
"id": 39,
"card_id": 5,
"unit": "target",
"type": "state",
"code": "damage",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 12,
"priority": 2,
"wait_before": 500,
"wait_after": 500,
"wait_between": 0
},
{
"id": 40,
"card_id": 5,
"unit": "cell",
"type": "vfx",
"code": "meteor-red",
"sfx": null,
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 12,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 364,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Ball",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"graveyard": [
{
"core": {
"id": 112,
"card_id": 5
},
"card": {
"core": {
"id": 5,
"name": "$fireball",
"name_ptbr": "Bola de Fogo",
"name_enus": "Fireball",
"code": "fireball",
"admin_help": null,
"focused": 1,
"main_type": "act",
"stat": "matk",
"element": "FIRE",
"cost_type": "mp",
"cost_value": 10,
"cost_ct": 60,
"range_min": 1,
"range_max": 4,
"range_color": "ATTACK",
"range_mode": "MAGIC",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "STAFF",
"stat_atk": "INT",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 12,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 95,
"check_angle": 1,
"check_dodges": 1,
"check_elements": 1,
"stop_flow": 1,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "MAGICAL",
"element": "FIRE",
"base_value": 9,
"pr_weapon": 0.34,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.68,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 100,
"chance": 95
},
{
"id": 13,
"code": null,
"template": null,
"card_id": 5,
"effect": "damage:hp",
"effect_cond": null,
"effect_sub": "burn",
"effect_type": "debuff",
"style_match": 1,
"effect_tick": "turn_start",
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 1,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 3,
"duration_tick": "turn_start",
"type": "MAGICAL",
"element": "FIRE",
"base_value": 3,
"pr_weapon": 0.11,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0.23,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 97
}
],
"animations": [
{
"id": 38,
"card_id": 5,
"unit": "caster",
"type": "state",
"code": "cast",
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 800,
"wait_between": 0
},
{
"id": 39,
"card_id": 5,
"unit": "target",
"type": "state",
"code": "damage",
"sfx": "",
"vfx_delay": 0,
"flags": " ",
"card_effect_id": 12,
"priority": 2,
"wait_before": 500,
"wait_after": 500,
"wait_between": 0
},
{
"id": 40,
"card_id": 5,
"unit": "cell",
"type": "vfx",
"code": "meteor-red",
"sfx": null,
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 12,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 364,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Ball",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 120,
"card_id": 35
},
"card": {
"core": {
"id": 35,
"name": "$head_light",
"name_ptbr": "Recuperação",
"name_enus": "Recover",
"code": "head_light",
"admin_help": "MP",
"focused": 0,
"main_type": "item",
"stat": "armor",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 20,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 52,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:mp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
},
{
"core": {
"id": 118,
"card_id": 35
},
"card": {
"core": {
"id": 35,
"name": "$head_light",
"name_ptbr": "Recuperação",
"name_enus": "Recover",
"code": "head_light",
"admin_help": "MP",
"focused": 0,
"main_type": "item",
"stat": "armor",
"element": "NONE",
"cost_type": null,
"cost_value": 0,
"cost_ct": 20,
"range_min": 0,
"range_max": 0,
"range_color": "BUFF",
"range_mode": "NORMAL",
"range_style": "CELL",
"cells_affected": "cell",
"range_share": [],
"mods": [],
"aggro_multi": 1,
"hit_empty": 1,
"hit_unit": 1,
"single_use": 0,
"talent_skill": "NONE",
"stat_atk": "",
"stat_def": "",
"armored": 0,
"can_drop": 0,
"card_id": null,
"duration": null,
"exec_chance": null,
"team_only": null,
"summon_limit": null,
"summon_max_rank": null
},
"rank": 1,
"effects": [
{
"id": 52,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:mp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 1,
"hit_dead": 0,
"always_hit": 1,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0,
"pr_sta": 0,
"pr_wis": 0.75,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 30,
"chance": 100
},
{
"id": 159,
"code": null,
"template": null,
"card_id": 35,
"effect": "heal:hp",
"effect_cond": null,
"effect_sub": null,
"effect_type": null,
"style_match": 1,
"effect_tick": null,
"tick_on": null,
"exec_on": "target",
"exec_area": "cell",
"exec_chance": 100,
"check_angle": 0,
"check_dodges": 0,
"check_elements": 0,
"stop_flow": 0,
"crit_flow": 0,
"hit_living": 0,
"hit_dead": 0,
"always_hit": 0,
"team_only": 0,
"duration": 0,
"duration_tick": null,
"type": "NONE",
"element": "NONE",
"base_value": 0,
"pr_weapon": 0,
"pr_level": 0,
"pr_vit": 0.4,
"pr_sta": 0,
"pr_wis": 0,
"pr_str": 0,
"pr_dex": 0,
"pr_int": 0,
"pr_spr": 0,
"pr_move": 0,
"pr_armor": 0,
"pr_source": 0,
"summon_quality": "NONE",
"summon_level": 0,
"summon_max_rank": 1,
"summon_limit": 0,
"active": 1,
"logic_only": 0,
"value": 8,
"chance": 100
}
],
"animations": [
{
"id": 145,
"card_id": 35,
"unit": "caster",
"type": "state",
"code": "charge",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 0,
"priority": 1,
"wait_before": 200,
"wait_after": 500,
"wait_between": 0
},
{
"id": 146,
"card_id": 35,
"unit": "target",
"type": "act",
"code": "",
"sfx": "",
"vfx_delay": 0,
"flags": "",
"card_effect_id": 52,
"priority": 2,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 459,
"card_id": 35,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 159,
"priority": 2,
"wait_before": 400,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:14:03.304] ============== ProcessActionResult() ==============
[10:14:03.305] result.status=True
[10:14:03.305] result.error=
[10:14:03.306] result.units=10
[10:14:03.306] result.hand=2
[10:14:03.307] cast.pUnit=Piromante
[10:14:03.310] Process done!
[10:14:03.444] -> acts 0, plus 0
[10:14:03.962] ------------------------------------------------
[10:14:03.963] ExecAnimation(146, act_id=52, type=act, code=, sfx=) count=1
[10:14:03.963] -> acts 1, plus 1
[10:14:03.963] ExecuteAction() type=act, unit_id=459, card_action_id=52)
[10:14:03.964] act.heal=30
[10:14:03.969] ------------------------------------------------
[10:14:03.970] ExecAnimation(459, act_id=159, type=act, code=, sfx=) count=1
[10:14:04.379] -> acts 0, plus 0
[10:14:04.979] OnPhaseSet() CARD_RANGE
[10:14:04.980] SendEndCast()
[10:14:04.980] ============== ApplyResultUnits() ==============
[10:14:05.211] OnPhaseSet() TURN
[10:14:05.284] [GenericService] [[SENT]] EndCast()
[10:14:05.285] battle.Send() {"evtype":"end-cast","own_cast":true,"unit_id":459}
[10:14:05.346] {
"status": false,
"error": "$not_your_turn (endCast²)"
}
[10:14:05.795] OnDeletePerformed()
[10:14:05.796] ended? False
[10:14:05.796] myturn? True
[10:14:05.797] hovered? BattleCard
[10:14:05.798] phaseNow? TURN
[10:14:05.819] ClickDiscard(BattleCard)
[10:14:05.833] Controls.SetMode(UI, True)
[10:14:05.834] STACKMODE: BATTLE, UI
[10:14:06.111] UnsetMode() UI (stackMode.count = 2)
[10:14:06.112] STACKMODE: BATTLE
[10:14:06.112] ResetLastMode()
[10:14:06.113] Controls.SetMode(BATTLE, False)
[10:14:06.145] OnPhaseSet() DISCARDING_CARD
[10:14:06.146] [GenericService] [[SENT]] DiscardCard()
[10:14:06.147] battle.Send() {"evtype":"discard-card","card_id":113,"unit_id":459}
[10:14:06.207] {
"status": true,
"unit": {
"core": {
"id": 459,
"player_id": 66,
"job_id": 4,
"skin": "default",
"name": null,
"level": 14,
"experience": 8659,
"item_hand1": 1180,
"item_hand2": 0,
"item_head": 0,
"item_body": 0,
"item_feet": 1181,
"pr_hp": 1,
"pr_ap": 1,
"pr_mp": 0.99,
"temp_buffs": {
"91": 4
},
"perm_buffs": {},
"gears": {
"HAND1": 11658,
"HAND2": 17093,
"HEAD": 22597,
"BODY": 19734,
"FEET": 22662,
"ACCESSORY1": 22683,
"ACCESSORY2": 25105
},
"ranks": {
"5": 1,
"27": 1,
"62": 3
},
"talents": {}
},
"unitTag": "PLAYER",
"job": {
"id": 4,
"name": "$pyromancer",
"name_ptbr": "Piromante",
"name_enus": "Pyromancer",
"group_role": "DPS",
"lore_ptbr": null,
"lore_enus": null,
"code": "Humans/pyromancer",
"skin": "",
"element": "FIRE",
"playable": 1,
"atr_vit": 6,
"atr_sta": 2,
"atr_wis": 12,
"atr_str": 1,
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{
"id": 40,
"card_id": 5,
"unit": "cell",
"type": "vfx",
"code": "meteor-red",
"sfx": null,
"vfx_delay": 0,
"flags": "f",
"card_effect_id": 12,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 364,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Ball",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 0,
"wait_after": 0,
"wait_between": 0
},
{
"id": 365,
"card_id": 5,
"unit": "caster",
"type": null,
"code": null,
"sfx": "Fire_Explosion",
"vfx_delay": 0,
"flags": null,
"card_effect_id": 0,
"priority": 2,
"wait_before": 600,
"wait_after": 0,
"wait_between": 0
},
{
"id": 41,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 12,
"priority": 3,
"wait_before": 0,
"wait_after": 1000,
"wait_between": 0
},
{
"id": 42,
"card_id": 5,
"unit": "target",
"type": "act",
"code": null,
"sfx": null,
"vfx_delay": 0,
"flags": null,
"card_effect_id": 13,
"priority": 3,
"wait_before": 700,
"wait_after": 0,
"wait_between": 0
}
]
},
"changes": {
"freeAction": false,
"halfCost": false,
"confusionCost": 0
}
}
],
"voided": []
}
[10:14:06.210] ============== ProcessActionResult() ==============
[10:14:06.211] result.status=True
[10:14:06.212] result.error=
[10:14:06.212] result.units=
[10:14:06.213] result.hand=1
[10:14:06.213] cast.pUnit=Piromante
[10:14:06.220] Process done!
[10:14:06.221] OnPhaseSet() TURN
[10:14:06.679] Battle.OnCancelPerformed()
[10:14:06.680] TryClosingCurrentTutorial()
[10:14:06.680] Controls.SetMode(UI, True)
[10:14:06.681] STACKMODE: BATTLE, UI
[10:14:06.681] OpenSection()
[10:14:06.684] GeneralContent.OnEnable()
[10:14:07.597] Controls.SetMode(UI, True)
[10:14:07.597] STACKMODE: BATTLE, UI, UI
[10:14:11.329] _Modal(Clone) modal got a left input
[10:14:11.330] OffsetAmountBy() -1
[10:14:11.331] gotinput=False, isfocused=False
[10:14:12.030] _Modal(Clone) modal got a right input
[10:14:12.030] OffsetAmountBy() 1
[10:14:12.031] gotinput=False, isfocused=False
[10:14:13.663] _Modal(Clone) modal got a down input
[10:14:13.663] OffsetAmountBy() -1
[10:14:13.664] gotinput=False, isfocused=False
[10:14:15.162] _Modal(Clone) modal got a left input
[10:14:15.163] OffsetAmountBy() -1
[10:14:15.164] gotinput=False, isfocused=False
[10:14:17.580] UnsetMode() UI (stackMode.count = 3)
[10:14:17.581] STACKMODE: BATTLE, UI
[10:14:17.581] ResetLastMode()
[10:14:17.582] Controls.SetMode(UI, False)
[10:14:17.747] UPLOAD
[10:14:17.750] UPLOAD COROUTINE